Player Matchup

Bacchus
Bacchus
Gold III
Bryartz07
Bacchus
Gold III
Level 84
God Stats
10W - 10L
1,665 SR
Queue Stats
68W - 79L
1,545 MMR
Party 1
Fenrir
Fenrir
Silver II
NaruyashaxRD
Fenrir
Silver II
Level 137
God Stats
2W - 2L
1,506 SR
Queue Stats
58W - 71L
1,159 MMR
Party 1
Thoth
Thoth
Gold I
WOLFEKID1
Thoth
Gold I
Level 141
God Stats
0W - 2L
1,509 SR
Queue Stats
187W - 204L
1,647 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,560 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,573 SR
1,439 MMR
Morgan Le Fay
Morgan Le Fay
Silver II
MrMoFire
Morgan Le Fay
Silver II
Level 128
God Stats
3W - 0L
1,610 SR
Queue Stats
5W - 7L
1,499 MMR
Solo
Ullr
Ullr
Gold V
UMhurricane8
Ullr
Gold V
Level 148
God Stats
185W - 231L
1,418 SR
Queue Stats
941W - 1,110L
1,252 MMR
Solo
Chaac
Chaac
Silver II
vX DEADASS B Xv
Chaac
Silver II
Level 118
God Stats
18W - 25L
1,691 SR
Queue Stats
174W - 195L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bryartz07
Bacchus
14
2 / 4 / 3
9,934
710
9,549
15,041
17,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
13
1 / 5 / 5
8,771
627
4,274
18,767
11,053
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Thoth
WOLFEKID1
Thoth
14
3 / 5 / 2
9,380
670
10,689
11,117
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesHelBastetAtlasGilgamesh

VS

Bans
SkadiAh Muzen CabApolloChironCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrMoFire
Morgan Le Fay
14
4 / 3 / 4
10,067
719
12,558
6,849
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 2 / 8
10,922
780
12,524
11,155
3,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 1 / 9
10,826
773
13,604
16,460
10,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
14
14
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bryartz07
Bacchus
2
4
3
0.88
W
Morgan Le Fay
MrMoFire
Morgan Le Fay
4
3
4
2
L
Fenrir
1
5
5
0.7
W
5
2
8
4.5
L
Thoth
WOLFEKID1
Thoth
3
5
2
0.8
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,512
Damage
38,686
44,925
Taken
34,464
32,636
Mitigated
17,204
6,433
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bryartz07
Bacchus
9,549
730
90
912
15,041
17,912
0
5,034
9,467
25,657
0
W
Morgan Le Fay
MrMoFire
Morgan Le Fay
12,558
1,539
368
387
6,849
2,700
370
2,986
3,863
29,501
0
L
Fenrir
4,274
1,040
0
3,921
18,767
11,053
0
4,690
13,362
0
22,057
W
12,524
4,012
0
2,817
11,155
3,770
1,313
6,897
4,258
0
41,078
L
Thoth
WOLFEKID1
Thoth
10,689
366
0
1,510
11,117
3,671
0
4,265
6,625
41,946
0
W
13,604
1,859
144
8,599
16,460
10,734
439
10,646
5,814
3,159
30,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,085
Gold Earned
31,815
152
Minions Killed
152
5
Camps Cleared
9
787,281
Distance Traveled
791,198
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,934
710
41
3
0
276,658
5
W
Morgan Le Fay
10,067
719
42
3
2
232,065
2
L
Fenrir
8,771
627
33
2
0
251,845
3
W
Ullr
10,922
780
70
5
7
273,686
6
L
Thoth
9,380
670
78
6
5
258,778
3
W
Chaac
10,826
773
40
3
0
285,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role