Player Matchup

Thanatos
Thanatos
ItsJulian
Thanatos
Level 61
God Stats
4W - 2L
1,618 SR
Queue Stats
73W - 42L
1,598 Elo+
Party 1
Heimdallr
Heimdallr
LightsOut007
Heimdallr
Level 115
God Stats
3W - 1L
1,869 SR
Queue Stats
80W - 55L
1,595 Elo+
Party 1
Atlas
Atlas
MDog330
Atlas
Level 107
God Stats
22W - 17L
1,473 SR
Queue Stats
158W - 107L
1,600 Elo+
Party 1
Chronos
Chronos
OGMcfluffy
Chronos
Level 145
God Stats
2W - 1L
1,704 SR
Queue Stats
98W - 45L
1,678 Elo+
Party 1
Odin
Odin
RandomSurviver34
Odin
Level 145
God Stats
1W - 1L
1,616 SR
Queue Stats
105W - 69L
1,589 Elo+
Party 1
Team Averages
Level 115
1,656 SR
1,612 Elo+

VS

Team Averages
Level 132
1,656 SR
1,555 Elo+
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ArchangelRemiel
Eset
Level 109
God Stats
5W - 3L
1,710 SR
Queue Stats
54W - 42L
1,685 Elo+
Solo
Xbalanque
Xbalanque
AxelGH
Xbalanque
Level 125
God Stats
0W - 1L
1,730 SR
Queue Stats
83W - 95L
1,617 Elo+
Solo
Ne Zha
Ne Zha
DoltishOlive16
Ne Zha
Level 148
God Stats
29W - 22L
1,790 SR
Queue Stats
288W - 282L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lord_Kami_Guru01
Cu Chulainn
Level 137
God Stats
2W - 4L
1,551 SR
Queue Stats
341W - 400L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsJulian
Thanatos
17
7 / 1 / 9
11,869
1,187
10,581
8,393
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
LightsOut007
Heimdallr
18
4 / 3 / 15
11,650
1,165
11,799
8,314
2,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
MDog330
Atlas
18
1 / 2 / 21
12,191
1,219
12,664
14,144
14,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
OGMcfluffy
Chronos
18
8 / 1 / 12
12,926
1,293
17,704
7,759
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 1 / 14
11,123
1,112
8,651
10,839
9,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

261

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 4 / 4
10,907
1,091
11,891
16,936
10,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 3 / 3
10,723
1,072
12,483
10,010
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
AxelGH
Xbalanque
16
0 / 5 / 7
9,869
987
7,683
8,825
2,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 8 / 2
10,131
1,013
7,062
14,709
5,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Lord_Kami_Guru01
Cu Chulainn
16
1 / 5 / 6
10,332
1,033
5,121
16,718
17,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
25
Kills
8
8
Deaths
25
71
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
4
1.25
L
3
3
3
1.5
L
Xbalanque
AxelGH
Xbalanque
0
5
7
0.7
L
1
8
2
0.25
W
Thanatos
ItsJulian
Thanatos
7
1
9
11.5
W
Heimdallr
LightsOut007
Heimdallr
4
3
15
3.83
L
Cu Chulainn
Lord_Kami_Guru01
Cu Chulainn
1
5
6
0.8
W
Atlas
MDog330
Atlas
1
2
21
5.75
W
Chronos
OGMcfluffy
Chronos
8
1
12
14
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,399
Damage
44,240
49,449
Taken
67,198
33,257
Mitigated
39,762
12,022
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,891
202
0
2,447
16,936
10,310
0
9,220
7,532
25,740
0
L
12,483
528
178
1,647
10,010
3,163
0
5,495
4,439
31,552
0
L
Xbalanque
AxelGH
Xbalanque
7,683
3,349
0
0
8,825
2,671
0
4,204
4,510
0
16,152
L
7,062
1,349
0
1,488
14,709
5,700
0
4,934
9,649
0
44,132
W
Thanatos
ItsJulian
Thanatos
10,581
2,648
0
6,194
8,393
3,436
0
5,243
3,077
0
19,765
W
Heimdallr
LightsOut007
Heimdallr
11,799
6,072
0
873
8,314
2,807
0
4,376
3,861
0
38,574
L
Cu Chulainn
Lord_Kami_Guru01
Cu Chulainn
5,121
488
0
1,989
16,718
17,918
0
7,820
8,642
3,878
7,997
W
Atlas
MDog330
Atlas
12,664
4,565
449
2,464
14,144
14,655
0
7,961
5,955
29,691
0
W
Chronos
OGMcfluffy
Chronos
17,704
4,464
0
1,631
7,759
2,976
0
2,817
4,901
39,640
0
W
8,651
1,627
0
411
10,839
9,383
0
5,553
5,100
4,581
12,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,759
Gold Earned
51,962
198
Minions Killed
201
14
Camps Cleared
4
1,058,381
Distance Traveled
922,974
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,907
1,091
48
5
0
195,646
0
L
Eset
10,723
1,072
58
6
0
212,071
0
L
Xbalanque
9,869
987
33
3
2
166,364
0
L
Ne Zha
10,131
1,013
50
5
0
159,880
0
W
Thanatos
11,869
1,187
33
3
4
217,792
2
W
Heimdallr
11,650
1,165
78
8
3
181,484
0
L
Cu Chulainn
10,332
1,033
12
1
2
189,013
0
W
Atlas
12,191
1,219
19
2
0
218,827
3
W
Chronos
12,926
1,293
53
5
3
219,758
1
W
Odin
11,123
1,112
15
2
4
220,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role