Player Matchup

Merlin
Merlin
NBA Owners
Merlin
Level 99
God Stats
5W - 5L
1,528 SR
Queue Stats
130W - 184L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
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Ah Muzen Cab
Level 148
God Stats
12W - 10L
1,426 SR
Queue Stats
130W - 148L
1,612 Elo+
Solo
Cthulhu
Cthulhu
soledy_GHosT
Cthulhu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,322 Elo+
Solo
Team Averages
Level 114
1,485 SR
1,447 Elo+

VS

Team Averages
Level 120
1,500 SR
1,358 Elo+
Jormungandr
Jormungandr
BLACK DEMONIUS
Jormungandr
Level 156
God Stats
19W - 19L
1,500 SR
Queue Stats
554W - 504L
1,705 Elo+
Solo
Anhur
Anhur
HalfBloodV
Anhur
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 26L
1,328 Elo+
Party 1
Sol
Sol
VysuaI_
Sol
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NBA Owners
Merlin
15
1 / 3 / 2
10,711
564
9,678
12,293
4,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
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Ah Muzen Cab
15
1 / 4 / 2
10,913
574
16,000
14,861
5,464
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
soledy_GHosT
Cthulhu
15
1 / 4 / 2
11,865
624
13,890
22,877
21,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BLACK DEMONIUS
Jormungandr
19
4 / 0 / 7
13,788
726
19,721
20,501
26,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
17
4 / 1 / 5
12,894
679
11,485
13,181
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
17
3 / 2 / 4
12,138
639
12,261
15,300
5,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
11
11
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BLACK DEMONIUS
Jormungandr
4
0
7
7.5
W
Anhur
4
1
5
6.5
L
Merlin
NBA Owners
Merlin
1
3
2
0.67
L
Ah Muzen Cab
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Ah Muzen Cab
1
4
2
0.5
W
Sol
3
2
4
2.5
L
Cthulhu
soledy_GHosT
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,568
Damage
43,467
50,031
Taken
48,982
31,155
Mitigated
35,898
9,477
Healing
18,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BLACK DEMONIUS
Jormungandr
19,721
3,869
1,048
5,405
20,501
26,211
539
7,414
12,916
66,603
0
W
Anhur
11,485
5,262
0
4,593
13,181
4,470
42
6,386
6,795
0
41,168
L
Merlin
NBA Owners
Merlin
9,678
92
689
1,532
12,293
4,261
0
9,113
3,180
41,463
0
L
Ah Muzen Cab
Show stoppa6506
Ah Muzen Cab
16,000
3,159
437
2,326
14,861
5,464
0
10,912
3,949
0
42,632
W
Sol
12,261
3,607
0
7,213
15,300
5,217
1,976
10,208
5,050
47,511
0
L
Cthulhu
soledy_GHosT
Cthulhu
13,890
960
181
4,312
22,877
21,430
0
12,268
10,609
50,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,489
Gold Earned
38,820
184
Minions Killed
236
5
Camps Cleared
11
909,390
Distance Traveled
1,047,448
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,788
726
92
5
4
359,895
1
W
Anhur
12,894
679
74
4
2
357,606
3
L
Merlin
10,711
564
57
3
1
296,999
0
L
Ah Muzen Cab
10,913
574
51
3
3
296,571
4
W
Sol
12,138
639
70
4
5
329,947
2
L
Cthulhu
11,865
624
76
4
1
315,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role