Player Matchup

Zhong Kui
Zhong Kui
CrippleCraig
Zhong Kui
Level 49
God Stats
1W - 1L
1,707 SR
Queue Stats
23W - 27L
1,572 Elo+
Solo
Bacchus
Bacchus
OG_FUSION12
Bacchus
Level 154
God Stats
6W - 4L
1,710 SR
Queue Stats
168W - 138L
1,543 Elo+
Party 1
Mulan
Mulan
Shąg
Mulan
Level 129
God Stats
2W - 1L
1,892 SR
Queue Stats
104W - 117L
1,451 Elo+
Party 1
Cernunnos
Cernunnos
lliwdoG
Cernunnos
Level 129
God Stats
21W - 8L
1,802 SR
Queue Stats
158W - 137L
1,503 Elo+
Party 1
Ymir
Ymir
notdevyn
Ymir
Level 66
God Stats
81W - 70L
1,562 SR
Queue Stats
112W - 99L
1,510 Elo+
Party 1
Team Averages
Level 105
1,735 SR
1,516 Elo+

VS

Team Averages
Level 85
1,488 SR
1,640 Elo+
Shiva
Shiva
Balzaqz
Shiva
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,812 Elo+
Party 2
Cthulhu
Cthulhu
Loma_WarMachine
Cthulhu
Level 129
God Stats
18W - 19L
1,556 SR
Queue Stats
77W - 78L
1,483 Elo+
Solo
Medusa
Medusa
Prismatic_Hero
Medusa
Level 47
God Stats
1W - 0L
1,272 SR
Queue Stats
39W - 53L
1,544 Elo+
Solo
Zeus
Zeus
jozeeth
Zeus
Level 114
God Stats
2W - 4L
1,194 SR
Queue Stats
131W - 116L
1,578 Elo+
Solo
Cliodhna
Cliodhna
l8 Kevin 8l
Cliodhna
Level 129
God Stats
7W - 1L
1,919 SR
Queue Stats
68W - 48L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrippleCraig
Zhong Kui
6
0 / 2 / 4
3,695
739
3,369
4,079
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
OG_FUSION12
Bacchus
7
5 / 1 / 0
4,441
888
2,625
4,900
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Shąg
Mulan
1
0 / 0 / 0
1,035
207
0
0
0
Cernunnos
lliwdoG
Cernunnos
6
0 / 0 / 0
3,731
746
2,719
3,606
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
5
0 / 1 / 1
3,181
636
349
2,568
962
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Balzaqz
Shiva
6
2 / 2 / 2
4,188
838
2,495
4,081
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 2
3,735
747
2,059
3,202
1,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 1 / 0
3,412
682
1,695
3,440
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
jozeeth
Zeus
6
0 / 2 / 2
3,800
760
2,389
2,393
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
l8 Kevin 8l
Cliodhna
7
1 / 0 / 0
4,090
818
1,699
1,920
519
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
4
4
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
Balzaqz
Shiva
2
2
2
1.5
L
Zhong Kui
CrippleCraig
Zhong Kui
0
2
4
1
W
0
0
2
1
L
Bacchus
OG_FUSION12
Bacchus
5
1
0
5
W
1
1
0
1
L
Mulan
Shąg
Mulan
0
0
0
0
W
Zeus
jozeeth
Zeus
0
2
2
0.5
W
Cliodhna
l8 Kevin 8l
Cliodhna
1
0
0
1
L
Cernunnos
lliwdoG
Cernunnos
0
0
0
0
L
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,062
Damage
10,337
15,153
Taken
15,036
6,359
Mitigated
4,897
6,892
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Balzaqz
Shiva
2,495
743
0
1,080
4,081
1,459
0
2,226
1,855
0
10,172
L
Zhong Kui
CrippleCraig
Zhong Kui
3,369
480
0
1,459
4,079
2,362
0
1,875
2,096
13,940
1,677
W
2,059
606
135
1,099
3,202
1,459
0
903
2,299
10,932
0
L
Bacchus
OG_FUSION12
Bacchus
2,625
760
0
2,601
4,900
2,085
0
1,438
3,403
13,463
0
W
1,695
582
0
973
3,440
747
72
708
2,732
0
10,304
L
Mulan
Shąg
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
jozeeth
Zeus
2,389
532
0
219
2,393
713
0
1,814
579
16,890
0
W
Cliodhna
l8 Kevin 8l
Cliodhna
1,699
427
0
718
1,920
519
0
431
1,489
0
20,046
L
Cernunnos
lliwdoG
Cernunnos
2,719
1,448
0
1,638
3,606
950
120
968
2,638
0
18,115
L
Ymir
349
0
0
1,194
2,568
962
0
0
2,568
9,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,083
Gold Earned
19,225
109
Minions Killed
159
0
Camps Cleared
0
417,678
Distance Traveled
571,903
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,188
838
29
6
0
131,124
1
L
Zhong Kui
3,695
739
28
6
0
94,887
0
W
Cthulhu
3,735
747
15
3
0
113,835
0
L
Bacchus
4,441
888
33
7
0
120,069
2
W
Medusa
3,412
682
20
4
0
98,623
1
L
Mulan
1,035
207
0
0
0
0
0
W
Zeus
3,800
760
46
9
0
96,415
2
W
Cliodhna
4,090
818
49
10
0
131,906
2
L
Cernunnos
3,731
746
34
7
0
107,595
0
L
Ymir
3,181
636
14
3
0
95,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role