Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ArtForce01
Nox
Level 148
God Stats
20W - 26L
1,500 SR
Queue Stats
285W - 277L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
Fr3aKD3spot
Zhong Kui
Level 88
God Stats
1W - 2L
1,606 SR
Queue Stats
418W - 415L
1,510 Elo+
Party 1
Loki
Loki
Hectorpene
Loki
Level 65
God Stats
6W - 7L
1,709 SR
Queue Stats
78W - 64L
1,613 Elo+
Solo
Tiamat
Tiamat
Tezssy
Tiamat
Level 122
God Stats
0W - 1L
1,590 SR
Queue Stats
324W - 310L
1,543 Elo+
Party 1
Team Averages
Level 110
1,581 SR
1,547 Elo+

VS

Team Averages
Level 116
1,471 SR
1,604 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CAndreaL
Bacchus
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 80L
1,580 Elo+
Party 2
Scylla
Scylla
F0URAPHR0S1BAKA
Scylla
Level 64
God Stats
2W - 0L
1,354 SR
Queue Stats
12W - 6L
1,779 Elo+
Party 2
Arachne
Arachne
LuisAngel12
Arachne
Level 148
God Stats
9W - 7L
1,500 SR
Queue Stats
282W - 306L
1,502 Elo+
Solo
Rama
Rama
svedanya
Rama
Level 106
God Stats
6W - 5L
1,500 SR
Queue Stats
208W - 185L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 4 / 0
7,820
489
6,654
9,701
3,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 7 / 0
7,695
481
5,957
9,606
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Fr3aKD3spot
Zhong Kui
11
0 / 6 / 1
6,493
406
3,841
12,370
11,235
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 3
7,399
462
6,716
11,380
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Tezssy
Tiamat
14
1 / 2 / 1
8,181
511
6,657
14,394
12,453
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 1 / 1
9,326
583
8,037
11,160
9,002
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
CAndreaL
Bacchus
14
2 / 1 / 13
8,860
554
5,309
8,343
8,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
13 / 0 / 5
11,116
695
15,433
8,255
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
LuisAngel12
Arachne
17
5 / 1 / 7
9,758
610
7,608
13,467
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
15
2 / 3 / 3
9,087
568
5,274
9,447
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
24
24
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
0
0.5
W
Cthulhu
 
Cthulhu
2
1
1
2.5
L
3
7
0
0.43
W
Bacchus
CAndreaL
Bacchus
2
1
13
8.5
W
13
0
5
15.5
L
Zhong Kui
Fr3aKD3spot
Zhong Kui
0
6
1
0.08
L
0
5
3
0.3
W
Arachne
LuisAngel12
Arachne
5
1
7
8.5
L
Tiamat
Tezssy
Tiamat
1
2
1
0.75
W
Rama
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,825
Damage
41,661
57,451
Taken
50,672
33,560
Mitigated
29,928
13,711
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,654
1,959
0
500
9,701
3,467
550
3,344
6,357
0
61,501
W
Cthulhu
 
Cthulhu
8,037
1,153
0
5,010
11,160
9,002
0
4,958
6,202
62,129
0
L
5,957
293
0
543
9,606
2,888
268
5,893
3,713
44,276
0
W
Bacchus
CAndreaL
Bacchus
5,309
444
0
1,690
8,343
8,606
69
2,861
5,482
15,166
3,814
W
15,433
3,485
0
905
8,255
2,991
0
3,566
4,689
78,968
0
L
Zhong Kui
Fr3aKD3spot
Zhong Kui
3,841
303
0
2,530
12,370
11,235
0
8,549
3,821
33,619
0
L
6,716
2,291
0
3,758
11,380
3,517
0
3,818
7,562
0
48,645
W
Arachne
LuisAngel12
Arachne
7,608
5,733
0
4,163
13,467
5,775
577
3,369
10,098
0
74,541
L
Tiamat
Tezssy
Tiamat
6,657
1,354
0
6,380
14,394
12,453
0
6,719
7,675
54,424
0
W
Rama
5,274
3,789
0
3,116
9,447
3,554
613
1,701
7,510
0
64,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
48,147
482
Minions Killed
551
0
Camps Cleared
0
1,451,446
Distance Traveled
1,675,614
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,820
489
97
6
0
305,883
5
W
Cthulhu
9,326
583
132
8
0
312,966
6
L
Nox
7,695
481
111
7
0
271,255
5
W
Bacchus
8,860
554
28
2
0
350,353
9
W
Scylla
11,116
695
132
8
0
323,730
2
L
Zhong Kui
6,493
406
70
4
0
269,428
4
L
Loki
7,399
462
92
6
0
318,074
5
W
Arachne
9,758
610
116
7
0
383,205
2
L
Tiamat
8,181
511
112
7
0
286,806
4
W
Rama
9,087
568
143
9
0
305,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role