Player Matchup

Chiron
Chiron
 
Chiron
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Lolypops29
Discordia
Level 17
God Stats
0W - 2L
1,294 SR
Queue Stats
11W - 28L
1,179 Elo+
Party 1
Ganesha
Ganesha
Sulo642
Ganesha
Level 69
God Stats
0W - 3L
1,251 SR
Queue Stats
173W - 176L
1,400 Elo+
Solo
The Morrigan
The Morrigan
Tetsuya-Shintaro
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,348 Elo+
Party 1
Team Averages
Level 68
1,409 SR
1,385 Elo+

VS

Team Averages
Level 80
1,520 SR
1,441 Elo+
Osiris
Osiris
 
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MaltoidSpace
Khepri
Level 46
God Stats
4W - 1L
1,702 SR
Queue Stats
243W - 263L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iyyari89
Ah Muzen Cab
Level 122
God Stats
5W - 3L
1,370 SR
Queue Stats
209W - 204L
1,416 Elo+
Solo
Neith
Neith
РусскаяГрешница
Neith
Level 103
God Stats
1W - 0L
1,530 SR
Queue Stats
148W - 153L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 6 / 7
11,857
741
22,960
17,264
6,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
 
Mulan
18
3 / 6 / 10
10,635
665
7,713
21,390
26,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Lolypops29
Discordia
15
1 / 10 / 5
9,642
603
7,402
14,373
4,111
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Sulo642
Ganesha
17
1 / 6 / 13
9,845
615
13,226
13,703
10,264
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Tetsuya-Shintaro
The Morrigan
18
5 / 9 / 4
11,620
726
7,707
13,495
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
8 / 3 / 14
12,181
761
11,006
14,303
13,243
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
 
Chiron
19
8 / 2 / 13
12,174
761
12,377
14,183
5,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
16
0 / 3 / 15
10,743
671
4,809
12,350
15,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
iyyari89
Ah Muzen Cab
19
12 / 6 / 14
12,734
796
20,690
13,856
6,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 2 / 19
12,950
809
25,102
12,656
5,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
112
16
Kills
37
37
Deaths
16
39
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
6
7
1.58
L
Mulan
 
Mulan
3
6
10
1.33
W
Osiris
 
Osiris
8
3
14
5
W
Chiron
 
Chiron
8
2
13
7.25
L
Discordia
Lolypops29
Discordia
1
10
5
0.35
W
Khepri
0
3
15
2.5
L
Ganesha
Sulo642
Ganesha
1
6
13
1.25
L
The Morrigan
Tetsuya-Shintaro
The Morrigan
5
9
4
0.78
W
Ah Muzen Cab
iyyari89
Ah Muzen Cab
12
6
14
3.17
W
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,008
Damage
73,984
80,225
Taken
67,348
52,257
Mitigated
46,244
20,948
Healing
24,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
22,960
4,518
3,245
5,734
17,264
6,406
0
1,150
16,114
0
46,694
L
Mulan
 
Mulan
7,713
1,796
1,138
4,228
21,390
26,422
0
1,575
19,815
1,856
15,920
W
Osiris
 
Osiris
11,006
2,728
111
234
14,303
13,243
895
6,213
8,090
0
22,563
W
Chiron
 
Chiron
12,377
2,918
2,924
6,570
14,183
5,663
1,318
8,268
5,890
0
38,909
L
Discordia
Lolypops29
Discordia
7,402
875
319
931
14,373
4,111
0
1,198
13,175
16,045
0
W
Khepri
4,809
142
1,085
1,774
12,350
15,095
526
4,079
8,271
11,929
0
L
Ganesha
Sulo642
Ganesha
13,226
592
1,818
1,866
13,703
10,264
0
435
13,268
25,124
0
L
The Morrigan
Tetsuya-Shintaro
The Morrigan
7,707
525
531
1,138
13,495
5,054
0
451
13,031
24,778
544
W
Ah Muzen Cab
iyyari89
Ah Muzen Cab
20,690
6,340
1,103
2,606
13,856
6,294
1,310
5,545
8,311
0
43,153
W
25,102
4,132
2,442
5,532
12,656
5,949
1,147
3,900
8,756
0
46,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,599
Gold Earned
60,782
183
Minions Killed
177
0
Camps Cleared
0
1,221,874
Distance Traveled
1,453,272
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,857
741
81
5
0
271,669
0
L
Mulan
10,635
665
25
2
0
252,926
0
W
Osiris
12,181
761
27
2
0
301,818
0
W
Chiron
12,174
761
58
4
0
270,361
0
L
Discordia
9,642
603
24
2
0
199,158
0
W
Khepri
10,743
671
18
1
0
325,377
2
L
Ganesha
9,845
615
0
0
0
274,969
4
L
The Morrigan
11,620
726
53
3
0
223,152
0
W
Ah Muzen Cab
12,734
796
32
2
0
261,981
0
W
Neith
12,950
809
42
3
0
293,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role