Player Matchup

Neith
Neith
Arakky
Neith
Level 3
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 4L
1,226 Elo+
Party 1
Athena
Athena
Arquwen
Athena
Level 84
God Stats
1W - 4L
1,408 SR
Queue Stats
18W - 20L
1,436 Elo+
Party 2
Awilix
Awilix
Stevensp10
Awilix
Level 49
God Stats
3W - 3L
1,504 SR
Queue Stats
18W - 19L
1,436 Elo+
Party 2
Horus
Horus
Thejoker300
Horus
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 36L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
epicshotfail999
Nu Wa
Level 102
God Stats
6W - 3L
1,616 SR
Queue Stats
17W - 22L
1,429 Elo+
Party 2
Team Averages
Level 61
1,454 SR
1,383 Elo+

VS

Team Averages
Level 58
1,413 SR
1,411 Elo+
Geb
Geb
Dyetoe
Geb
Level 42
God Stats
1W - 1L
1,125 SR
Queue Stats
4W - 3L
1,395 Elo+
Party 4
Apollo
Apollo
LxrdYukii
Apollo
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 40L
1,431 Elo+
Party 4
Arachne
Arachne
Tonii005
Arachne
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 83L
1,431 Elo+
Party 4
Hera
Hera
ZekiZ-Qaraski
Hera
Level 28
God Stats
17W - 21L
1,419 SR
Queue Stats
166W - 208L
1,366 Elo+
Party 3
Horus
Horus
moplayerone88
Horus
Level 89
God Stats
10W - 9L
1,521 SR
Queue Stats
334W - 352L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arakky
Neith
14
3 / 3 / 4
8,130
452
9,884
10,182
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Arquwen
Athena
12
1 / 2 / 6
7,776
432
4,516
13,088
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Stevensp10
Awilix
13
3 / 8 / 3
7,886
438
6,121
13,368
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 3 / 1
9,249
514
10,441
15,851
13,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 5 / 4
7,451
414
11,661
11,508
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dyetoe
Geb
13
0 / 2 / 10
8,234
457
6,185
16,759
14,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
LxrdYukii
Apollo
14
5 / 4 / 5
8,614
479
9,530
9,984
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Tonii005
Arachne
15
8 / 0 / 5
9,406
523
9,614
14,215
5,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 3 / 9
9,595
533
14,885
7,158
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
2 / 5 / 7
8,828
490
8,707
18,010
14,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
14
Kills
21
21
Deaths
14
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
Arakky
Neith
3
3
4
1.67
L
Athena
Arquwen
Athena
1
2
6
2
W
Geb
Dyetoe
Geb
0
2
10
2.5
W
Apollo
LxrdYukii
Apollo
5
4
5
1.88
L
Awilix
Stevensp10
Awilix
3
8
3
0.56
L
5
3
1
1.83
W
Arachne
Tonii005
Arachne
8
0
5
10.5
W
6
3
9
3.5
L
2
5
4
0.8
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,623
Damage
48,921
63,997
Taken
66,126
39,950
Mitigated
41,161
12,701
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arakky
Neith
9,884
3,705
0
2,704
10,182
4,520
0
3,513
6,628
0
49,681
L
Athena
Arquwen
Athena
4,516
859
0
1,818
13,088
11,608
0
5,226
7,641
23,200
0
W
Geb
Dyetoe
Geb
6,185
331
0
3,906
16,759
14,588
446
3,956
12,771
25,368
5,104
W
Apollo
LxrdYukii
Apollo
9,530
3,999
0
3,122
9,984
3,325
1,251
3,630
6,322
0
46,976
L
Awilix
Stevensp10
Awilix
6,121
2,420
0
1,864
13,368
4,194
0
4,163
9,116
0
39,476
L
10,441
4,393
328
2,835
15,851
13,782
0
5,744
9,628
5,184
46,674
W
Arachne
Tonii005
Arachne
9,614
6,864
0
3,998
14,215
5,924
457
4,088
10,089
0
52,594
W
14,885
3,418
0
1,949
7,158
2,399
554
2,609
4,436
72,856
0
L
11,661
1,666
74
3,078
11,508
5,846
794
4,320
7,147
48,248
0
W
8,707
2,573
1,076
6,703
18,010
14,925
56
2,869
14,631
9,330
31,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
44,677
363
Minions Killed
414
0
Camps Cleared
0
1,658,731
Distance Traveled
1,823,612
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,130
452
96
5
0
320,750
3
L
Athena
7,776
432
32
2
0
336,950
3
W
Geb
8,234
457
43
2
0
363,087
2
W
Apollo
8,614
479
79
4
0
342,258
6
L
Awilix
7,886
438
73
4
0
359,594
0
L
Horus
9,249
514
102
6
0
336,361
0
W
Arachne
9,406
523
81
5
0
421,085
6
W
Hera
9,595
533
123
7
0
360,024
3
L
Nu Wa
7,451
414
60
3
0
305,076
1
W
Horus
8,828
490
88
5
0
337,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role