Player Matchup

Achilles
Achilles
Nexus Lord 101
Achilles
Level 68
God Stats
8W - 4L
1,593 SR
Queue Stats
56W - 54L
1,433 Elo+
Party 2
Hercules
Hercules
TOXIC Tyler UK
Hercules
Level 86
God Stats
11W - 7L
1,477 SR
Queue Stats
60W - 51L
1,526 Elo+
Party 2
Merlin
Merlin
xI RUIN Ix
Merlin
Level 90
God Stats
1W - 0L
1,261 SR
Queue Stats
22W - 22L
1,518 Elo+
Party 2
Team Averages
Level 81
1,444 SR
1,493 Elo+

VS

Team Averages
Level 53
1,587 SR
1,243 Elo+
Hera
Hera
Dtxd4
Hera
Level 27
God Stats
0W - 1L
1,517 SR
Queue Stats
9W - 37L
854 Elo+
Party 1
Gilgamesh
Gilgamesh
MeteorGolem033
Gilgamesh
Level 83
God Stats
1W - 1L
1,705 SR
Queue Stats
88W - 89L
1,503 Elo+
Party 1
Atlas
Atlas
THeLaSTDeViL879
Atlas
Level 48
God Stats
5W - 5L
1,540 SR
Queue Stats
184W - 238L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 2 / 12
10,957
730
11,490
21,139
29,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
17
13 / 1 / 7
12,700
847
26,317
16,711
14,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
xI RUIN Ix
Merlin
15
5 / 5 / 10
11,490
766
16,950
11,754
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dtxd4
Hera
14
4 / 9 / 2
10,136
676
10,029
16,197
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MeteorGolem033
Gilgamesh
16
4 / 5 / 1
10,718
715
11,234
21,374
10,811
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 7 / 6
9,618
641
7,517
24,683
19,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
21
Kills
8
8
Deaths
21
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
Dtxd4
Hera
4
9
2
0.56
L
Gilgamesh
MeteorGolem033
Gilgamesh
4
5
1
0.9
W
Achilles
3
2
12
4.5
L
0
7
6
0.43
W
Hercules
13
1
7
16.5
W
Merlin
xI RUIN Ix
Merlin
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,757
Damage
28,780
49,604
Taken
62,254
49,173
Mitigated
34,873
15,888
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Dtxd4
Hera
10,029
2,182
0
1,032
16,197
4,926
0
4,865
10,922
25,185
0
L
Gilgamesh
MeteorGolem033
Gilgamesh
11,234
2,325
0
3,570
21,374
10,811
0
7,508
13,464
3,816
29,302
W
Achilles
11,490
3,470
690
4,624
21,139
29,935
350
8,086
13,053
0
23,299
L
7,517
3,522
0
2,817
24,683
19,136
27
4,817
18,710
19,101
0
W
Hercules
26,317
9,736
0
6,472
16,711
14,186
1,230
6,653
10,058
0
56,297
W
Merlin
xI RUIN Ix
Merlin
16,950
1,329
367
3,735
11,754
5,052
520
4,516
7,238
65,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
30,472
154
Minions Killed
94
11
Camps Cleared
1
818,937
Distance Traveled
771,672
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,136
676
32
2
0
245,872
1
L
Gilgamesh
10,718
715
47
3
1
293,672
1
W
Achilles
10,957
730
13
1
1
298,554
0
L
Atlas
9,618
641
15
1
0
232,128
2
W
Hercules
12,700
847
56
4
5
293,619
1
W
Merlin
11,490
766
85
6
5
226,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role