Player Matchup

Shiva
Shiva
Fеanоr
Shiva
Level 27
God Stats
4W - 0L
1,845 SR
Queue Stats
73W - 54L
1,555 Elo+
Party 1
Bastet
Bastet
GINKOO
Bastet
Level 105
God Stats
3W - 1L
1,261 SR
Queue Stats
123W - 117L
1,558 Elo+
Solo
Merlin
Merlin
MrChestert0N
Merlin
Level 17
God Stats
1W - 1L
1,281 SR
Queue Stats
22W - 29L
1,445 Elo+
Party 1
Poseidon
Poseidon
YoshikoSan
Poseidon
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
dilemmafixer
Cthulhu
Level 108
God Stats
1W - 0L
1,296 SR
Queue Stats
44W - 26L
1,603 Elo+
Party 1
Team Averages
Level 72
1,437 SR
1,519 Elo+

VS

Team Averages
Level 53
1,500 SR
1,484 Elo+
Anhur
Anhur
 
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BLUUUUURG
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
BejloCZ
Anubis
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
161W - 157L
1,499 Elo+
Solo
Ravana
Ravana
Luminda24
Ravana
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
313W - 326L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Reikami
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Fеanоr
Shiva
20
14 / 3 / 19
12,852
989
16,947
17,934
18,425
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
GINKOO
Bastet
18
9 / 5 / 14
10,985
845
17,716
11,248
4,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
16
5 / 4 / 11
10,377
798
7,355
8,976
3,436
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
YoshikoSan
Poseidon
16
5 / 4 / 17
10,521
809
10,604
9,581
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
dilemmafixer
Cthulhu
19
4 / 3 / 22
11,477
883
12,622
18,198
17,518
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 6 / 6
8,386
645
3,464
9,991
3,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
BLUUUUURG
Discordia
16
4 / 9 / 3
9,920
763
6,988
11,955
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
BejloCZ
Anubis
16
3 / 10 / 11
9,993
769
15,044
17,725
8,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Luminda24
Ravana
16
6 / 6 / 7
9,551
735
9,011
16,296
16,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Reikami
Baron Samedi
16
1 / 6 / 7
8,694
669
8,427
13,582
9,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
50
37
Kills
16
19
Deaths
37
83
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
6
0.83
L
Discordia
BLUUUUURG
Discordia
4
9
3
0.61
L
Anubis
BejloCZ
Anubis
3
10
11
0.85
W
Shiva
Fеanоr
Shiva
14
3
19
7.83
W
Bastet
GINKOO
Bastet
9
5
14
3.2
L
Ravana
Luminda24
Ravana
6
6
7
1.58
W
Merlin
5
4
11
2.63
L
Baron Samedi
Reikami
Baron Samedi
1
6
7
0.75
W
Poseidon
YoshikoSan
Poseidon
5
4
17
3.38
W
Cthulhu
dilemmafixer
Cthulhu
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,244
Damage
42,934
65,937
Taken
69,549
47,673
Mitigated
41,957
25,816
Healing
17,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,464
1,896
158
508
9,991
3,152
0
3,121
6,870
0
6,257
L
Discordia
BLUUUUURG
Discordia
6,988
469
154
640
11,955
4,110
0
4,285
7,670
18,613
0
L
Anubis
BejloCZ
Anubis
15,044
1,174
298
6,110
17,725
8,709
0
8,499
9,226
27,997
0
W
Shiva
Fеanоr
Shiva
16,947
2,084
4,010
5,367
17,934
18,425
570
7,532
10,090
0
31,247
W
Bastet
GINKOO
Bastet
17,716
5,848
2,536
1,780
11,248
4,647
1,232
3,465
7,649
0
25,655
L
Ravana
Luminda24
Ravana
9,011
1,830
598
3,658
16,296
16,278
280
7,864
8,432
0
13,566
W
Merlin
7,355
534
1,030
1,128
8,976
3,436
1,372
4,737
4,192
21,235
0
L
Baron Samedi
Reikami
Baron Samedi
8,427
537
2,669
3,026
13,582
9,708
528
6,812
6,770
23,466
0
W
Poseidon
YoshikoSan
Poseidon
10,604
1,602
887
1,609
9,581
3,647
2,152
5,094
4,384
23,048
0
W
Cthulhu
dilemmafixer
Cthulhu
12,622
665
2,060
5,409
18,198
17,518
184
9,631
8,376
28,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,212
Gold Earned
46,544
132
Minions Killed
113
0
Camps Cleared
0
1,246,823
Distance Traveled
970,261
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,386
645
13
1
0
208,731
0
L
Discordia
9,920
763
20
2
0
204,874
0
L
Anubis
9,993
769
31
2
0
160,111
0
W
Shiva
12,852
989
30
2
0
285,451
1
W
Bastet
10,985
845
16
1
0
250,284
3
L
Ravana
9,551
735
9
1
0
218,742
3
W
Merlin
10,377
798
32
2
0
241,229
0
L
Baron Samedi
8,694
669
40
3
0
177,803
1
W
Poseidon
10,521
809
23
2
0
200,654
0
W
Cthulhu
11,477
883
31
2
0
269,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role