Player Matchup

Rama
Rama
BloodPhoenix0
Rama
Level 42
God Stats
2W - 1L
1,865 SR
Queue Stats
72W - 97L
1,383 Elo+
Solo
Sol
Sol
LTS_Hizaky
Sol
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
17W - 23L
1,428 Elo+
Party 3
Nemesis
Nemesis
MaNuTheBlackBul
Nemesis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,520 Elo+
Party 2
Hun Batz
Hun Batz
Mdlrfukpiccolos
Hun Batz
Level 6
God Stats
2W - 1L
1,691 SR
Queue Stats
3W - 2L
1,705 Elo+
Party 2
Khepri
Khepri
Meyukii
Khepri
Level 101
God Stats
2W - 4L
1,410 SR
Queue Stats
169W - 155L
1,458 Elo+
Party 3
Team Averages
Level 56
1,640 SR
1,499 Elo+

VS

Team Averages
Level 84
1,541 SR
1,540 Elo+
Sobek
Sobek
Supporter04
Sobek
Level 43
God Stats
15W - 7L
1,452 SR
Queue Stats
396W - 368L
1,326 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XI-_xT3R0x_-IX
Ah Muzen Cab
Level 159
God Stats
10W - 1L
1,500 SR
Queue Stats
315W - 186L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
armandoml
Aphrodite
Level 26
God Stats
7W - 0L
1,679 SR
Queue Stats
163W - 76L
1,714 Elo+
Party 1
Baron Samedi
Baron Samedi
aspid1972
Baron Samedi
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 132L
1,639 Elo+
Party 1
Cupid
Cupid
joelsierra234-jo
Cupid
Level 45
God Stats
33W - 21L
1,572 SR
Queue Stats
499W - 587L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,092
509
4,800
5,734
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,601
460
2,932
6,359
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 0
4,494
449
3,846
7,489
2,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
9
0 / 3 / 0
4,905
491
2,693
7,185
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
Meyukii
Khepri
6
0 / 5 / 1
4,307
431
2,506
8,413
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,882
588
2,201
8,689
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
XI-_xT3R0x_-IX
Ah Muzen Cab
13
3 / 0 / 0
7,092
709
6,705
6,426
2,184
Aphrodite
armandoml
Aphrodite
10
3 / 0 / 4
6,073
607
4,207
4,495
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
aspid1972
Baron Samedi
10
5 / 0 / 4
6,192
619
6,617
6,713
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 4
5,565
557
3,863
5,414
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
15
15
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
4
0
0
L
0
1
0
0
L
Hun Batz
0
3
0
0
L
Khepri
Meyukii
Khepri
0
5
1
0.1
W
3
1
2
4
W
Ah Muzen Cab
XI-_xT3R0x_-IX
Ah Muzen Cab
3
0
0
3
W
Aphrodite
armandoml
Aphrodite
3
0
4
5
W
Baron Samedi
aspid1972
Baron Samedi
5
0
4
7
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,777
Damage
23,593
35,180
Taken
31,737
11,011
Mitigated
13,130
11,664
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,800
4,305
0
1,942
5,734
1,506
0
1,644
4,090
0
34,239
L
2,932
562
0
2,081
6,359
1,709
0
4,084
2,275
16,041
0
L
3,846
874
0
3,479
7,489
2,411
0
977
6,512
0
20,286
L
Hun Batz
2,693
539
43
2,717
7,185
1,914
0
2,089
5,096
0
25,390
L
Khepri
Meyukii
Khepri
2,506
370
153
1,249
8,413
3,471
0
4,231
4,182
8,836
0
W
2,201
258
0
2,776
8,689
5,764
243
1,314
7,375
10,005
0
W
Ah Muzen Cab
XI-_xT3R0x_-IX
Ah Muzen Cab
6,705
3,381
0
2,749
6,426
2,184
657
0
5,977
0
54,114
W
Aphrodite
armandoml
Aphrodite
4,207
836
1,692
3,653
4,495
1,621
677
993
3,469
24,559
0
W
Baron Samedi
aspid1972
Baron Samedi
6,617
1,019
370
3,803
6,713
2,305
0
1,336
5,377
33,383
0
W
3,863
2,681
80
3,321
5,414
1,256
889
1,795
3,619
0
28,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,399
Gold Earned
30,804
226
Minions Killed
273
0
Camps Cleared
0
924,328
Distance Traveled
931,439
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,092
509
64
6
0
153,906
2
L
Sol
4,601
460
37
4
0
184,467
3
L
Nemesis
4,494
449
47
5
0
202,159
1
L
Hun Batz
4,905
491
68
7
0
200,342
1
L
Khepri
4,307
431
10
1
0
183,454
3
W
Sobek
5,882
588
21
2
0
186,559
0
W
Ah Muzen Cab
7,092
709
106
11
0
193,761
0
W
Aphrodite
6,073
607
49
5
0
199,868
2
W
Baron Samedi
6,192
619
61
6
0
206,669
1
W
Cupid
5,565
557
36
4
0
144,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role