Player Matchup

Zeus
Zeus
Papa Emeritus66
Zeus
Level 80
God Stats
2W - 2L
1,452 SR
Queue Stats
30W - 19L
1,562 Elo+
Party 1
Hou Yi
Hou Yi
XDiamondUnknowX
Hou Yi
Level 127
God Stats
4W - 6L
1,483 SR
Queue Stats
170W - 148L
1,571 Elo+
Party 1
Ares
Ares
funarul
Ares
Level 62
God Stats
9W - 3L
1,956 SR
Queue Stats
340W - 308L
1,609 Elo+
Party 1
Team Averages
Level 90
1,630 SR
1,581 Elo+

VS

Team Averages
Level 110
1,454 SR
1,341 Elo+
Medusa
Medusa
Amielea
Medusa
Level 119
God Stats
2W - 4L
1,413 SR
Queue Stats
36W - 52L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DxRK7158
Morgan Le Fay
Level 66
God Stats
8W - 12L
1,449 SR
Queue Stats
297W - 371L
1,351 Elo+
Solo
Cthulhu
Cthulhu
Vinxere
Cthulhu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
7,528
753
7,431
7,345
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 7
7,800
780
8,212
8,331
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
funarul
Ares
13
5 / 2 / 5
8,765
877
7,669
9,420
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amielea
Medusa
12
5 / 3 / 1
7,685
769
7,807
8,623
2,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
DxRK7158
Morgan Le Fay
10
1 / 6 / 3
6,842
684
6,409
7,510
2,286
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Vinxere
Cthulhu
13
2 / 1 / 6
7,526
753
5,556
11,545
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
10
Kills
8
8
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
Amielea
Medusa
5
3
1
1.83
L
Morgan Le Fay
DxRK7158
Morgan Le Fay
1
6
3
0.42
W
3
5
4
1
L
Cthulhu
Vinxere
Cthulhu
2
1
6
5
W
2
1
7
5.5
W
Ares
funarul
Ares
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,312
Damage
19,772
25,096
Taken
27,678
16,901
Mitigated
10,429
4,027
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Amielea
Medusa
7,807
3,065
0
722
8,623
2,687
0
5,308
3,315
0
24,460
L
Morgan Le Fay
DxRK7158
Morgan Le Fay
6,409
955
0
168
7,510
2,286
0
4,691
2,819
17,106
0
W
7,431
620
0
125
7,345
2,892
252
3,714
3,568
34,064
0
L
Cthulhu
Vinxere
Cthulhu
5,556
120
373
3,856
11,545
5,456
0
5,385
6,160
17,203
0
W
8,212
3,011
0
2,236
8,331
3,860
272
4,273
3,834
0
22,930
W
Ares
funarul
Ares
7,669
0
273
1,393
9,420
10,149
0
3,623
5,548
16,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,093
Gold Earned
22,053
126
Minions Killed
92
6
Camps Cleared
2
565,974
Distance Traveled
579,324
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,685
769
34
3
1
195,212
3
L
Morgan Le Fay
6,842
684
17
2
0
178,503
1
W
Zeus
7,528
753
71
7
4
164,814
3
L
Cthulhu
7,526
753
41
4
1
205,609
1
W
Hou Yi
7,800
780
34
3
2
190,694
5
W
Ares
8,765
877
21
2
0
210,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role