Player Matchup

Cthulhu
Cthulhu
Hugonez
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
IronWinds
Anubis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,646 Elo+
Party 1
Hou Yi
Hou Yi
TheLucaas
Hou Yi
Level 148
God Stats
10W - 10L
1,500 SR
Queue Stats
69W - 58L
1,500 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,549 Elo+

VS

Team Averages
Level 63
1,526 SR
1,504 Elo+
Da Ji
Da Ji
 
Da Ji
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
TuttaSky
Tyr
Level 120
God Stats
9W - 4L
1,578 SR
Queue Stats
89W - 107L
1,511 Elo+
Party 2
Ra
Ra
haruwu1312
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hugonez
Cthulhu
12
1 / 8 / 2
9,153
572
7,286
21,713
12,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
IronWinds
Anubis
15
1 / 8 / 2
9,792
612
8,604
14,825
4,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
TheLucaas
Hou Yi
16
1 / 2 / 1
9,868
617
5,229
6,911
1,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
11 / 0 / 6
12,077
755
22,200
9,243
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 11
11,670
729
8,426
15,111
15,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 10
10,851
678
8,351
7,100
1,931
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
18
18
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
0
6
14
L
Cthulhu
Hugonez
Cthulhu
1
8
2
0.25
L
Anubis
IronWinds
Anubis
1
8
2
0.25
L
Hou Yi
TheLucaas
Hou Yi
1
2
1
0.75
W
4
1
11
9.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,119
Damage
38,977
43,449
Taken
31,454
19,285
Mitigated
20,821
9,107
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
22,200
8,011
0
808
9,243
3,834
375
4,612
4,351
0
44,569
L
Cthulhu
Hugonez
Cthulhu
7,286
778
337
5,137
21,713
12,395
0
6,763
14,742
12,026
0
L
Anubis
IronWinds
Anubis
8,604
243
0
2,168
14,825
4,953
0
1,622
13,095
46,283
0
L
Hou Yi
TheLucaas
Hou Yi
5,229
2,304
0
1,465
6,911
1,937
0
1,707
5,135
0
31,646
W
8,426
529
0
2,321
15,111
15,056
59
6,129
8,545
9,054
33,243
W
8,351
711
934
1,916
7,100
1,931
176
4,765
2,304
40,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,813
Gold Earned
34,598
155
Minions Killed
178
5
Camps Cleared
10
798,367
Distance Traveled
951,967
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,077
755
30
2
7
314,552
4
L
Cthulhu
9,153
572
15
1
0
264,261
0
L
Anubis
9,792
612
76
5
2
267,993
2
L
Hou Yi
9,868
617
64
4
3
266,113
3
W
Tyr
11,670
729
77
5
2
343,380
5
W
Ra
10,851
678
71
4
1
294,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role