Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond III
 
Ares
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
BigKushGuy
Morgan Le Fay
Platinum V
Level 159
God Stats
2W - 4L
1,415 SR
Queue Stats
125W - 127L
1,740 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
lDEAFl
Cabrakan
Platinum IV
Level 144
God Stats
28W - 16L
1,760 SR
Queue Stats
357W - 351L
1,801 MMR
Solo
Thanatos
Thanatos
Gold II
verzil
Thanatos
Gold II
Level 160
God Stats
6W - 2L
1,883 SR
Queue Stats
94W - 86L
1,527 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,612 SR
1,614 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,623 SR
1,770 MMR
Anhur
Anhur
Diamond I
HardToPlease
Anhur
Diamond I
Level 80
God Stats
7W - 4L
1,889 SR
Queue Stats
78W - 72L
2,605 MMR
Solo
The Morrigan
The Morrigan
Gold I
IIIcrispyIIII
The Morrigan
Gold I
Level 129
God Stats
1W - 2L
1,373 SR
Queue Stats
81W - 72L
1,643 MMR
Solo
Achilles
Achilles
Gold IV
PepperoniusJeff
Achilles
Gold IV
Level 160
God Stats
9W - 9L
1,516 SR
Queue Stats
225W - 236L
1,391 MMR
Solo
Neith
Neith
Gold I
TigerBeast545
Neith
Gold I
Level 128
God Stats
10W - 18L
1,528 SR
Queue Stats
73W - 71L
1,592 MMR
Solo
Atlas
Atlas
Platinum IV
l3lueFace
Atlas
Platinum IV
Level 123
God Stats
2W - 1L
1,811 SR
Queue Stats
121W - 127L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 4 / 5
11,207
623
8,364
10,870
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
 
Ares
15
3 / 2 / 13
10,825
601
8,405
17,270
19,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
BigKushGuy
Morgan Le Fay
18
7 / 1 / 9
11,920
662
12,561
9,759
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
lDEAFl
Cabrakan
16
3 / 3 / 10
11,255
625
14,970
17,942
28,106
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
verzil
Thanatos
18
7 / 5 / 7
11,798
655
11,820
15,396
8,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ArtioGilgameshBastet

VS

Bans
ThothCamazotzCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 3
9,910
551
11,379
15,344
3,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
IIIcrispyIIII
The Morrigan
13
3 / 5 / 4
8,238
458
5,452
7,736
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
14
2 / 4 / 1
8,336
463
6,568
21,147
14,000
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 7 / 3
8,869
493
7,041
12,144
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
l3lueFace
Atlas
13
2 / 4 / 4
8,423
468
7,414
19,642
16,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
26
Kills
14
15
Deaths
26
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
5
2.13
W
Ares
 
Ares
3
2
13
4.75
W
Morgan Le Fay
BigKushGuy
Morgan Le Fay
7
1
9
11.5
L
4
6
3
0.92
L
The Morrigan
IIIcrispyIIII
The Morrigan
3
5
4
1
L
Achilles
2
4
1
0.63
L
3
7
3
0.64
L
Atlas
l3lueFace
Atlas
2
4
4
1
W
Cabrakan
lDEAFl
Cabrakan
3
3
10
2.67
W
Thanatos
verzil
Thanatos
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,120
Damage
37,854
71,237
Taken
76,013
64,142
Mitigated
40,749
33,897
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,364
4,060
0
2,994
10,870
3,314
6,696
2,158
8,712
0
73,775
W
Ares
 
Ares
8,405
721
0
5,035
17,270
19,410
768
2,816
13,973
24,076
2,868
W
Morgan Le Fay
BigKushGuy
Morgan Le Fay
12,561
1,748
183
4,859
9,759
5,049
3,705
2,499
7,260
89,632
0
L
11,379
6,326
0
3,434
15,344
3,942
2,154
3,486
11,614
0
74,622
L
The Morrigan
IIIcrispyIIII
The Morrigan
5,452
1,474
0
2,090
7,736
2,352
0
3,020
4,716
40,706
1,800
L
Achilles
6,568
1,162
0
4,348
21,147
14,000
0
13,135
8,012
0
40,931
L
7,041
3,876
0
2,196
12,144
3,928
92
4,074
8,070
0
56,999
L
Atlas
l3lueFace
Atlas
7,414
2,615
0
1,450
19,642
16,527
82
11,950
7,692
24,634
0
W
Cabrakan
lDEAFl
Cabrakan
14,970
2,109
0
6,575
17,942
28,106
0
3,431
14,511
61,327
0
W
Thanatos
verzil
Thanatos
11,820
4,014
0
14,251
15,396
8,263
2,580
1,675
13,721
0
79,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,005
Gold Earned
43,776
515
Minions Killed
469
0
Camps Cleared
0
1,743,072
Distance Traveled
1,580,592
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,207
623
100
6
0
351,159
9
W
Ares
10,825
601
32
2
0
371,441
7
W
Morgan Le Fay
11,920
662
142
8
0
359,368
3
L
Anhur
9,910
551
134
7
0
308,015
3
L
The Morrigan
8,238
458
89
5
0
257,850
5
L
Achilles
8,336
463
92
5
0
341,578
5
L
Neith
8,869
493
116
6
0
318,111
0
L
Atlas
8,423
468
38
2
0
355,038
9
W
Cabrakan
11,255
625
126
7
0
293,506
5
W
Thanatos
11,798
655
115
6
0
367,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role