Player Matchup

Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Dеoxys
Medusa
Bronze III
Level 128
God Stats
1W - 3L
1,591 SR
Queue Stats
9W - 9L
1,403 MMR
Solo
Persephone
Persephone
Gold IV
FelvisSchresley
Persephone
Gold IV
Level 160
God Stats
3W - 2L
1,524 SR
Queue Stats
340W - 345L
1,440 MMR
Solo
Loki
Loki
Gold V
JB3501
Loki
Gold V
Level 111
God Stats
4W - 7L
1,632 SR
Queue Stats
185W - 204L
1,244 MMR
Solo
Tyr
Tyr
Silver I
WARMOST
Tyr
Silver I
Level 57
God Stats
1W - 1L
1,302 SR
Queue Stats
65W - 66L
1,245 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,510 SR
1,366 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,510 SR
1,362 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver II
Aimee4444
Ganesha
Silver II
Level 104
God Stats
1W - 5L
1,561 SR
Queue Stats
446W - 452L
1,258 MMR
Solo
Hachiman
Hachiman
Silver II
Nexuo
Hachiman
Silver II
Level 121
God Stats
2W - 6L
1,601 SR
Queue Stats
35W - 37L
1,430 MMR
Party 2
King Arthur
King Arthur
Silver II
Shir053k
King Arthur
Silver II
Level 128
God Stats
1W - 4L
1,548 SR
Queue Stats
30W - 34L
1,430 MMR
Party 2
Nu Wa
Nu Wa
Silver I
iTiGre
Nu Wa
Silver I
Level 112
God Stats
5W - 4L
1,340 SR
Queue Stats
80W - 83L
1,191 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 1 / 12
10,996
500
6,455
15,489
22,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Dеoxys
Medusa
19
5 / 1 / 3
12,626
574
13,973
12,822
4,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
FelvisSchresley
Persephone
18
4 / 3 / 9
12,470
567
15,450
14,194
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
JB3501
Loki
20
15 / 3 / 5
14,748
670
19,808
18,304
6,677
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tyr
17
1 / 5 / 6
11,714
532
13,685
22,131
24,030
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Hou YiBastetCliodhnaAtlas

VS

Bans
AgniThothAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
5 / 4 / 1
10,840
493
11,075
17,467
7,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Aimee4444
Ganesha
14
0 / 6 / 8
8,915
405
4,554
20,834
21,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Nexuo
Hachiman
17
1 / 6 / 0
10,051
457
8,817
17,334
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Shir053k
King Arthur
16
3 / 5 / 4
10,497
477
11,839
21,377
19,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
iTiGre
Nu Wa
16
4 / 5 / 6
10,120
460
15,701
12,362
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
26
Kills
13
13
Deaths
26
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
12
7
L
Ne Zha
 
Ne Zha
5
4
1
1.38
L
Ganesha
Aimee4444
Ganesha
0
6
8
0.67
W
Medusa
Dеoxys
Medusa
5
1
3
6.5
W
Persephone
FelvisSchresley
Persephone
4
3
9
2.83
W
Loki
JB3501
Loki
15
3
5
5.83
L
Hachiman
Nexuo
Hachiman
1
6
0
0.17
L
King Arthur
Shir053k
King Arthur
3
5
4
1
W
Tyr
1
5
6
0.8
L
Nu Wa
iTiGre
Nu Wa
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,371
Damage
51,986
82,940
Taken
89,374
62,299
Mitigated
58,169
24,754
Healing
15,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,455
25
341
3,271
15,489
22,685
642
4,706
10,783
28,326
2,400
L
Ne Zha
 
Ne Zha
11,075
3,355
0
1,977
17,467
7,330
745
2,476
14,785
0
90,162
L
Ganesha
Aimee4444
Ganesha
4,554
463
0
1,899
20,834
21,560
0
7,625
12,693
28,497
0
W
Medusa
Dеoxys
Medusa
13,973
6,478
0
838
12,822
4,320
1,919
3,520
9,302
0
118,130
W
Persephone
FelvisSchresley
Persephone
15,450
676
256
5,169
14,194
4,587
1,155
5,542
8,649
102,517
0
W
Loki
JB3501
Loki
19,808
7,029
0
8,368
18,304
6,677
2,288
4,951
13,353
0
111,643
L
Hachiman
Nexuo
Hachiman
8,817
4,770
0
5,161
17,334
5,352
2,578
1,626
15,486
0
82,954
L
King Arthur
Shir053k
King Arthur
11,839
1,063
0
5,621
21,377
19,946
49
5,443
15,674
214
52,173
W
Tyr
13,685
1,849
0
6,511
22,131
24,030
41
5,107
17,024
9,029
64,977
L
Nu Wa
iTiGre
Nu Wa
15,701
2,638
0
1,026
12,362
3,981
0
5,476
6,632
65,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,554
Gold Earned
50,423
690
Minions Killed
538
0
Camps Cleared
0
2,174,120
Distance Traveled
2,003,278
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,996
500
34
2
0
405,837
7
L
Ne Zha
10,840
493
143
7
0
459,163
3
L
Ganesha
8,915
405
23
1
0
398,512
10
W
Medusa
12,626
574
159
7
0
442,566
5
W
Persephone
12,470
567
181
8
0
438,053
11
W
Loki
14,748
670
169
8
0
486,844
0
L
Hachiman
10,051
457
145
7
0
352,026
10
L
King Arthur
10,497
477
107
5
0
398,678
2
W
Tyr
11,714
532
147
7
0
400,820
0
L
Nu Wa
10,120
460
120
5
0
394,899
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role