Player Matchup

Artemis
Artemis
BathoryB
Artemis
Level 31
God Stats
6W - 8L
1,296 SR
Queue Stats
476W - 454L
1,344 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Eibram17
Ah Muzen Cab
Level 43
God Stats
11W - 15L
1,428 SR
Queue Stats
139W - 165L
1,387 Elo+
Party 3
Mercury
Mercury
Johanferry
Mercury
Level 41
God Stats
7W - 8L
1,403 SR
Queue Stats
110W - 117L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
SDA04
Baron Samedi
Level 29
God Stats
12W - 13L
1,491 SR
Queue Stats
111W - 147L
1,279 Elo+
Party 3
Sylvanus
Sylvanus
xXbataid8Xx
Sylvanus
Level 58
God Stats
5W - 5L
1,572 SR
Queue Stats
436W - 433L
1,351 Elo+
Party 2
Team Averages
Level 40
1,438 SR
1,353 Elo+

VS

Team Averages
Level 78
1,459 SR
1,390 Elo+
Ares
Ares
 
Ares
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Buuraa
Poseidon
Level 110
God Stats
17W - 11L
1,561 SR
Queue Stats
201W - 191L
1,480 Elo+
Party 1
Shiva
Shiva
Fozzy100
Shiva
Level 47
God Stats
2W - 1L
1,255 SR
Queue Stats
23W - 11L
1,265 Elo+
Party 4
Rama
Rama
Gokayo
Rama
Level 47
God Stats
11W - 12L
1,478 SR
Queue Stats
46W - 49L
1,441 Elo+
Party 1
Kali
Kali
MuzzledAtom
Kali
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 11L
1,265 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BathoryB
Artemis
16
5 / 4 / 7
10,459
498
16,702
15,944
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Eibram17
Ah Muzen Cab
18
7 / 5 / 2
11,818
563
16,815
16,075
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Johanferry
Mercury
18
5 / 4 / 4
10,981
523
12,542
17,519
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
SDA04
Baron Samedi
16
4 / 4 / 4
10,228
487
8,047
12,807
6,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
xXbataid8Xx
Sylvanus
12
0 / 1 / 6
8,583
409
4,231
11,593
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
0 / 3 / 11
9,184
437
8,102
18,525
17,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Buuraa
Poseidon
18
3 / 4 / 7
11,107
529
11,886
12,164
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Fozzy100
Shiva
18
1 / 4 / 2
10,320
491
5,489
16,692
11,353
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
Gokayo
Rama
16
2 / 6 / 6
9,959
474
8,661
17,159
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 4 / 4
13,304
634
17,064
21,985
9,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
21
Kills
18
18
Deaths
21
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
3
11
1.83
L
Artemis
BathoryB
Artemis
5
4
7
2.13
W
Poseidon
Buuraa
Poseidon
3
4
7
1.63
L
Ah Muzen Cab
Eibram17
Ah Muzen Cab
7
5
2
1.6
W
Shiva
Fozzy100
Shiva
1
4
2
0.5
W
Rama
Gokayo
Rama
2
6
6
0.83
L
Mercury
Johanferry
Mercury
5
4
4
1.75
W
12
4
4
3.5
L
Baron Samedi
SDA04
Baron Samedi
4
4
4
1.5
L
Sylvanus
xXbataid8Xx
Sylvanus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,337
Damage
51,202
73,938
Taken
86,525
33,242
Mitigated
46,977
23,509
Healing
22,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,102
630
532
2,740
18,525
17,713
0
3,182
15,343
29,363
0
L
Artemis
BathoryB
Artemis
16,702
8,313
0
5,520
15,944
4,717
470
5,446
10,498
0
70,644
W
Poseidon
Buuraa
Poseidon
11,886
1,542
0
3,051
12,164
3,976
158
2,588
9,576
81,759
0
L
Ah Muzen Cab
Eibram17
Ah Muzen Cab
16,815
9,518
0
6,647
16,075
6,232
2,210
603
15,472
0
82,449
W
Shiva
Fozzy100
Shiva
5,489
545
491
3,843
16,692
11,353
1,588
1,040
15,652
0
61,195
W
Rama
Gokayo
Rama
8,661
5,981
0
4,347
17,159
4,844
0
2,843
14,316
0
60,429
L
Mercury
Johanferry
Mercury
12,542
5,385
0
2,575
17,519
5,772
0
4,662
12,857
0
95,605
W
17,064
9,192
0
7,620
21,985
9,091
112
2,625
19,360
0
83,943
L
Baron Samedi
SDA04
Baron Samedi
8,047
367
832
2,826
12,807
6,043
0
4,110
8,697
64,303
0
L
Sylvanus
xXbataid8Xx
Sylvanus
4,231
1,226
1,877
3,232
11,593
10,478
208
5,167
6,426
19,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,069
Gold Earned
53,874
518
Minions Killed
532
0
Camps Cleared
0
1,751,017
Distance Traveled
2,001,410
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,184
437
27
1
0
408,998
7
L
Artemis
10,459
498
91
4
0
369,901
5
W
Poseidon
11,107
529
150
7
0
408,251
2
L
Ah Muzen Cab
11,818
563
160
8
0
345,567
1
W
Shiva
10,320
491
129
6
0
414,913
3
W
Rama
9,959
474
115
5
0
342,695
3
L
Mercury
10,981
523
121
6
0
415,608
4
W
Kali
13,304
634
111
5
0
426,553
0
L
Baron Samedi
10,228
487
116
6
0
366,754
4
L
Sylvanus
8,583
409
30
1
0
253,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role