Player Matchup

Janus
Janus
Artorias99v
Janus
Level 57
God Stats
0W - 1L
1,573 SR
Queue Stats
44W - 19L
1,773 Elo+
Party 2
Apollo
Apollo
KamishiniNoJari
Apollo
Level 67
God Stats
1W - 4L
1,557 SR
Queue Stats
40W - 49L
1,530 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Neogoose
Cu Chulainn
Level 43
God Stats
4W - 2L
1,682 SR
Queue Stats
42W - 24L
1,673 Elo+
Party 2
Nemesis
Nemesis
XAHZX6R
Nemesis
Level 6
God Stats
0W - 2L
1,204 SR
Queue Stats
5W - 8L
1,423 Elo+
Party 3
Cerberus
Cerberus
kurtar
Cerberus
Level 35
God Stats
1W - 3L
1,712 SR
Queue Stats
13W - 21L
1,398 Elo+
Party 3
Team Averages
Level 42
1,546 SR
1,559 Elo+

VS

Team Averages
Level 60
1,615 SR
1,596 Elo+
Serqet
Serqet
Gynko
Serqet
Level 89
God Stats
5W - 1L
1,926 SR
Queue Stats
35W - 25L
1,609 Elo+
Solo
Izanami
Izanami
RyanCulpepper
Izanami
Level 94
God Stats
20W - 10L
1,825 SR
Queue Stats
129W - 111L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
ThatBoyDante
Nu Wa
Level 27
God Stats
4W - 2L
1,324 SR
Queue Stats
110W - 73L
1,600 Elo+
Party 1
Bacchus
Bacchus
illmindofnate
Bacchus
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 40L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
meagainbro
Sun Wukong
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 121L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
9,124
456
4,715
12,048
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 7 / 1
10,380
519
12,121
17,783
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Neogoose
Cu Chulainn
18
5 / 4 / 0
11,489
574
13,713
15,458
13,357
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
XAHZX6R
Nemesis
13
0 / 5 / 0
7,970
399
1,920
15,333
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
kurtar
Cerberus
12
0 / 7 / 4
7,960
398
3,847
17,942
13,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gynko
Serqet
20
16 / 1 / 7
13,265
663
17,770
10,541
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Izanami
20
9 / 2 / 6
13,210
661
13,625
12,303
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 4 / 16
11,517
576
10,229
8,700
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
14
3 / 0 / 11
10,250
513
6,545
14,958
15,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
meagainbro
Sun Wukong
19
3 / 3 / 7
12,251
613
11,549
17,838
18,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
10
Kills
32
32
Deaths
10
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Serqet
Gynko
Serqet
16
1
7
19.5
L
4
7
1
0.64
L
Cu Chulainn
Neogoose
Cu Chulainn
5
4
0
1.25
W
Izanami
9
2
6
6
W
1
4
16
2.25
L
Nemesis
XAHZX6R
Nemesis
0
5
0
0
W
Bacchus
3
0
11
8.5
L
Cerberus
kurtar
Cerberus
0
7
4
0.29
W
Sun Wukong
meagainbro
Sun Wukong
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,316
Damage
59,718
78,564
Taken
64,340
42,195
Mitigated
45,062
11,470
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,715
48
81
745
12,048
3,007
0
2,788
8,964
56,170
0
W
Serqet
Gynko
Serqet
17,770
4,010
0
929
10,541
4,327
1,132
2,499
8,042
0
92,716
L
12,121
6,935
0
4,924
17,783
6,995
1,072
3,146
14,637
0
79,913
L
Cu Chulainn
Neogoose
Cu Chulainn
13,713
3,230
0
2,493
15,458
13,357
0
3,779
11,189
3,700
70,108
W
Izanami
13,625
9,217
0
6,218
12,303
3,857
6,572
1,266
10,281
0
116,082
W
10,229
2,938
0
1,251
8,700
2,617
3,678
2,719
5,981
78,895
0
L
Nemesis
XAHZX6R
Nemesis
1,920
430
0
500
15,333
5,103
201
1,941
12,887
0
53,655
W
Bacchus
6,545
1,158
41
4,708
14,958
15,944
275
2,404
12,554
25,407
3,473
L
Cerberus
kurtar
Cerberus
3,847
337
0
2,727
17,942
13,733
0
4,986
12,956
22,724
0
W
Sun Wukong
meagainbro
Sun Wukong
11,549
2,264
0
5,925
17,838
18,317
569
2,563
15,275
0
79,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,923
Gold Earned
60,493
516
Minions Killed
679
0
Camps Cleared
0
1,792,851
Distance Traveled
1,917,535
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,124
456
119
6
0
344,374
2
W
Serqet
13,265
663
131
7
0
463,700
6
L
Apollo
10,380
519
130
7
0
359,074
6
L
Cu Chulainn
11,489
574
144
7
0
343,761
4
W
Izanami
13,210
661
204
10
0
382,939
4
W
Nu Wa
11,517
576
137
7
0
341,426
4
L
Nemesis
7,970
399
94
5
0
396,679
0
W
Bacchus
10,250
513
36
2
0
378,107
4
L
Cerberus
7,960
398
29
1
0
348,963
3
W
Sun Wukong
12,251
613
171
9
0
351,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role