Player Matchup

Odin
Odin
Lorenzotaraschi1
Odin
Level 37
God Stats
1W - 2L
1,275 SR
Queue Stats
9W - 19L
1,302 Elo+
Party 2
Ao Kuang
Ao Kuang
M-E-F2003
Ao Kuang
Level 24
God Stats
3W - 4L
1,240 SR
Queue Stats
3W - 5L
1,296 Elo+
Party 2
Aphrodite
Aphrodite
angelvp
Aphrodite
Level 54
God Stats
2W - 8L
1,137 SR
Queue Stats
31W - 42L
1,399 Elo+
Solo
Eset
Eset
joana598
Eset
Level 28
God Stats
4W - 6L
1,149 SR
Queue Stats
62W - 75L
1,344 Elo+
Party 3
Chaac
Chaac
roy9117
Chaac
Level 31
God Stats
5W - 4L
1,285 SR
Queue Stats
63W - 81L
1,344 Elo+
Party 3
Team Averages
Level 35
1,217 SR
1,337 Elo+

VS

Team Averages
Level 58
1,441 SR
1,418 Elo+
Cthulhu
Cthulhu
Fifou93700
Cthulhu
Level 87
God Stats
16W - 9L
1,624 SR
Queue Stats
201W - 183L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
KriMsiiiKs Xs
Sylvanus
Level 68
God Stats
13W - 13L
1,397 SR
Queue Stats
193W - 164L
1,500 Elo+
Party 1
Zeus
Zeus
SplashThatPaigon
Zeus
Level 36
God Stats
12W - 17L
1,430 SR
Queue Stats
72W - 99L
1,408 Elo+
Solo
Jormungandr
Jormungandr
hm94786
Jormungandr
Level 38
God Stats
90W - 108L
1,363 SR
Queue Stats
428W - 493L
1,305 Elo+
Solo
Shiva
Shiva
timmbo190
Shiva
Level 63
God Stats
33W - 47L
1,393 SR
Queue Stats
581W - 666L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 3
11,678
973
14,187
26,844
18,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
M-E-F2003
Ao Kuang
17
4 / 7 / 2
13,027
1,086
9,605
25,167
7,991
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
angelvp
Aphrodite
17
1 / 8 / 5
12,473
1,039
11,200
23,722
10,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
17
0 / 3 / 5
11,410
951
8,904
17,265
11,686
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
roy9117
Chaac
17
0 / 12 / 6
11,838
987
15,170
33,868
23,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fifou93700
Cthulhu
20
5 / 0 / 28
15,766
1,314
31,418
14,894
18,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
KriMsiiiKs Xs
Sylvanus
19
6 / 1 / 23
13,794
1,150
13,416
15,176
19,269
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
17 / 1 / 11
15,383
1,282
35,530
8,050
3,125
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
hm94786
Jormungandr
18
4 / 1 / 9
11,789
982
9,648
8,845
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
timmbo190
Shiva
19
4 / 3 / 23
13,270
1,106
26,838
17,248
20,019
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
130
6
Kills
36
37
Deaths
6
21
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Fifou93700
Cthulhu
5
0
28
19
W
Sylvanus
KriMsiiiKs Xs
Sylvanus
6
1
23
17.5
L
1
7
3
0.36
L
Ao Kuang
M-E-F2003
Ao Kuang
4
7
2
0.71
W
17
1
11
22.5
L
Aphrodite
angelvp
Aphrodite
1
8
5
0.44
W
Jormungandr
hm94786
Jormungandr
4
1
9
8.5
L
Eset
0
3
5
0.83
L
Chaac
roy9117
Chaac
0
12
6
0.25
W
Shiva
timmbo190
Shiva
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,066
Damage
116,850
126,866
Taken
64,213
72,072
Mitigated
63,821
32,841
Healing
22,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Fifou93700
Cthulhu
31,418
1,697
1,316
1,480
14,894
18,158
0
6,915
7,246
56,593
0
W
Sylvanus
KriMsiiiKs Xs
Sylvanus
13,416
1,858
7,028
5,208
15,176
19,269
0
8,954
5,520
18,790
0
L
14,187
3,583
0
994
26,844
18,816
0
20,503
6,341
8,587
20,856
L
Ao Kuang
M-E-F2003
Ao Kuang
9,605
3,398
11
3,464
25,167
7,991
0
19,332
5,835
24,424
0
W
35,530
7,435
0
2,331
8,050
3,125
0
3,924
3,903
58,062
0
L
Aphrodite
angelvp
Aphrodite
11,200
620
8,884
11,499
23,722
10,144
0
15,215
8,507
29,402
0
W
Jormungandr
hm94786
Jormungandr
9,648
1,306
0
0
8,845
3,250
0
5,694
2,878
14,894
0
L
Eset
8,904
1,948
1,008
633
17,265
11,686
0
11,021
6,244
16,529
0
L
Chaac
roy9117
Chaac
15,170
3,116
0
6,348
33,868
23,435
0
23,941
9,927
0
38,856
W
Shiva
timmbo190
Shiva
26,838
2,827
404
4,560
17,248
20,019
0
8,320
8,285
0
49,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,426
Gold Earned
70,002
195
Minions Killed
217
8
Camps Cleared
6
1,105,605
Distance Traveled
1,107,418
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,766
1,314
71
6
2
289,231
0
W
Sylvanus
13,794
1,150
14
1
0
222,773
1
L
Odin
11,678
973
47
4
1
225,229
1
L
Ao Kuang
13,027
1,086
31
3
4
240,106
0
W
Zeus
15,383
1,282
68
6
3
209,599
0
L
Aphrodite
12,473
1,039
42
4
2
222,204
1
W
Jormungandr
11,789
982
9
1
0
179,171
0
L
Eset
11,410
951
13
1
0
203,873
0
L
Chaac
11,838
987
62
5
1
214,193
0
W
Shiva
13,270
1,106
55
5
1
206,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role