Player Matchup

Tyr
Tyr
Etern1ty Light
Tyr
Level 119
God Stats
0W - 3L
1,485 SR
Queue Stats
131W - 112L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
Etern1ty Night
Zhong Kui
Level 125
God Stats
0W - 2L
1,274 SR
Queue Stats
160W - 135L
1,582 Elo+
Party 1
Hercules
Hercules
Etern1ty Psycho
Hercules
Level 69
God Stats
0W - 1L
1,793 SR
Queue Stats
47W - 23L
1,627 Elo+
Party 1
Hun Batz
Hun Batz
FaintFawn
Hun Batz
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
301W - 294L
1,554 Elo+
Solo
Chronos
Chronos
UnknownError824
Chronos
Level 122
God Stats
8W - 14L
1,606 SR
Queue Stats
243W - 246L
1,483 Elo+
Solo
Team Averages
Level 110
1,532 SR
1,555 Elo+

VS

Team Averages
Level 116
1,390 SR
1,530 Elo+
Terra
Terra
BlueSlackk
Terra
Level 108
God Stats
2W - 2L
1,266 SR
Queue Stats
378W - 357L
1,549 Elo+
Party 3
Ratatoskr
Ratatoskr
JUBORRIS
Ratatoskr
Level 109
God Stats
15W - 13L
1,370 SR
Queue Stats
136W - 139L
1,504 Elo+
Party 2
Vulcan
Vulcan
PumpKinNutz1
Vulcan
Level 121
God Stats
1W - 3L
1,538 SR
Queue Stats
21W - 23L
1,474 Elo+
Party 2
Osiris
Osiris
WittyE1996
Osiris
Level 105
God Stats
3W - 1L
1,396 SR
Queue Stats
166W - 153L
1,551 Elo+
Party 3
Artemis
Artemis
mastros-5
Artemis
Level 139
God Stats
8W - 9L
1,377 SR
Queue Stats
335W - 307L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
7,411
463
7,033
13,021
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Etern1ty Night
Zhong Kui
14
5 / 3 / 1
8,389
524
11,042
11,356
7,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
13
0 / 3 / 0
7,067
442
4,103
12,626
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
FaintFawn
Hun Batz
12
2 / 3 / 1
7,433
465
6,499
9,529
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 4 / 0
7,855
491
5,780
10,838
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
3 / 0 / 8
7,887
493
4,750
8,330
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
JUBORRIS
Ratatoskr
14
2 / 3 / 8
8,214
513
7,202
12,389
5,478
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
12
1 / 3 / 4
7,351
459
4,639
7,850
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
WittyE1996
Osiris
15
4 / 1 / 4
9,046
565
10,989
10,369
7,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
mastros-5
Artemis
16
6 / 1 / 5
9,663
604
12,467
13,221
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
16
16
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Terra
3
0
8
7
L
0
3
6
1
L
Zhong Kui
Etern1ty Night
Zhong Kui
5
3
1
1.83
L
Hercules
0
3
0
0
L
Hun Batz
FaintFawn
Hun Batz
2
3
1
0.83
W
Ratatoskr
JUBORRIS
Ratatoskr
2
3
8
2
W
Vulcan
1
3
4
1
L
1
4
0
0.25
W
Osiris
WittyE1996
Osiris
4
1
4
6
W
Artemis
mastros-5
Artemis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,457
Damage
40,047
57,370
Taken
52,159
31,216
Mitigated
27,428
18,450
Healing
23,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
4,750
1,032
1,000
2,532
8,330
6,832
0
1,989
6,341
16,248
0
L
7,033
941
0
3,249
13,021
10,196
0
2,409
10,612
49
38,078
L
Zhong Kui
Etern1ty Night
Zhong Kui
11,042
1,919
0
5,512
11,356
7,263
0
4,213
7,143
55,009
0
L
Hercules
4,103
929
48
3,316
12,626
8,796
0
901
11,725
0
33,994
L
Hun Batz
FaintFawn
Hun Batz
6,499
1,775
0
3,302
9,529
2,880
0
1,534
7,995
0
47,976
W
Ratatoskr
JUBORRIS
Ratatoskr
7,202
709
0
4,439
12,389
5,478
0
3,830
8,559
0
49,919
W
Vulcan
4,639
2,025
0
1,181
7,850
2,797
203
4,322
3,528
42,668
0
L
5,780
1,519
0
3,023
10,838
2,081
564
901
9,937
55,190
2,449
W
Osiris
WittyE1996
Osiris
10,989
5,245
98
5,474
10,369
7,576
98
1,425
8,569
569
53,589
W
Artemis
mastros-5
Artemis
12,467
6,432
0
8,851
13,221
4,745
1,181
5,191
8,030
0
75,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,155
Gold Earned
42,161
448
Minions Killed
444
0
Camps Cleared
0
1,528,743
Distance Traveled
1,613,210
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,887
493
30
2
0
334,700
4
L
Tyr
7,411
463
52
3
0
333,857
6
L
Zhong Kui
8,389
524
102
6
0
289,659
4
L
Hercules
7,067
442
78
5
0
301,494
2
L
Hun Batz
7,433
465
92
6
0
303,697
1
W
Ratatoskr
8,214
513
89
6
0
358,577
3
W
Vulcan
7,351
459
75
5
0
310,159
2
L
Chronos
7,855
491
124
8
0
300,036
4
W
Osiris
9,046
565
115
7
0
327,602
2
W
Artemis
9,663
604
135
8
0
282,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role