Player Matchup

Nox
Nox
B97G
Nox
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
387W - 369L
1,568 Elo+
Solo
Jing Wei
Jing Wei
Jpmouse1
Jing Wei
Level 88
God Stats
3W - 6L
1,642 SR
Queue Stats
249W - 230L
1,537 Elo+
Solo
Tyr
Tyr
RichieCaco
Tyr
Level 129
God Stats
0W - 4L
1,216 SR
Queue Stats
50W - 56L
1,523 Elo+
Solo
He Bo
He Bo
vHeLiX
He Bo
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
289W - 288L
1,580 Elo+
Party 1
Olorun
Olorun
vPhaze
Olorun
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,207 Elo+
Party 1
Team Averages
Level 119
1,472 SR
1,483 Elo+

VS

Team Averages
Level 126
1,567 SR
1,590 Elo+
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DenKrigsgud
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,619 Elo+
Party 3
Heimdallr
Heimdallr
Oloen
Heimdallr
Level 99
God Stats
1W - 0L
1,984 SR
Queue Stats
61W - 67L
1,572 Elo+
Party 2
Khepri
Khepri
SkinnyTurd
Khepri
Level 122
God Stats
2W - 2L
1,353 SR
Queue Stats
65W - 71L
1,578 Elo+
Party 2
Sun Wukong
Sun Wukong
TodZuAlle
Sun Wukong
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
B97G
Nox
13
1 / 6 / 5
8,029
618
6,491
10,028
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Jpmouse1
Jing Wei
16
4 / 5 / 4
9,575
737
14,941
12,908
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 7
8,664
666
10,031
17,938
27,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
vHeLiX
He Bo
17
4 / 5 / 3
9,472
729
16,729
11,807
5,071
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
vPhaze
Olorun
12
1 / 8 / 3
7,723
594
6,790
12,977
5,847
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
11 / 2 / 12
11,302
869
14,823
10,585
10,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 4 / 15
9,523
733
8,631
15,565
22,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Oloen
Heimdallr
18
6 / 2 / 17
10,507
808
12,276
10,873
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
SkinnyTurd
Khepri
16
3 / 3 / 23
10,548
811
7,389
14,375
17,709
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
TodZuAlle
Sun Wukong
18
8 / 0 / 18
11,027
848
15,612
19,337
25,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
115
10
Kills
30
30
Deaths
11
22
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
11
2
12
8.5
L
Nox
B97G
Nox
1
6
5
0.58
W
2
4
15
2.38
L
Jing Wei
Jpmouse1
Jing Wei
4
5
4
1.2
W
Heimdallr
Oloen
Heimdallr
6
2
17
7.25
L
0
6
7
0.58
W
Khepri
SkinnyTurd
Khepri
3
3
23
4.83
W
Sun Wukong
TodZuAlle
Sun Wukong
8
0
18
17
L
He Bo
vHeLiX
He Bo
4
5
3
1.1
L
Olorun
vPhaze
Olorun
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,982
Damage
58,731
65,658
Taken
70,735
48,517
Mitigated
82,607
11,962
Healing
31,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,823
1,435
1,439
1,666
10,585
10,664
1,248
3,459
6,973
2,276
28,440
L
Nox
B97G
Nox
6,491
105
280
641
10,028
4,556
0
1,311
8,386
16,932
0
W
8,631
628
1,797
5,163
15,565
22,648
438
6,862
8,499
0
16,735
L
Jing Wei
Jpmouse1
Jing Wei
14,941
8,326
372
2,640
12,908
6,017
0
1,676
11,044
0
34,170
W
Heimdallr
Oloen
Heimdallr
12,276
4,271
349
2,127
10,873
6,435
4,170
5,550
5,160
0
31,328
L
10,031
1,321
1,367
3,042
17,938
27,026
0
2,057
15,074
40
15,151
W
Khepri
SkinnyTurd
Khepri
7,389
568
1,484
3,230
14,375
17,709
174
5,844
8,318
11,846
0
W
Sun Wukong
TodZuAlle
Sun Wukong
15,612
1,614
6,156
8,112
19,337
25,151
527
7,330
11,187
0
29,045
L
He Bo
vHeLiX
He Bo
16,729
981
0
869
11,807
5,071
0
1,436
10,128
26,221
0
L
Olorun
vPhaze
Olorun
6,790
3,833
1,278
1,473
12,977
5,847
0
1,977
10,768
12,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,463
Gold Earned
52,907
115
Minions Killed
133
0
Camps Cleared
0
1,185,886
Distance Traveled
1,322,732
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,302
869
32
2
0
260,860
0
L
Nox
8,029
618
25
2
0
215,050
0
W
Chaac
9,523
733
21
2
0
254,267
1
L
Jing Wei
9,575
737
36
3
0
232,760
0
W
Heimdallr
10,507
808
53
4
0
250,834
0
L
Tyr
8,664
666
10
1
0
246,506
5
W
Khepri
10,548
811
5
0
0
257,424
0
W
Sun Wukong
11,027
848
22
2
0
299,347
4
L
He Bo
9,472
729
31
2
0
261,263
1
L
Olorun
7,723
594
13
1
0
230,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role