Player Matchup

Neith
Neith
ArcaCa
Neith
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 24L
1,384 Elo+
Solo
Loki
Loki
Darkdonaar
Loki
Level 88
God Stats
6W - 5L
1,484 SR
Queue Stats
462W - 433L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Fox in Socks707
Nu Wa
Level 160
God Stats
2W - 3L
1,344 SR
Queue Stats
173W - 156L
1,542 Elo+
Party 1
Kuzenbo
Kuzenbo
bunnyfart420
Kuzenbo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,518 Elo+
Solo
Fafnir
Fafnir
xPro Tactics
Fafnir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 162L
1,543 Elo+
Party 1
Team Averages
Level 112
1,466 SR
1,502 Elo+

VS

Team Averages
Level 97
1,587 SR
1,566 Elo+
Ares
Ares
ElOlveraxd1310
Ares
Level 128
God Stats
2W - 1L
1,744 SR
Queue Stats
96W - 114L
1,467 Elo+
Solo
Zeus
Zeus
FNEX_QUANTUM
Zeus
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 8L
1,875 Elo+
Solo
Baba Yaga
Baba Yaga
NichoKe
Baba Yaga
Level 128
God Stats
2W - 5L
1,493 SR
Queue Stats
193W - 172L
1,594 Elo+
Solo
Chiron
Chiron
SirGeekyCastle
Chiron
Level 89
God Stats
2W - 2L
1,699 SR
Queue Stats
98W - 102L
1,463 Elo+
Solo
Ullr
Ullr
soulblade128
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ArcaCa
Neith
20
7 / 4 / 7
13,485
793
14,002
16,962
6,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
10 / 10 / 9
13,386
787
17,776
16,203
7,146
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 7 / 12
11,910
701
19,237
15,780
5,972
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
bunnyfart420
Kuzenbo
19
3 / 4 / 11
11,854
697
10,382
19,010
24,955
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
15
1 / 8 / 8
10,817
636
5,576
17,906
25,426
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 20
12,284
723
15,504
22,525
31,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 8 / 10
12,000
706
15,865
15,391
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baba Yaga
NichoKe
Baba Yaga
20
9 / 1 / 17
12,715
748
11,866
10,744
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 4 / 17
11,605
683
15,354
13,501
6,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 6 / 6
11,377
669
9,654
12,421
4,561
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
103
23
Kills
33
33
Deaths
23
47
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Neith
ArcaCa
Neith
7
4
7
2.63
W
10
10
9
1.45
L
5
4
20
3.75
L
11
8
10
2
W
2
7
12
1.14
L
Baba Yaga
NichoKe
Baba Yaga
9
1
17
17.5
L
3
4
17
2.88
W
Kuzenbo
bunnyfart420
Kuzenbo
3
4
11
2.13
L
5
6
6
1.33
W
Fafnir
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,973
Damage
68,243
85,861
Taken
74,582
70,202
Mitigated
54,754
20,202
Healing
24,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ArcaCa
Neith
14,002
6,178
400
6,335
16,962
6,703
2,692
12,114
4,848
0
50,140
W
17,776
672
229
790
16,203
7,146
1,051
7,725
8,478
0
33,215
L
15,504
625
2,295
6,277
22,525
31,973
33
9,402
13,123
28,210
0
L
15,865
2,185
978
3,135
15,391
6,070
0
6,087
9,304
39,069
0
W
19,237
7,348
1,500
3,235
15,780
5,972
1,709
10,821
4,959
38,872
0
L
Baba Yaga
NichoKe
Baba Yaga
11,866
889
1,497
4,148
10,744
6,060
591
5,251
5,493
44,602
0
L
15,354
5,477
2,074
3,856
13,501
6,090
1,089
7,574
5,927
0
44,380
W
Kuzenbo
bunnyfart420
Kuzenbo
10,382
3,872
1,326
4,369
19,010
24,955
335
6,214
12,796
15,529
0
L
9,654
4,920
71
557
12,421
4,561
312
6,881
5,540
0
25,804
W
Fafnir
5,576
1,728
607
1,411
17,906
25,426
74
6,361
11,545
9,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,452
Gold Earned
59,981
160
Minions Killed
236
0
Camps Cleared
0
1,530,015
Distance Traveled
1,381,750
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,485
793
89
5
0
300,721
1
W
Loki
13,386
787
25
1
0
299,917
2
L
Ares
12,284
723
11
1
0
331,638
1
L
Zeus
12,000
706
51
3
0
189,526
1
W
Nu Wa
11,910
701
33
2
0
311,964
0
L
Baba Yaga
12,715
748
66
4
0
316,513
4
L
Chiron
11,605
683
80
5
0
274,760
0
W
Kuzenbo
11,854
697
9
1
0
324,347
2
L
Ullr
11,377
669
28
2
0
269,313
0
W
Fafnir
10,817
636
4
0
0
293,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role