Player Matchup

Tyr
Tyr
DeeJoe19
Tyr
Level 107
God Stats
8W - 11L
1,100 SR
Queue Stats
929W - 964L
1,298 Elo+
Solo
Thor
Thor
Didierazo
Thor
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 94L
1,500 Elo+
Solo
Bakasura
Bakasura
Itz_Not_Eazy_94
Bakasura
Level 125
God Stats
1W - 0L
1,721 SR
Queue Stats
82W - 99L
1,373 Elo+
Solo
Yemoja
Yemoja
N4Tt33Dr34d
Yemoja
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
239W - 282L
1,404 Elo+
Solo
Cernunnos
Cernunnos
ghostshadow82
Cernunnos
Level 69
God Stats
4W - 4L
1,879 SR
Queue Stats
287W - 302L
1,376 Elo+
Solo
Team Averages
Level 111
1,540 SR
1,390 Elo+

VS

Team Averages
Level 84
1,526 SR
1,419 Elo+
Aphrodite
Aphrodite
ArgentiumAstrum
Aphrodite
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
463W - 482L
1,437 Elo+
Solo
Skadi
Skadi
Nìghts
Skadi
Level 87
God Stats
2W - 2L
1,632 SR
Queue Stats
71W - 60L
1,424 Elo+
Solo
Persephone
Persephone
RopeSag
Persephone
Level 46
God Stats
4W - 5L
1,500 SR
Queue Stats
163W - 147L
1,453 Elo+
Solo
He Bo
He Bo
iIntricate_
He Bo
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 158L
1,378 Elo+
Solo
Nox
Nox
izulino
Nox
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 231L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 14
12,696
747
16,235
29,580
34,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
17
5 / 4 / 12
11,263
663
11,710
21,773
9,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
20
4 / 6 / 14
13,456
792
7,166
21,368
18,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
19
0 / 3 / 21
11,267
663
5,115
17,337
14,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
ghostshadow82
Cernunnos
19
14 / 7 / 11
13,359
786
29,346
21,022
10,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArgentiumAstrum
Aphrodite
20
5 / 3 / 13
12,238
720
15,040
18,396
21,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Nìghts
Skadi
18
6 / 10 / 12
11,563
680
29,343
18,343
7,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
RopeSag
Persephone
18
7 / 8 / 8
12,452
732
18,969
20,321
6,773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 7
8,571
504
2,896
10,177
6,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nox
20
8 / 6 / 10
12,783
752
18,463
14,603
8,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
76
31
Kills
26
26
Deaths
32
72
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ArgentiumAstrum
Aphrodite
5
3
13
3.83
W
8
6
14
2.5
W
Thor
5
4
12
2.75
W
Bakasura
4
6
14
1.83
W
Yemoja
0
3
21
3.5
L
Skadi
Nìghts
Skadi
6
10
12
1.2
L
Persephone
RopeSag
Persephone
7
8
8
1.38
W
Cernunnos
ghostshadow82
Cernunnos
14
7
11
2.79
L
0
5
7
0.7
L
Nox
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,572
Damage
84,711
111,080
Taken
81,840
88,638
Mitigated
50,080
54,390
Healing
30,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ArgentiumAstrum
Aphrodite
15,040
2,504
10,756
10,897
18,396
21,036
225
2,104
16,197
42,062
0
W
16,235
1,659
2,510
10,039
29,580
34,764
627
11,887
17,319
0
31,476
W
Thor
11,710
1,175
2,084
4,719
21,773
9,662
1,238
13,398
8,247
0
22,856
W
Bakasura
7,166
5,674
3,758
4,709
21,368
18,902
1,487
10,528
10,805
0
16,065
W
Yemoja
5,115
1,815
15,370
4,384
17,337
14,917
903
11,331
6,006
18,071
0
L
Skadi
Nìghts
Skadi
29,343
14,789
356
363
18,343
7,275
1,058
999
17,091
0
43,772
L
Persephone
RopeSag
Persephone
18,969
3,741
889
4,184
20,321
6,773
72
1,435
18,823
29,177
0
W
Cernunnos
ghostshadow82
Cernunnos
29,346
17,226
1,793
5,024
21,022
10,393
2,359
7,895
13,025
0
56,817
L
2,896
582
26
448
10,177
6,595
0
396
9,726
4,212
0
L
Nox
18,463
1,702
1,040
1,352
14,603
8,401
0
181
14,352
38,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,041
Gold Earned
57,607
144
Minions Killed
144
0
Camps Cleared
0
1,469,611
Distance Traveled
1,223,796
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,238
720
62
4
0
338,458
2
W
Tyr
12,696
747
27
2
0
310,557
3
W
Thor
11,263
663
20
1
0
298,567
2
W
Bakasura
13,456
792
23
1
0
322,897
0
W
Yemoja
11,267
663
16
1
0
273,981
0
L
Skadi
11,563
680
27
2
0
234,959
1
L
Persephone
12,452
732
18
1
0
237,932
0
W
Cernunnos
13,359
786
58
3
0
263,609
0
L
He Bo
8,571
504
3
0
0
130,060
0
L
Nox
12,783
752
34
2
0
282,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role