Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
B0ta
Discordia
Level 50
God Stats
5W - 4L
1,559 SR
Queue Stats
32W - 45L
1,413 Elo+
Party 1
Anubis
Anubis
PoBavenOtBavniq
Anubis
Level 23
God Stats
6W - 4L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Bacchus
Bacchus
d1dky
Bacchus
Level 19
God Stats
6W - 9L
1,418 SR
Queue Stats
24W - 35L
1,366 Elo+
Party 1
Bastet
Bastet
Пасторь
Bastet
Level 159
God Stats
8W - 11L
1,640 SR
Queue Stats
188W - 202L
1,523 Elo+
Solo
Team Averages
Level 54
1,523 SR
1,460 Elo+

VS

Team Averages
Level 49
1,500 SR
1,301 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Kartalizma
Cupid
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 16L
1,240 Elo+
Party 2
Sol
Sol
Senseii26
Sol
Level 6
God Stats
2W - 8L
1,500 SR
Queue Stats
12W - 29L
1,025 Elo+
Party 2
Jormungandr
Jormungandr
TatarOgLu02
Jormungandr
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2
Nox
Nox
silvana28
Nox
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 212L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
18 / 4 / 22
16,397
1,366
35,764
14,387
6,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
B0ta
Discordia
20
7 / 2 / 29
14,402
1,200
25,381
7,850
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 8 / 22
13,705
1,142
13,826
14,905
8,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
d1dky
Bacchus
20
4 / 4 / 34
13,802
1,150
15,630
16,504
29,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 0 / 19
16,102
1,342
16,998
5,145
2,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
5 / 7 / 11
14,145
1,179
15,786
28,060
29,562
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
18
1 / 11 / 6
11,741
978
7,700
19,307
5,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 10 / 8
13,207
1,101
9,615
21,723
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
TatarOgLu02
Jormungandr
19
3 / 7 / 11
13,381
1,115
10,853
26,398
28,604
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 11 / 11
13,758
1,147
7,569
19,602
11,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
65
46
Kills
18
18
Deaths
46
126
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
18
4
22
7.25
L
Gilgamesh
 
Gilgamesh
5
7
11
1.5
W
Discordia
B0ta
Discordia
7
2
29
10.75
L
Cupid
1
11
6
0.36
W
4
8
22
1.88
L
5
10
8
0.9
L
Jormungandr
TatarOgLu02
Jormungandr
3
7
11
1.21
W
Bacchus
d1dky
Bacchus
4
4
34
5.25
L
4
11
11
0.86
W
13
0
19
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,599
Damage
51,523
58,791
Taken
115,090
49,644
Mitigated
81,909
9,089
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
35,764
17,876
0
2,130
14,387
6,589
0
6,723
7,664
0
57,179
L
Gilgamesh
 
Gilgamesh
15,786
5,371
0
984
28,060
29,562
0
13,548
14,512
0
38,510
W
Discordia
B0ta
Discordia
25,381
2,572
0
724
7,850
3,462
0
2,936
4,914
45,199
0
L
Cupid
7,700
5,008
259
727
19,307
5,986
0
8,944
10,363
0
26,210
W
13,826
2,653
404
3,754
14,905
8,063
0
8,133
6,772
35,978
0
L
9,615
2,221
0
2,573
21,723
5,957
0
8,596
13,127
25,447
0
L
Jormungandr
TatarOgLu02
Jormungandr
10,853
2,616
0
2,371
26,398
28,604
0
14,665
11,733
30,964
0
W
Bacchus
d1dky
Bacchus
15,630
2,012
0
620
16,504
29,087
0
8,303
8,201
23,701
0
L
7,569
1,201
0
946
19,602
11,800
0
9,084
10,518
31,247
0
W
16,998
3,821
0
1,457
5,145
2,443
0
1,942
3,203
0
40,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,408
Gold Earned
66,232
220
Minions Killed
215
9
Camps Cleared
5
1,059,447
Distance Traveled
1,076,935
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,397
1,366
34
3
1
200,534
1
L
Gilgamesh
14,145
1,179
39
3
2
260,935
0
W
Discordia
14,402
1,200
45
4
1
232,334
0
L
Cupid
11,741
978
36
3
0
194,642
0
W
Anubis
13,705
1,142
66
6
2
138,342
2
L
Sol
13,207
1,101
41
3
3
197,471
0
L
Jormungandr
13,381
1,115
34
3
0
212,835
1
W
Bacchus
13,802
1,150
15
1
1
226,720
0
L
Nox
13,758
1,147
65
5
0
211,052
0
W
Bastet
16,102
1,342
60
5
4
261,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role