Player Matchup

Izanami
Izanami
HINVIN
Izanami
Level 102
God Stats
43W - 48L
1,481 SR
Queue Stats
66W - 70L
1,488 Elo+
Solo
Cerberus
Cerberus
TheCatSlasher
Cerberus
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 24L
1,267 Elo+
Party 3
Hel
Hel
TheDuckDecimator
Hel
Level 47
God Stats
10W - 7L
1,224 SR
Queue Stats
12W - 17L
1,267 Elo+
Party 3
Skadi
Skadi
courtneyah
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 3
Kukulkan
Kukulkan
deadjacket
Kukulkan
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 55L
1,500 Elo+
Solo
Team Averages
Level 60
1,441 SR
1,358 Elo+

VS

Team Averages
Level 60
1,575 SR
1,410 Elo+
Nu Wa
Nu Wa
Nunchukdaddi
Nu Wa
Level 82
God Stats
2W - 0L
1,443 SR
Queue Stats
3W - 6L
1,160 Elo+
Party 2
Arachne
Arachne
Rasada0723
Arachne
Level 69
God Stats
9W - 6L
1,901 SR
Queue Stats
433W - 423L
1,509 Elo+
Solo
Cliodhna
Cliodhna
Warcookies1
Cliodhna
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
ropaTpynoB
Chaac
Level 66
God Stats
32W - 33L
1,498 SR
Queue Stats
562W - 644L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
tupotulpa
Kukulkan
Level 39
God Stats
137W - 152L
1,534 SR
Queue Stats
491W - 582L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HINVIN
Izanami
20
2 / 4 / 16
16,618
1,108
15,373
24,932
9,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
TheCatSlasher
Cerberus
20
7 / 5 / 19
18,368
1,225
20,064
38,255
74,280
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
10 / 14 / 13
17,455
1,164
24,261
30,998
24,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
20
2 / 8 / 15
15,615
1,041
12,756
22,519
8,091
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
deadjacket
Kukulkan
20
8 / 4 / 14
17,344
1,156
35,410
14,466
4,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 18
15,644
1,043
23,657
13,572
4,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Rasada0723
Arachne
20
23 / 10 / 9
21,043
1,403
34,862
32,862
13,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Warcookies1
Cliodhna
20
1 / 12 / 17
15,719
1,048
16,345
25,064
9,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
20
8 / 0 / 22
18,673
1,245
24,749
19,126
25,869
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
tupotulpa
Kukulkan
20
3 / 4 / 18
16,645
1,110
26,316
22,955
7,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
119
29
Kills
35
35
Deaths
29
77
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Izanami
HINVIN
Izanami
2
4
16
2.5
W
0
3
18
3
W
Arachne
Rasada0723
Arachne
23
10
9
2.75
L
Cerberus
TheCatSlasher
Cerberus
7
5
19
3.3
L
10
14
13
1.18
W
Cliodhna
Warcookies1
Cliodhna
1
12
17
0.79
L
Skadi
2
8
15
1.19
L
Kukulkan
deadjacket
Kukulkan
8
4
14
3.75
W
Chaac
8
0
22
19
W
Kukulkan
tupotulpa
Kukulkan
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,864
Damage
125,929
131,170
Taken
113,579
120,824
Mitigated
59,854
25,420
Healing
23,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
HINVIN
Izanami
15,373
10,300
0
2,720
24,932
9,187
0
10,150
14,782
0
79,310
W
23,657
4,400
744
3,841
13,572
4,158
0
9,790
3,782
52,133
0
W
Arachne
Rasada0723
Arachne
34,862
23,066
80
5,051
32,862
13,224
0
25,239
7,623
0
47,607
L
Cerberus
TheCatSlasher
Cerberus
20,064
1,485
0
3,989
38,255
74,280
0
12,886
25,369
37,921
0
L
24,261
153
8,468
8,214
30,998
24,307
0
11,046
19,952
56,983
0
W
Cliodhna
Warcookies1
Cliodhna
16,345
2,414
0
267
25,064
9,309
0
16,463
8,601
0
42,807
L
Skadi
12,756
2,871
0
16
22,519
8,091
0
10,469
12,050
0
34,739
L
Kukulkan
deadjacket
Kukulkan
35,410
3,745
0
2,013
14,466
4,959
0
6,080
8,386
94,465
0
W
Chaac
24,749
685
0
7,706
19,126
25,869
0
12,516
6,610
673
46,044
W
Kukulkan
tupotulpa
Kukulkan
26,316
676
0
5,637
22,955
7,294
0
15,727
7,228
72,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,400
Gold Earned
87,724
446
Minions Killed
313
6
Camps Cleared
12
1,397,359
Distance Traveled
1,467,244
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,618
1,108
151
10
1
265,489
2
W
Nu Wa
15,644
1,043
72
5
3
250,348
1
W
Arachne
21,043
1,403
26
2
2
274,374
0
L
Cerberus
18,368
1,225
30
2
0
301,943
0
L
Hel
17,455
1,164
103
7
3
274,318
0
W
Cliodhna
15,719
1,048
71
5
3
259,796
0
L
Skadi
15,615
1,041
32
2
1
276,713
3
L
Kukulkan
17,344
1,156
130
9
1
278,896
0
W
Chaac
18,673
1,245
36
2
4
320,883
0
W
Kukulkan
16,645
1,110
108
7
0
361,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role