Player Matchup

Hachiman
Hachiman
BrianMH
Hachiman
Level 44
God Stats
3W - 15L
1,204 SR
Queue Stats
47W - 50L
1,442 Elo+
Solo
Vulcan
Vulcan
Lokilinchen
Vulcan
Level 98
God Stats
5W - 2L
1,731 SR
Queue Stats
15W - 14L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
OliveMichel
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
Primo356
Olorun
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
SpellRyder
Ne Zha
Level 103
God Stats
1W - 2L
1,300 SR
Queue Stats
36W - 44L
1,402 Elo+
Party 1
Team Averages
Level 55
1,447 SR
1,446 Elo+

VS

Team Averages
Level 74
1,368 SR
1,385 Elo+
Medusa
Medusa
Lykkeseth
Medusa
Level 109
God Stats
9W - 5L
1,639 SR
Queue Stats
198W - 234L
1,459 Elo+
Party 2
Chang'e
Chang'e
Nephthus
Chang'e
Level 69
God Stats
1W - 0L
1,265 SR
Queue Stats
3W - 1L
1,550 Elo+
Solo
Jormungandr
Jormungandr
OrangeVenom
Jormungandr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 119L
1,391 Elo+
Solo
Arachne
Arachne
TrefiFi
Arachne
Level 45
God Stats
23W - 17L
1,281 SR
Queue Stats
69W - 74L
1,192 Elo+
Solo
Xing Tian
Xing Tian
sqrrt
Xing Tian
Level 90
God Stats
8W - 3L
1,155 SR
Queue Stats
116W - 154L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrianMH
Hachiman
11
2 / 4 / 1
7,252
427
8,082
12,030
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
13
1 / 6 / 1
7,794
458
8,472
10,238
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
OliveMichel
Cthulhu
9
0 / 9 / 3
6,696
394
3,994
17,757
10,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Primo356
Olorun
12
1 / 7 / 0
7,334
431
2,463
11,620
3,360
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
SpellRyder
Ne Zha
14
2 / 6 / 2
8,162
480
8,220
16,140
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lykkeseth
Medusa
16
13 / 1 / 7
10,915
642
18,081
10,853
3,329
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Nephthus
Chang'e
18
12 / 0 / 7
11,892
700
17,891
14,224
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
OrangeVenom
Jormungandr
15
0 / 1 / 8
9,766
574
2,649
11,792
8,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
TrefiFi
Arachne
14
6 / 3 / 7
9,957
586
6,727
11,363
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
sqrrt
Xing Tian
14
1 / 1 / 11
9,353
550
7,856
15,621
15,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
6
Kills
32
32
Deaths
6
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BrianMH
Hachiman
2
4
1
0.63
L
Vulcan
1
6
1
0.25
W
Medusa
Lykkeseth
Medusa
13
1
7
16.5
W
Chang'e
Nephthus
Chang'e
12
0
7
15.5
L
Cthulhu
OliveMichel
Cthulhu
0
9
3
0.17
W
Jormungandr
OrangeVenom
Jormungandr
0
1
8
4
L
Olorun
Primo356
Olorun
1
7
0
0.14
L
Ne Zha
SpellRyder
Ne Zha
2
6
2
0.5
W
Arachne
TrefiFi
Arachne
6
3
7
3.17
W
Xing Tian
sqrrt
Xing Tian
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,231
Damage
53,204
67,785
Taken
63,853
24,033
Mitigated
36,634
11,193
Healing
22,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BrianMH
Hachiman
8,082
2,803
0
2,250
12,030
2,564
0
5,494
6,536
0
33,562
L
Vulcan
8,472
3,105
0
1,038
10,238
2,735
0
4,298
5,940
40,445
0
W
Medusa
Lykkeseth
Medusa
18,081
10,180
0
1,168
10,853
3,329
5,387
3,171
7,439
0
57,132
W
Chang'e
Nephthus
Chang'e
17,891
2,269
4,154
8,963
14,224
5,758
2,540
1,803
12,383
86,348
0
L
Cthulhu
OliveMichel
Cthulhu
3,994
693
0
597
17,757
10,679
0
5,240
12,517
17,817
0
W
Jormungandr
OrangeVenom
Jormungandr
2,649
854
0
960
11,792
8,475
1,388
5,301
6,037
49,571
0
L
Olorun
Primo356
Olorun
2,463
939
274
1,674
11,620
3,360
2,129
6,706
4,914
36,333
0
L
Ne Zha
SpellRyder
Ne Zha
8,220
2,283
0
5,360
16,140
4,695
0
5,732
10,408
0
58,798
W
Arachne
TrefiFi
Arachne
6,727
5,247
0
3,689
11,363
3,639
1,880
1,274
10,089
0
56,856
W
Xing Tian
sqrrt
Xing Tian
7,856
614
325
3,426
15,621
15,433
721
2,774
12,597
24,038
5,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
51,883
356
Minions Killed
472
0
Camps Cleared
0
1,443,531
Distance Traveled
1,648,810
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,252
427
62
4
0
298,386
1
L
Vulcan
7,794
458
86
5
0
279,707
1
W
Medusa
10,915
642
81
5
0
322,075
3
W
Chang'e
11,892
700
160
9
0
327,268
2
L
Cthulhu
6,696
394
30
2
0
297,173
0
W
Jormungandr
9,766
574
118
7
0
303,790
1
L
Olorun
7,334
431
73
4
0
243,381
3
L
Ne Zha
8,162
480
105
6
0
324,884
3
W
Arachne
9,957
586
58
3
0
360,736
6
W
Xing Tian
9,353
550
55
3
0
334,941
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role