Player Matchup

Olorun
Olorun
DoA_Defiler
Olorun
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
213W - 212L
1,222 Elo+
Party 1
Nike
Nike
DrunkenIrish-26
Nike
Level 121
God Stats
6W - 7L
1,289 SR
Queue Stats
503W - 540L
1,403 Elo+
Solo
Skadi
Skadi
LacedFlower
Skadi
Level 75
God Stats
5W - 8L
1,500 SR
Queue Stats
192W - 191L
1,287 Elo+
Party 1
Awilix
Awilix
chronTHEic
Awilix
Level 160
God Stats
5W - 2L
1,669 SR
Queue Stats
737W - 1,326L
1,321 Elo+
Solo
Cu Chulainn
Cu Chulainn
lowesh3cko
Cu Chulainn
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 146L
1,171 Elo+
Solo
Team Averages
Level 97
1,492 SR
1,281 Elo+

VS

Team Averages
Level 97
1,493 SR
1,477 Elo+
Da Ji
Da Ji
AshAriesNinja
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,550 Elo+
Solo
Olorun
Olorun
Christink96
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 109L
1,390 Elo+
Solo
Hercules
Hercules
CoLa_2601
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
Toulon-RJ
Tsukuyomi
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Solo
Cerberus
Cerberus
vanillagurrillaa
Cerberus
Level 125
God Stats
19W - 17L
1,463 SR
Queue Stats
512W - 521L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
7 / 3 / 11
10,115
843
15,665
11,616
5,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 4 / 15
9,604
800
9,869
21,818
16,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
15 / 1 / 11
12,122
1,010
25,859
11,073
4,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
chronTHEic
Awilix
12
0 / 6 / 7
8,362
697
1,175
8,827
2,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
lowesh3cko
Cu Chulainn
15
2 / 4 / 14
9,485
790
5,508
18,191
13,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
8,114
676
3,641
10,655
8,607
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
14
1 / 7 / 9
8,074
673
7,446
12,923
5,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
CoLa_2601
Hercules
16
3 / 4 / 12
9,396
783
7,714
13,425
7,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Toulon-RJ
Tsukuyomi
15
9 / 6 / 4
9,186
766
17,723
13,147
6,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 6 / 8
8,855
738
11,211
15,915
7,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
58
28
Kills
17
18
Deaths
28
58
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
L
Olorun
1
7
9
0.79
L
Hercules
CoLa_2601
Hercules
3
4
12
2.25
W
Olorun
7
3
11
4.17
W
4
4
15
2.88
W
15
1
11
20.5
L
Tsukuyomi
Toulon-RJ
Tsukuyomi
9
6
4
1.83
W
Awilix
chronTHEic
Awilix
0
6
7
0.58
W
Cu Chulainn
lowesh3cko
Cu Chulainn
2
4
14
2.25
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,076
Damage
47,735
71,525
Taken
66,065
42,740
Mitigated
35,714
30,391
Healing
18,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,641
714
27
460
10,655
8,607
0
4,116
6,356
485
7,180
L
Olorun
7,446
2,583
4,216
3,225
12,923
5,940
0
2,478
10,288
15,413
0
L
Hercules
CoLa_2601
Hercules
7,714
3,962
604
3,538
13,425
7,034
143
3,341
9,914
0
18,532
W
Olorun
15,665
6,759
5,916
4,999
11,616
5,494
2,079
2,398
9,218
27,890
0
W
9,869
773
311
7,621
21,818
16,416
187
6,210
15,608
1,105
13,579
W
25,859
11,030
1,363
3,957
11,073
4,931
2,175
3,050
8,023
0
51,453
L
Tsukuyomi
Toulon-RJ
Tsukuyomi
17,723
3,287
0
1,981
13,147
6,149
0
2,718
10,321
7
27,673
W
Awilix
chronTHEic
Awilix
1,175
527
0
1,072
8,827
2,747
899
2,155
6,672
0
12,022
W
Cu Chulainn
lowesh3cko
Cu Chulainn
5,508
1,031
609
4,543
18,191
13,152
534
5,336
12,509
0
13,338
L
11,211
0
670
3,624
15,915
7,984
0
3,489
12,182
28,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,688
Gold Earned
43,625
114
Minions Killed
112
0
Camps Cleared
0
1,066,067
Distance Traveled
990,694
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,114
676
14
1
0
192,078
5
L
Olorun
8,074
673
23
2
0
166,724
0
L
Hercules
9,396
783
25
2
0
220,046
0
W
Olorun
10,115
843
21
2
0
208,306
0
W
Nike
9,604
800
9
1
0
239,224
1
W
Skadi
12,122
1,010
55
5
0
241,274
0
L
Tsukuyomi
9,186
766
13
1
0
216,129
0
W
Awilix
8,362
697
15
1
0
182,654
0
W
Cu Chulainn
9,485
790
14
1
0
194,609
0
L
Cerberus
8,855
738
37
3
0
195,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role