Player Matchup

Zeus
Zeus
SavaStream
Zeus
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 101L
1,491 Elo+
Party 1
Mercury
Mercury
The-Unsourcedd
Mercury
Level 118
God Stats
2W - 2L
1,481 SR
Queue Stats
107W - 107L
1,484 Elo+
Party 1
Shiva
Shiva
wwhumbo
Shiva
Level 109
God Stats
6W - 1L
1,910 SR
Queue Stats
31W - 21L
1,493 Elo+
Party 1
Team Averages
Level 102
1,631 SR
1,490 Elo+

VS

Team Averages
Level 98
1,497 SR
1,341 Elo+
Olorun
Olorun
RedneckCaptain
Olorun
Level 121
God Stats
3W - 11L
1,242 SR
Queue Stats
124W - 167L
1,338 Elo+
Solo
Chaac
Chaac
SaintSauv
Chaac
Level 84
God Stats
13W - 12L
1,485 SR
Queue Stats
281W - 326L
1,380 Elo+
Solo
Aphrodite
Aphrodite
maadivr
Aphrodite
Level 88
God Stats
10W - 6L
1,764 SR
Queue Stats
73W - 125L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 8
7,823
782
8,077
5,138
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
7 / 3 / 7
8,405
841
7,889
6,779
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
wwhumbo
Shiva
13
4 / 2 / 11
8,023
802
7,277
7,810
6,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 3
7,283
728
5,294
8,857
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
SaintSauv
Chaac
11
3 / 4 / 5
7,223
722
5,073
9,993
9,600
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
maadivr
Aphrodite
11
1 / 6 / 6
6,969
697
3,923
8,003
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
15
Kills
8
8
Deaths
15
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Chaac
SaintSauv
Chaac
3
4
5
1.38
W
4
3
8
2.67
W
7
3
7
3.5
L
Aphrodite
maadivr
Aphrodite
1
6
6
0.67
W
Shiva
wwhumbo
Shiva
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,243
Damage
14,290
19,727
Taken
26,853
10,510
Mitigated
17,526
4,178
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,294
2,574
459
973
8,857
4,129
216
2,796
6,061
19,664
2,089
L
Chaac
SaintSauv
Chaac
5,073
304
158
2,059
9,993
9,600
0
3,095
6,898
0
13,637
W
8,077
1,009
317
681
5,138
1,647
53
2,554
2,584
20,441
0
W
7,889
2,770
0
514
6,779
2,400
0
3,496
3,283
0
23,456
L
Aphrodite
maadivr
Aphrodite
3,923
50
2,653
1,978
8,003
3,797
0
2,445
5,558
17,968
0
W
Shiva
wwhumbo
Shiva
7,277
1,486
321
2,345
7,810
6,463
0
2,890
4,920
0
22,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,251
Gold Earned
21,475
105
Minions Killed
92
5
Camps Cleared
4
550,334
Distance Traveled
478,263
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,283
728
40
4
2
139,762
1
L
Chaac
7,223
722
17
2
0
177,494
0
W
Zeus
7,823
782
32
3
2
155,072
1
W
Mercury
8,405
841
45
5
3
209,568
0
L
Aphrodite
6,969
697
35
4
2
161,007
1
W
Shiva
8,023
802
28
3
0
185,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role