Player Matchup

Terra
Terra
Silver I
 
Terra
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
BANGLANGELO
Artemis
Gold V
Level 122
God Stats
11W - 3L
1,731 SR
Queue Stats
322W - 329L
1,258 MMR
Solo
Chaac
Chaac
Silver II
Evoqz
Chaac
Silver II
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 57L
1,254 MMR
Solo
Agni
Agni
Silver I
Koeleaap
Agni
Silver I
Level 122
God Stats
2W - 4L
1,496 SR
Queue Stats
134W - 143L
1,185 MMR
Party 1
Cliodhna
Cliodhna
Silver I
SilverEagle19
Cliodhna
Silver I
Level 123
God Stats
9W - 12L
1,478 SR
Queue Stats
208W - 222L
1,224 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,541 SR
1,284 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,608 SR
1,307 MMR
Xbalanque
Xbalanque
Silver IV
 
Xbalanque
Silver IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Silver I
Adurixxx
Amaterasu
Silver I
Level 107
God Stats
11W - 9L
1,574 SR
Queue Stats
142W - 145L
1,188 MMR
Solo
Da Ji
Da Ji
Gold IV
Gabdab
Da Ji
Gold IV
Level 127
God Stats
12W - 5L
1,667 SR
Queue Stats
198W - 201L
1,299 MMR
Solo
Persephone
Persephone
Silver II
MadMarilyn
Persephone
Silver II
Level 109
God Stats
9W - 3L
1,835 SR
Queue Stats
24W - 21L
1,297 MMR
Solo
Bacchus
Bacchus
Silver III
VasHunt
Bacchus
Silver III
Level 85
God Stats
2W - 2L
1,464 SR
Queue Stats
40W - 53L
1,250 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
3 / 7 / 5
11,192
487
5,559
19,620
28,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
BANGLANGELO
Artemis
20
6 / 8 / 0
12,867
559
20,835
26,341
10,160
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
Evoqz
Chaac
18
1 / 4 / 5
11,435
497
11,038
23,593
20,919
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
16
2 / 12 / 3
10,705
465
7,934
16,017
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
SilverEagle19
Cliodhna
18
2 / 7 / 6
11,706
509
13,563
24,324
9,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
MulanGebHeraArachne

VS

Bans
AthenaBastetAtlasGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
6 / 3 / 9
14,069
612
17,068
15,091
6,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Adurixxx
Amaterasu
20
5 / 3 / 9
13,448
585
18,058
28,108
27,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Gabdab
Da Ji
20
13 / 3 / 8
14,064
611
22,272
21,340
8,998
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
MadMarilyn
Persephone
19
12 / 3 / 5
14,125
614
19,342
14,462
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
VasHunt
Bacchus
16
2 / 3 / 10
11,516
501
8,105
23,888
23,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
14
Kills
38
38
Deaths
15
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
7
5
0.79
W
Xbalanque
 
Xbalanque
6
3
9
3.5
W
Amaterasu
Adurixxx
Amaterasu
5
3
9
3.17
L
Artemis
BANGLANGELO
Artemis
6
8
0
0.75
L
Chaac
Evoqz
Chaac
1
4
5
0.88
W
Da Ji
Gabdab
Da Ji
13
3
8
5.67
L
Agni
2
12
3
0.29
W
Persephone
MadMarilyn
Persephone
12
3
5
4.83
L
Cliodhna
SilverEagle19
Cliodhna
2
7
6
0.71
W
Bacchus
VasHunt
Bacchus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,929
Damage
84,845
109,895
Taken
102,889
74,619
Mitigated
72,025
31,353
Healing
41,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,559
251
1,418
2,400
19,620
28,388
212
4,965
14,655
30,911
0
W
Xbalanque
 
Xbalanque
17,068
8,907
0
3,333
15,091
6,653
3,011
750
14,341
0
114,230
W
Amaterasu
Adurixxx
Amaterasu
18,058
8,895
0
17,114
28,108
27,158
287
2,325
24,349
0
103,998
L
Artemis
BANGLANGELO
Artemis
20,835
11,584
0
11,755
26,341
10,160
288
5,740
20,601
0
119,861
L
Chaac
Evoqz
Chaac
11,038
1,756
0
5,660
23,593
20,919
0
4,036
19,557
0
83,284
W
Da Ji
Gabdab
Da Ji
22,272
6,491
0
7,436
21,340
8,998
0
3,459
16,303
0
109,224
L
Agni
7,934
0
0
1,001
16,017
5,772
44
7,992
8,025
56,917
0
W
Persephone
MadMarilyn
Persephone
19,342
599
246
5,241
14,462
5,423
2,286
3,477
10,982
92,340
0
L
Cliodhna
SilverEagle19
Cliodhna
13,563
1,399
0
9,119
24,324
9,380
0
4,346
19,978
0
84,233
W
Bacchus
VasHunt
Bacchus
8,105
649
0
7,828
23,888
23,793
845
5,826
18,062
30,106
3,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,905
Gold Earned
67,222
605
Minions Killed
639
0
Camps Cleared
0
2,209,653
Distance Traveled
2,339,863
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,192
487
53
2
0
451,131
13
W
Xbalanque
14,069
612
191
8
0
433,872
1
W
Amaterasu
13,448
585
151
7
0
496,751
5
L
Artemis
12,867
559
171
7
0
380,865
4
L
Chaac
11,435
497
142
6
0
464,429
7
W
Da Ji
14,064
611
127
6
0
450,257
7
L
Agni
10,705
465
108
5
0
395,615
1
W
Persephone
14,125
614
127
6
0
450,985
11
L
Cliodhna
11,706
509
131
6
0
517,613
1
W
Bacchus
11,516
501
43
2
0
507,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role