Player Matchup

Ah Puch
Ah Puch
FIRE FIST310
Ah Puch
Level 109
God Stats
1W - 1L
1,167 SR
Queue Stats
19W - 25L
1,832 Elo+
Party 1
Tyr
Tyr
Yuma YunYun
Tyr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,703 Elo+
Party 1
Chronos
Chronos
ninjahaz
Chronos
Level 108
God Stats
2W - 0L
1,658 SR
Queue Stats
22W - 24L
1,592 Elo+
Party 1
Team Averages
Level 119
1,442 SR
1,709 Elo+

VS

Team Averages
Level 83
1,632 SR
1,471 Elo+
Scylla
Scylla
JayRJ5
Scylla
Level 88
God Stats
17W - 10L
1,500 SR
Queue Stats
74W - 72L
1,500 Elo+
Solo
Medusa
Medusa
Opatschki
Medusa
Level 88
God Stats
87W - 74L
1,562 SR
Queue Stats
114W - 108L
1,513 Elo+
Solo
Cabrakan
Cabrakan
nadixarts
Cabrakan
Level 73
God Stats
1W - 1L
1,833 SR
Queue Stats
11W - 14L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FIRE FIST310
Ah Puch
16
7 / 4 / 10
11,527
768
21,484
10,402
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 7 / 10
11,947
796
11,588
15,636
14,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
ninjahaz
Chronos
16
4 / 5 / 12
11,237
749
6,279
11,179
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JayRJ5
Scylla
16
8 / 5 / 7
11,626
775
9,918
12,516
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Opatschki
Medusa
17
6 / 5 / 8
11,489
766
9,832
15,950
7,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
nadixarts
Cabrakan
12
1 / 7 / 13
9,716
648
7,699
15,896
7,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
43
17
Kills
15
16
Deaths
17
32
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FIRE FIST310
Ah Puch
7
4
10
3
L
Scylla
JayRJ5
Scylla
8
5
7
2.3
L
Medusa
Opatschki
Medusa
6
5
8
2
W
6
7
10
1.57
L
Cabrakan
nadixarts
Cabrakan
1
7
13
1.07
W
Chronos
ninjahaz
Chronos
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,351
Damage
27,449
37,217
Taken
44,362
22,108
Mitigated
18,417
8,971
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FIRE FIST310
Ah Puch
21,484
772
0
3,285
10,402
3,735
540
4,741
5,487
42,078
0
L
Scylla
JayRJ5
Scylla
9,918
521
0
879
12,516
3,682
406
5,659
6,543
36,499
0
L
Medusa
Opatschki
Medusa
9,832
3,622
0
4,566
15,950
7,403
624
9,968
5,516
0
45,203
W
11,588
1,011
550
3,951
15,636
14,197
165
7,303
8,047
0
28,692
L
Cabrakan
nadixarts
Cabrakan
7,699
580
0
1,048
15,896
7,332
0
10,866
4,619
18,464
0
W
Chronos
ninjahaz
Chronos
6,279
2,313
0
1,185
11,179
4,176
1,551
5,270
5,777
45,771
4,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
32,831
165
Minions Killed
167
6
Camps Cleared
6
779,794
Distance Traveled
786,473
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,527
768
63
4
2
264,644
5
L
Scylla
11,626
775
65
4
3
248,043
6
L
Medusa
11,489
766
66
4
1
290,087
3
W
Tyr
11,947
796
27
2
3
264,191
2
L
Cabrakan
9,716
648
36
2
2
248,343
4
W
Chronos
11,237
749
75
5
1
250,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role