Player Matchup

Baron Samedi
Baron Samedi
Heniizzz
Baron Samedi
Level 99
God Stats
8W - 9L
1,888 SR
Queue Stats
205W - 189L
1,585 Elo+
Party 1
Charybdis
Charybdis
Prismar
Charybdis
Level 127
God Stats
2W - 7L
1,263 SR
Queue Stats
163W - 156L
1,529 Elo+
Solo
Mercury
Mercury
puddepirat
Mercury
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 79L
1,551 Elo+
Party 1
Ymir
Ymir
vicim
Ymir
Level 66
God Stats
27W - 11L
1,693 SR
Queue Stats
231W - 225L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
xXShannaro_7354X
Nu Wa
Level 139
God Stats
17W - 13L
1,513 SR
Queue Stats
102W - 109L
1,484 Elo+
Solo
Team Averages
Level 101
1,571 SR
1,541 Elo+

VS

Team Averages
Level 94
1,543 SR
1,477 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DorEschdeKenny
Hou Yi
Level 93
God Stats
8W - 7L
1,717 SR
Queue Stats
40W - 54L
1,389 Elo+
Party 3
Kuzenbo
Kuzenbo
TEAM_DARKS1D3
Kuzenbo
Level 68
God Stats
1W - 1L
1,778 SR
Queue Stats
1W - 2L
1,575 Elo+
Party 2
Izanami
Izanami
TheFakeZerG
Izanami
Level 65
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 2L
1,575 Elo+
Party 2
Skadi
Skadi
lilPeqq
Skadi
Level 86
God Stats
22W - 22L
1,445 SR
Queue Stats
26W - 37L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Heniizzz
Baron Samedi
19
14 / 0 / 10
11,035
920
20,143
11,075
7,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Prismar
Charybdis
16
3 / 4 / 7
9,228
769
6,510
12,530
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
puddepirat
Mercury
16
5 / 3 / 11
9,733
811
5,657
11,611
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
vicim
Ymir
16
2 / 1 / 19
9,950
829
9,841
18,131
20,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 1 / 12
9,059
755
10,119
9,589
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
2 / 2 / 4
8,663
722
20,267
8,354
3,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 6 / 1
8,961
747
12,339
14,164
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
13
0 / 6 / 3
7,892
658
4,418
13,676
16,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
TheFakeZerG
Izanami
13
0 / 7 / 4
7,433
619
5,303
9,983
3,359
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
lilPeqq
Skadi
14
0 / 7 / 6
7,813
651
7,170
12,661
4,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
28
Kills
8
9
Deaths
28
59
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
4
2
L
6
6
1
1.08
W
Baron Samedi
Heniizzz
Baron Samedi
14
0
10
19
W
Charybdis
Prismar
Charybdis
3
4
7
1.63
L
Kuzenbo
0
6
3
0.25
L
Izanami
TheFakeZerG
Izanami
0
7
4
0.29
L
Skadi
lilPeqq
Skadi
0
7
6
0.43
W
Mercury
puddepirat
Mercury
5
3
11
3.5
W
Ymir
vicim
Ymir
2
1
19
11.5
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,270
Damage
49,497
62,936
Taken
58,838
42,104
Mitigated
33,917
16,069
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
20,267
10,513
0
1,271
8,354
3,204
0
5,750
2,604
52,770
0
L
12,339
4,304
0
2,062
14,164
5,820
0
10,054
4,110
0
29,855
W
Baron Samedi
Heniizzz
Baron Samedi
20,143
3,188
3,039
4,094
11,075
7,664
2,178
3,102
7,973
54,434
0
W
Charybdis
Prismar
Charybdis
6,510
2,585
0
2,558
12,530
5,368
1,814
3,306
9,224
0
28,502
L
Kuzenbo
4,418
1,574
0
676
13,676
16,911
150
7,383
6,293
13,959
0
L
Izanami
TheFakeZerG
Izanami
5,303
2,467
175
612
9,983
3,359
100
8,107
1,876
0
19,200
L
Skadi
lilPeqq
Skadi
7,170
2,010
0
1,327
12,661
4,623
980
8,809
3,852
0
24,029
W
Mercury
puddepirat
Mercury
5,657
1,335
0
1,115
11,611
4,985
488
4,994
6,617
0
23,244
W
Ymir
vicim
Ymir
9,841
1,544
309
3,912
18,131
20,749
315
7,907
10,224
25,572
0
W
10,119
2,431
168
874
9,589
3,338
2,400
5,376
4,213
32,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,005
Gold Earned
40,762
243
Minions Killed
196
0
Camps Cleared
0
1,211,421
Distance Traveled
1,031,465
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,663
722
69
6
0
230,891
3
L
Hou Yi
8,961
747
43
4
0
207,972
0
W
Baron Samedi
11,035
920
66
6
0
224,317
0
W
Charybdis
9,228
769
41
3
0
230,188
1
L
Kuzenbo
7,892
658
15
1
0
221,520
3
L
Izanami
7,433
619
31
3
0
190,087
1
L
Skadi
7,813
651
38
3
0
180,995
0
W
Mercury
9,733
811
38
3
0
290,168
1
W
Ymir
9,950
829
46
4
0
246,661
1
W
Nu Wa
9,059
755
52
4
0
220,087
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role