Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Hewdings
Cabrakan
Level 143
God Stats
0W - 1L
1,609 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 3
Neith
Neith
Hookmister x
Neith
Level 29
God Stats
0W - 1L
1,893 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chronos
Chronos
Munnoy
Chronos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,500 Elo+
Party 3
Merlin
Merlin
mornegal
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 147L
1,524 Elo+
Party 2
Team Averages
Level 105
1,600 SR
1,505 Elo+

VS

Team Averages
Level 87
1,541 SR
1,551 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GOOSE123499
Ah Puch
Level 115
God Stats
2W - 0L
1,121 SR
Queue Stats
74W - 58L
1,600 Elo+
Party 1
Cliodhna
Cliodhna
RampagingPanda_
Cliodhna
Level 103
God Stats
6W - 2L
1,624 SR
Queue Stats
51W - 41L
1,576 Elo+
Party 1
Odin
Odin
ZzCroniCzZ
Odin
Level 106
God Stats
19W - 20L
1,610 SR
Queue Stats
584W - 629L
1,509 Elo+
Solo
Artemis
Artemis
pogface
Artemis
Level 24
God Stats
4W - 1L
1,850 SR
Queue Stats
4W - 3L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 8 / 1
7,041
542
4,136
11,682
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
Hewdings
Cabrakan
7
0 / 3 / 1
5,508
424
1,721
7,458
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 5 / 1
6,259
481
4,465
8,261
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Munnoy
Chronos
14
2 / 2 / 0
8,406
647
7,534
9,744
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
mornegal
Merlin
11
0 / 7 / 2
6,414
493
3,385
10,430
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 0 / 11
6,650
512
5,306
9,205
5,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
GOOSE123499
Ah Puch
14
9 / 1 / 4
8,840
680
9,954
9,618
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
14
13 / 1 / 4
8,690
668
10,733
8,147
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 4
6,427
494
2,107
9,400
7,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
pogface
Artemis
12
3 / 2 / 4
7,225
556
6,478
5,969
1,832
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
25
25
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
8
1
0.44
W
Jormungandr
 
Jormungandr
0
0
11
5.5
W
Ah Puch
GOOSE123499
Ah Puch
9
1
4
11
L
Cabrakan
Hewdings
Cabrakan
0
3
1
0.17
L
1
5
1
0.3
L
Chronos
Munnoy
Chronos
2
2
0
1
W
Cliodhna
13
1
4
15
W
0
2
4
1
L
Merlin
mornegal
Merlin
0
7
2
0.14
W
Artemis
pogface
Artemis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,241
Damage
34,578
47,575
Taken
42,339
15,905
Mitigated
21,274
8,248
Healing
16,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,136
517
0
130
11,682
3,666
0
4,414
7,130
0
29,526
W
Jormungandr
 
Jormungandr
5,306
1,349
209
1,809
9,205
5,952
338
1,815
7,390
28,644
0
W
Ah Puch
GOOSE123499
Ah Puch
9,954
443
0
5,267
9,618
3,530
565
3,366
6,252
52,219
0
L
Cabrakan
Hewdings
Cabrakan
1,721
231
0
1,376
7,458
3,946
0
1,456
5,762
9,960
0
L
4,465
1,408
0
1,906
8,261
1,655
0
779
7,409
0
27,746
L
Chronos
Munnoy
Chronos
7,534
2,741
0
2,521
9,744
3,623
326
2,233
7,418
52,690
8,299
W
Cliodhna
10,733
951
0
4,106
8,147
2,815
928
1,716
6,431
0
52,395
W
2,107
346
0
2,460
9,400
7,145
0
3,909
5,491
0
25,676
L
Merlin
mornegal
Merlin
3,385
85
0
2,315
10,430
3,015
0
5,772
4,596
31,503
0
W
Artemis
pogface
Artemis
6,478
3,696
0
2,178
5,969
1,832
878
751
5,218
0
42,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,628
Gold Earned
37,832
286
Minions Killed
372
0
Camps Cleared
0
1,133,424
Distance Traveled
1,348,283
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,041
542
52
4
0
251,380
3
W
Jormungandr
6,650
512
53
4
0
263,450
7
W
Ah Puch
8,840
680
91
7
0
258,166
3
L
Cabrakan
5,508
424
15
1
0
180,743
4
L
Neith
6,259
481
57
4
0
240,205
3
L
Chronos
8,406
647
94
7
0
236,113
4
W
Cliodhna
8,690
668
88
7
0
323,819
2
W
Odin
6,427
494
66
5
0
267,875
2
L
Merlin
6,414
493
68
5
0
224,983
0
W
Artemis
7,225
556
74
6
0
234,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role