Player Matchup

Aphrodite
Aphrodite
Gold V
DonutReceipt87
Aphrodite
Gold V
Level 38
God Stats
2W - 1L
1,850 SR
Queue Stats
15W - 15L
1,686 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
MoreSlimjim22
Gilgamesh
Gold I
Level 128
God Stats
17W - 11L
1,713 SR
Queue Stats
189W - 190L
1,711 MMR
Solo
Cabrakan
Cabrakan
Platinum V
NotDaZ0
Cabrakan
Platinum V
Level 149
God Stats
20W - 17L
2,046 SR
Queue Stats
626W - 616L
1,703 MMR
Solo
Neith
Neith
Gold I
Siren Genovese
Neith
Gold I
Level 157
God Stats
17W - 32L
1,377 SR
Queue Stats
866W - 874L
1,665 MMR
Solo
Hel
Hel
Gold I
best-in-my-class
Hel
Gold I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 119L
1,646 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,697 SR
1,682 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,600 SR
1,683 MMR
Vamana
Vamana
Platinum III
Denjí
Vamana
Platinum III
Level 134
God Stats
14W - 22L
1,576 SR
Queue Stats
342W - 328L
1,687 MMR
Solo
Medusa
Medusa
Gold II
MervinWhaleLord
Medusa
Gold II
Level 121
God Stats
6W - 6L
1,457 SR
Queue Stats
160W - 156L
1,661 MMR
Solo
Bacchus
Bacchus
Gold I
jdog0310
Bacchus
Gold I
Level 119
God Stats
3W - 2L
1,674 SR
Queue Stats
145W - 141L
1,703 MMR
Solo
Agni
Agni
Platinum III
killgamer2002
Agni
Platinum III
Level 160
God Stats
23W - 8L
1,653 SR
Queue Stats
554W - 553L
1,718 MMR
Solo
Atlas
Atlas
Gold II
xX3rdLegionXx
Atlas
Gold II
Level 150
God Stats
3W - 4L
1,640 SR
Queue Stats
88W - 86L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DonutReceipt87
Aphrodite
13
2 / 8 / 4
8,754
398
2,706
20,436
10,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
MoreSlimjim22
Gilgamesh
16
5 / 7 / 3
10,620
483
9,500
18,533
9,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
NotDaZ0
Cabrakan
19
2 / 4 / 1
12,065
548
5,028
14,586
20,394
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 4 / 4
11,724
533
5,827
13,048
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 6 / 4
10,796
491
7,442
14,638
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArachneSolArtioLoki

VS

Bans
OdinCliodhnaBastetCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Denjí
Vamana
20
16 / 3 / 10
13,573
617
20,043
17,818
14,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 5 / 11
12,948
589
12,851
12,557
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
jdog0310
Bacchus
17
3 / 1 / 25
12,093
550
10,038
13,893
20,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 4 / 8
12,590
572
12,544
12,630
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 0 / 12
12,249
557
4,963
6,615
6,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
95
13
Kills
29
29
Deaths
13
16
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Vamana
Denjí
Vamana
16
3
10
7
L
Aphrodite
DonutReceipt87
Aphrodite
2
8
4
0.5
W
5
5
11
2.1
L
Gilgamesh
MoreSlimjim22
Gilgamesh
5
7
3
0.93
L
Cabrakan
NotDaZ0
Cabrakan
2
4
1
0.63
L
3
4
4
1.25
L
1
6
4
0.5
W
Bacchus
jdog0310
Bacchus
3
1
25
15.5
W
4
4
8
2
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,503
Damage
60,439
81,241
Taken
63,513
50,560
Mitigated
50,704
20,798
Healing
18,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Denjí
Vamana
20,043
12,987
414
5,069
17,818
14,624
2,792
6,324
11,107
0
89,999
L
Aphrodite
DonutReceipt87
Aphrodite
2,706
358
2,245
4,370
20,436
10,849
98
5,649
14,787
19,534
0
W
12,851
5,373
0
4,716
12,557
4,439
7,054
2,261
10,296
0
118,607
L
Gilgamesh
MoreSlimjim22
Gilgamesh
9,500
2,000
0
1,162
18,533
9,565
0
5,600
12,933
0
82,196
L
Cabrakan
NotDaZ0
Cabrakan
5,028
386
0
2,011
14,586
20,394
0
6,115
8,471
87,278
0
L
5,827
1,414
0
3,894
13,048
4,952
1,078
3,210
9,838
0
88,269
L
7,442
633
3,110
4,006
14,638
4,800
0
6,338
8,300
70,119
0
W
Bacchus
jdog0310
Bacchus
10,038
564
0
3,423
13,893
20,347
534
3,008
10,546
24,153
3,180
W
12,544
303
0
1,914
12,630
4,401
2,017
4,150
8,186
102,537
0
W
4,963
1,216
936
2,325
6,615
6,893
819
337
6,278
72,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,959
Gold Earned
63,453
657
Minions Killed
634
0
Camps Cleared
0
1,970,673
Distance Traveled
2,206,312
25
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,573
617
103
5
0
491,494
2
L
Aphrodite
8,754
398
32
1
0
394,516
7
W
Medusa
12,948
589
174
8
0
425,213
3
L
Gilgamesh
10,620
483
110
5
0
435,042
0
L
Cabrakan
12,065
548
202
9
0
375,309
2
L
Neith
11,724
533
172
8
0
374,695
8
L
Hel
10,796
491
141
6
0
391,111
8
W
Bacchus
12,093
550
34
2
0
431,926
19
W
Agni
12,590
572
174
8
0
414,034
7
W
Atlas
12,249
557
149
7
0
443,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role