Player Matchup

Tsukuyomi
Tsukuyomi
Bronze IV
CosmicWhale42
Tsukuyomi
Bronze IV
Level 106
God Stats
3W - 0L
1,717 SR
Queue Stats
4W - 5L
1,327 MMR
Party 1
Thoth
Thoth
Silver I
Firepower159
Thoth
Silver I
Level 91
God Stats
2W - 1L
1,502 SR
Queue Stats
28W - 34L
1,463 MMR
Party 1
Bakasura
Bakasura
Gold V
TiempoX
Bakasura
Gold V
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 81L
1,419 MMR
Solo
Fenrir
Fenrir
Silver III
Tsukishake
Fenrir
Silver III
Level 154
God Stats
1W - 1L
1,284 SR
Queue Stats
4W - 3L
1,452 MMR
Party 2
Charybdis
Charybdis
Bronze V
Vamphixx
Charybdis
Bronze V
Level 155
God Stats
2W - 2L
1,657 SR
Queue Stats
3W - 2L
1,453 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,532 SR
1,423 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,596 SR
1,443 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
Flyndak
Medusa
Gold IV
Level 90
God Stats
4W - 2L
1,946 SR
Queue Stats
138W - 141L
1,334 MMR
Solo
Ra
Ra
Silver II
Steviewonda
Ra
Silver II
Level 160
God Stats
1W - 2L
1,297 SR
Queue Stats
24W - 28L
1,493 MMR
Solo
Chaac
Chaac
Gold V
TheDeutschBlitz
Chaac
Gold V
Level 88
God Stats
9W - 4L
1,745 SR
Queue Stats
80W - 89L
1,434 MMR
Solo
Serqet
Serqet
Silver III
justvincent
Serqet
Silver III
Level 160
God Stats
1W - 1L
1,492 SR
Queue Stats
40W - 26L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CosmicWhale42
Tsukuyomi
13
7 / 1 / 2
7,153
715
6,150
6,340
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 2 / 2
5,808
581
3,341
3,449
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
TiempoX
Bakasura
10
0 / 0 / 1
5,810
581
2,781
5,346
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Tsukishake
Fenrir
7
1 / 3 / 3
5,034
503
3,890
8,883
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Vamphixx
Charybdis
11
5 / 0 / 0
6,577
658
5,028
6,602
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GebArachneHerculesCliodhna

VS

Bans
KaliBastetGilgameshAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 2 / 2
4,831
483
2,021
4,874
2,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Flyndak
Medusa
8
1 / 4 / 1
4,715
472
5,077
6,242
771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 3
5,838
584
2,932
5,888
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,361
536
3,014
7,789
3,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
10
4 / 3 / 1
5,952
595
3,301
7,596
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
15
Kills
6
6
Deaths
15
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
2
0.5
W
Tsukuyomi
CosmicWhale42
Tsukuyomi
7
1
2
8
W
2
2
2
1.5
L
Medusa
Flyndak
Medusa
1
4
1
0.38
L
1
4
3
0.63
L
0
2
0
0
W
Bakasura
TiempoX
Bakasura
0
0
1
0.5
W
Fenrir
Tsukishake
Fenrir
1
3
3
0.83
W
Charybdis
Vamphixx
Charybdis
5
0
0
5
L
Serqet
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,190
Damage
16,345
30,620
Taken
32,389
9,821
Mitigated
10,153
11,781
Healing
9,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,021
409
225
914
4,874
2,470
0
221
4,653
12,738
0
W
Tsukuyomi
CosmicWhale42
Tsukuyomi
6,150
1,458
0
2,712
6,340
2,056
0
410
5,693
0
42,940
W
3,341
173
0
740
3,449
828
0
2,090
1,205
29,606
0
L
Medusa
Flyndak
Medusa
5,077
2,571
0
1,529
6,242
771
0
0
6,242
0
23,678
L
2,932
381
274
1,084
5,888
1,672
0
1,567
4,321
35,650
0
L
3,014
514
0
3,048
7,789
3,175
0
0
7,594
0
36,672
W
Bakasura
TiempoX
Bakasura
2,781
1,924
0
2,868
5,346
1,663
756
0
5,190
0
22,977
W
Fenrir
Tsukishake
Fenrir
3,890
1,542
0
1,788
8,883
3,772
0
1,813
7,008
0
12,782
W
Charybdis
Vamphixx
Charybdis
5,028
2,185
0
3,673
6,602
1,502
0
406
6,196
0
43,069
L
Serqet
3,301
544
0
2,638
7,596
2,065
0
1,553
5,878
0
24,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
26,697
342
Minions Killed
287
0
Camps Cleared
0
1,024,825
Distance Traveled
977,018
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,831
483
17
2
0
179,250
7
W
Tsukuyomi
7,153
715
88
9
0
242,063
1
W
Thoth
5,808
581
71
7
0
188,360
4
L
Medusa
4,715
472
42
4
0
181,739
3
L
Ra
5,838
584
89
9
0
202,575
1
L
Chaac
5,361
536
80
8
0
177,708
3
W
Bakasura
5,810
581
82
8
0
218,513
3
W
Fenrir
5,034
503
16
2
0
206,135
5
W
Charybdis
6,577
658
85
9
0
169,754
1
L
Serqet
5,952
595
59
6
0
235,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role