Player Matchup

Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JLH619
Baron Samedi
Level 146
God Stats
0W - 1L
1,334 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Ganesha
Ganesha
Mooseymo3682
Ganesha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,364 Elo+
Solo
Fenrir
Fenrir
brandondase
Fenrir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,542 Elo+
Party 1
Team Averages
Level 127
1,467 SR
1,481 Elo+

VS

Team Averages
Level 136
1,364 SR
1,547 Elo+
Olorun
Olorun
 
Olorun
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
A_Dolla123
Tiamat
Level 146
God Stats
5W - 5L
1,301 SR
Queue Stats
197W - 205L
1,573 Elo+
Solo
Camazotz
Camazotz
Abcoincalsz
Camazotz
Level 116
God Stats
3W - 10L
1,018 SR
Queue Stats
252W - 241L
1,571 Elo+
Solo
Amaterasu
Amaterasu
XShadowxMosesX
Amaterasu
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
1,145W - 1,180L
1,550 Elo+
Solo
Cthulhu
Cthulhu
clipodarV
Cthulhu
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 152L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 5 / 6
8,654
865
14,081
10,807
5,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thoth
 
Thoth
15
5 / 5 / 7
8,365
837
11,180
10,457
4,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
JLH619
Baron Samedi
11
1 / 8 / 6
7,125
713
6,743
11,961
6,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
Mooseymo3682
Ganesha
14
0 / 5 / 14
7,938
794
6,630
14,826
18,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
5 / 5 / 8
9,109
911
7,799
17,933
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 5 / 10
9,292
929
7,435
8,749
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
A_Dolla123
Tiamat
14
2 / 4 / 12
8,833
883
8,599
8,714
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Abcoincalsz
Camazotz
16
8 / 3 / 15
10,444
1,044
20,895
21,419
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
XShadowxMosesX
Amaterasu
15
6 / 3 / 14
9,285
929
7,365
15,245
13,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
clipodarV
Cthulhu
18
8 / 2 / 17
10,785
1,079
15,732
13,920
17,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
95
15
Kills
27
28
Deaths
17
41
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
5
6
1.4
L
Thoth
 
Thoth
5
5
7
1.7
W
Olorun
 
Olorun
3
5
10
1.6
W
Tiamat
A_Dolla123
Tiamat
2
4
12
2
W
Camazotz
Abcoincalsz
Camazotz
8
3
15
5.17
L
Baron Samedi
JLH619
Baron Samedi
1
8
6
0.5
L
Ganesha
Mooseymo3682
Ganesha
0
5
14
1.4
W
Amaterasu
XShadowxMosesX
Amaterasu
6
3
14
4.33
L
Fenrir
5
5
8
1.8
W
Cthulhu
clipodarV
Cthulhu
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,433
Damage
60,026
65,984
Taken
68,047
46,603
Mitigated
49,391
17,794
Healing
29,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,081
4,977
828
514
10,807
5,075
405
6,352
4,455
0
31,285
L
Thoth
 
Thoth
11,180
865
515
1,961
10,457
4,638
98
5,528
4,929
21,183
0
W
Olorun
 
Olorun
7,435
3,218
2,498
1,904
8,749
3,287
1,739
3,807
4,942
22,262
0
W
Tiamat
A_Dolla123
Tiamat
8,599
541
586
1,722
8,714
4,409
1,157
4,204
4,510
20,355
0
W
Camazotz
Abcoincalsz
Camazotz
20,895
7,800
427
8,912
21,419
10,042
847
7,196
13,603
0
27,842
L
Baron Samedi
JLH619
Baron Samedi
6,743
602
3,495
2,386
11,961
6,418
0
3,652
8,309
8,795
0
L
Ganesha
Mooseymo3682
Ganesha
6,630
747
744
958
14,826
18,306
0
7,698
7,128
17,340
0
W
Amaterasu
XShadowxMosesX
Amaterasu
7,365
2,151
3,351
4,856
15,245
13,970
701
4,208
11,037
0
10,404
L
Fenrir
7,799
2,425
919
5,474
17,933
12,166
0
8,536
9,397
149
9,440
W
Cthulhu
clipodarV
Cthulhu
15,732
374
2,470
3,214
13,920
17,683
414
5,287
8,633
37,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,191
Gold Earned
48,639
118
Minions Killed
122
0
Camps Cleared
0
843,028
Distance Traveled
980,082
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,654
865
65
7
0
179,341
1
L
Thoth
8,365
837
37
4
0
168,163
1
W
Olorun
9,292
929
28
3
0
176,927
4
W
Tiamat
8,833
883
26
3
0
200,095
0
W
Camazotz
10,444
1,044
16
2
0
208,390
0
L
Baron Samedi
7,125
713
11
1
0
152,795
1
L
Ganesha
7,938
794
0
0
0
165,287
0
W
Amaterasu
9,285
929
8
1
0
187,519
0
L
Fenrir
9,109
911
5
1
0
177,442
0
W
Cthulhu
10,785
1,079
44
4
0
207,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role