Player Matchup

Amaterasu
Amaterasu
ApianDoughnut43
Amaterasu
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 258L
1,427 Elo+
Party 2
Hachiman
Hachiman
CraftiestCone8
Hachiman
Level 126
God Stats
1W - 2L
1,718 SR
Queue Stats
268W - 254L
1,504 Elo+
Party 2
Da Ji
Da Ji
GiyuTomioka58
Da Ji
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 73L
1,556 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MLG2212
Morgan Le Fay
Level 129
God Stats
3W - 7L
1,430 SR
Queue Stats
211W - 203L
1,579 Elo+
Party 2
Fafnir
Fafnir
Skuul0retro
Fafnir
Level 105
God Stats
2W - 3L
1,714 SR
Queue Stats
425W - 456L
1,438 Elo+
Party 2
Team Averages
Level 106
1,572 SR
1,501 Elo+

VS

Team Averages
Level 43
1,467 SR
1,487 Elo+
Medusa
Medusa
LoverOfGoddesses
Medusa
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 44L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Pineapple-1406
Cthulhu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,562 Elo+
Solo
Thor
Thor
Reivax61
Thor
Level 39
God Stats
2W - 9L
1,164 SR
Queue Stats
81W - 79L
1,491 Elo+
Party 1
Rama
Rama
SaltyAndFat
Rama
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,521 Elo+
Solo
Nu Wa
Nu Wa
lMouettel63l
Nu Wa
Level 64
God Stats
7W - 3L
1,671 SR
Queue Stats
78W - 85L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ApianDoughnut43
Amaterasu
14
2 / 4 / 1
8,632
480
6,161
13,286
9,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
17
3 / 4 / 1
10,127
563
12,773
15,189
4,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 1
8,253
459
5,785
12,825
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
MLG2212
Morgan Le Fay
14
2 / 5 / 1
8,377
465
8,398
9,901
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
12
0 / 4 / 3
7,187
399
3,597
15,787
14,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 5
11,120
618
14,393
15,351
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 4 / 11
9,432
524
8,025
15,021
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
17
8 / 2 / 4
10,587
588
12,778
12,788
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 3
10,101
561
8,701
13,514
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 0 / 5
9,439
524
5,610
7,281
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
9
Kills
21
21
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ApianDoughnut43
Amaterasu
2
4
1
0.63
L
Hachiman
3
4
1
0.88
L
2
4
1
0.63
W
8
3
5
3.5
L
Morgan Le Fay
MLG2212
Morgan Le Fay
2
5
1
0.5
W
3
4
11
2.13
W
Thor
8
2
4
5
W
2
2
3
1.75
L
Fafnir
0
4
3
0.38
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,714
Damage
49,507
66,988
Taken
63,955
36,462
Mitigated
32,313
13,299
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ApianDoughnut43
Amaterasu
6,161
1,797
0
5,082
13,286
9,771
218
1,663
11,503
0
48,241
L
Hachiman
12,773
8,460
0
4,289
15,189
4,330
0
2,213
12,912
0
74,090
L
5,785
1,401
0
0
12,825
4,247
0
1,708
11,037
0
49,770
W
14,393
7,391
0
4,942
15,351
7,095
2,324
1,324
13,733
0
68,536
L
Morgan Le Fay
MLG2212
Morgan Le Fay
8,398
601
0
900
9,901
3,708
0
2,551
7,164
58,883
0
W
8,025
369
424
2,930
15,021
14,439
0
3,797
11,021
30,095
0
W
Thor
12,778
2,878
0
635
12,788
4,565
1,125
2,188
10,600
0
88,456
W
8,701
7,784
0
6,004
13,514
4,141
3,591
2,242
11,272
0
78,536
L
Fafnir
3,597
464
180
2,848
15,787
14,406
0
4,796
10,737
17,387
0
W
5,610
725
0
3,178
7,281
2,073
1,185
2,444
4,837
60,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,576
Gold Earned
50,679
444
Minions Killed
514
0
Camps Cleared
0
1,707,829
Distance Traveled
1,661,829
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,632
480
108
6
0
318,627
3
L
Hachiman
10,127
563
130
7
0
318,999
2
L
Da Ji
8,253
459
88
5
0
367,402
0
W
Medusa
11,120
618
102
6
0
306,317
5
L
Morgan Le Fay
8,377
465
98
5
0
342,562
2
W
Cthulhu
9,432
524
35
2
0
364,233
2
W
Thor
10,587
588
125
7
0
371,099
4
W
Rama
10,101
561
134
7
0
295,050
4
L
Fafnir
7,187
399
20
1
0
360,239
1
W
Nu Wa
9,439
524
118
7
0
325,130
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role