Player Matchup

Shiva
Shiva
AKappy14
Shiva
Level 102
God Stats
33W - 25L
1,753 SR
Queue Stats
316W - 328L
1,662 Elo+
Party 1
Chang'e
Chang'e
Creaturebrown
Chang'e
Level 88
God Stats
4W - 7L
1,699 SR
Queue Stats
38W - 44L
1,644 Elo+
Party 1
Guan Yu
Guan Yu
Democratez
Guan Yu
Level 27
God Stats
1W - 0L
1,652 SR
Queue Stats
8W - 7L
1,460 Elo+
Party 3
He Bo
He Bo
DotAFTW
He Bo
Level 53
God Stats
3W - 2L
1,414 SR
Queue Stats
12W - 10L
1,727 Elo+
Party 1
Rama
Rama
KcJones90
Rama
Level 117
God Stats
3W - 1L
1,666 SR
Queue Stats
14W - 15L
1,490 Elo+
Party 3
Team Averages
Level 77
1,637 SR
1,597 Elo+

VS

Team Averages
Level 124
1,617 SR
1,535 Elo+
Neith
Neith
BriannaLee
Neith
Level 28
God Stats
7W - 5L
1,918 SR
Queue Stats
13W - 13L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
GirthyGyarados
Kuzenbo
Level 157
God Stats
6W - 9L
1,450 SR
Queue Stats
132W - 129L
1,590 Elo+
Party 2
Arachne
Arachne
SleepyMonstr
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 86L
1,497 Elo+
Solo
Guan Yu
Guan Yu
WilliamSauve
Guan Yu
Level 156
God Stats
25W - 24L
1,502 SR
Queue Stats
496W - 512L
1,504 Elo+
Solo
Baba Yaga
Baba Yaga
YoBearMan
Baba Yaga
Level 157
God Stats
3W - 4L
1,717 SR
Queue Stats
115W - 122L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AKappy14
Shiva
20
11 / 0 / 11
13,460
841
19,587
18,102
16,628
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
20
6 / 0 / 14
13,415
838
18,167
14,673
9,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Democratez
Guan Yu
19
2 / 6 / 11
12,117
757
9,464
20,939
22,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
DotAFTW
He Bo
19
11 / 3 / 5
13,081
818
16,201
13,509
5,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
20
2 / 2 / 12
12,980
811
12,850
13,603
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 7 / 5
11,036
690
14,008
13,953
4,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 6 / 5
11,019
689
11,030
18,280
23,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
SleepyMonstr
Arachne
16
2 / 8 / 3
10,110
632
3,489
16,992
5,676
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
WilliamSauve
Guan Yu
19
2 / 6 / 5
11,436
715
15,460
21,273
30,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
YoBearMan
Baba Yaga
18
2 / 5 / 4
11,131
696
14,829
14,503
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
32
Kills
11
11
Deaths
32
53
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Shiva
AKappy14
Shiva
11
0
11
16.5
L
Neith
3
7
5
0.79
W
Chang'e
6
0
14
13
W
Guan Yu
Democratez
Guan Yu
2
6
11
1.25
W
He Bo
DotAFTW
He Bo
11
3
5
4.5
L
2
6
5
0.75
W
Rama
2
2
12
4
L
Arachne
SleepyMonstr
Arachne
2
8
3
0.44
L
Guan Yu
WilliamSauve
Guan Yu
2
6
5
0.75
L
Baba Yaga
YoBearMan
Baba Yaga
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,269
Damage
58,816
80,826
Taken
85,001
59,510
Mitigated
70,402
35,475
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AKappy14
Shiva
19,587
2,202
233
2,651
18,102
16,628
1,295
5,278
12,824
0
59,923
L
Neith
14,008
7,933
0
2,792
13,953
4,549
0
4,679
9,202
0
37,118
W
Chang'e
18,167
2,169
6,250
10,538
14,673
9,663
2,688
6,135
8,538
56,351
0
W
Guan Yu
Democratez
Guan Yu
9,464
1,349
1,242
4,915
20,939
22,955
894
3,782
17,157
1,584
36,083
W
He Bo
DotAFTW
He Bo
16,201
1,269
398
2,184
13,509
5,242
373
5,890
7,619
40,903
0
L
11,030
2,500
0
911
18,280
23,254
14
8,640
9,218
29,893
0
W
Rama
12,850
8,126
0
7,064
13,603
5,022
6,796
4,774
8,829
0
69,084
L
Arachne
SleepyMonstr
Arachne
3,489
2,866
0
1,738
16,992
5,676
0
7,222
9,770
0
13,850
L
Guan Yu
WilliamSauve
Guan Yu
15,460
1,687
964
6,104
21,273
30,564
0
9,238
11,795
0
47,825
L
Baba Yaga
YoBearMan
Baba Yaga
14,829
263
580
4,013
14,503
6,359
0
4,915
9,468
54,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,053
Gold Earned
54,732
401
Minions Killed
275
0
Camps Cleared
0
1,746,095
Distance Traveled
1,543,523
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,460
841
84
5
0
425,812
2
L
Neith
11,036
690
61
4
0
307,717
0
W
Chang'e
13,415
838
94
6
0
349,139
2
W
Guan Yu
12,117
757
36
2
0
316,595
2
W
He Bo
13,081
818
61
4
0
350,184
2
L
Kuzenbo
11,019
689
43
3
0
311,132
0
W
Rama
12,980
811
126
8
0
304,365
1
L
Arachne
10,110
632
17
1
0
307,466
1
L
Guan Yu
11,436
715
74
5
0
307,828
1
L
Baba Yaga
11,131
696
80
5
0
309,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role