Player Matchup

Kuzenbo
Kuzenbo
BNDOBSON
Kuzenbo
Level 160
God Stats
1W - 0L
1,357 SR
Queue Stats
329W - 326L
1,611 Elo+
Party 1
Bakasura
Bakasura
Simplemanbob
Bakasura
Level 128
God Stats
2W - 1L
1,753 SR
Queue Stats
20W - 18L
1,623 Elo+
Solo
Thanatos
Thanatos
SmellyFrog
Thanatos
Level 149
God Stats
153W - 132L
1,634 SR
Queue Stats
429W - 410L
1,606 Elo+
Solo
Hachiman
Hachiman
Stumpman007
Hachiman
Level 155
God Stats
4W - 5L
1,681 SR
Queue Stats
169W - 161L
1,742 Elo+
Party 1
Agni
Agni
TABOO_T13B00
Agni
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,659 Elo+
Solo
Team Averages
Level 139
1,585 SR
1,648 Elo+

VS

Team Averages
Level 139
1,486 SR
1,568 Elo+
Hou Yi
Hou Yi
Icantdienow
Hou Yi
Level 160
God Stats
2W - 2L
1,442 SR
Queue Stats
219W - 191L
1,634 Elo+
Party 2
Raijin
Raijin
ImTheLastShadow
Raijin
Level 117
God Stats
2W - 3L
1,602 SR
Queue Stats
542W - 530L
1,577 Elo+
Party 2
Cliodhna
Cliodhna
Ishanghada
Cliodhna
Level 142
God Stats
8W - 5L
1,514 SR
Queue Stats
189W - 161L
1,533 Elo+
Solo
Sol
Sol
Mxmlcl
Sol
Level 123
God Stats
1W - 6L
1,352 SR
Queue Stats
72W - 75L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Sanic Punch
Gilgamesh
Level 154
God Stats
4W - 3L
1,520 SR
Queue Stats
423W - 419L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BNDOBSON
Kuzenbo
13
1 / 0 / 2
6,793
523
3,320
8,089
5,976
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Simplemanbob
Bakasura
14
5 / 2 / 3
8,214
632
6,004
12,097
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
SmellyFrog
Thanatos
14
10 / 0 / 2
8,699
669
8,099
7,614
3,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Stumpman007
Hachiman
13
1 / 5 / 7
7,861
605
5,600
9,304
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 2
8,089
622
5,324
5,670
1,635
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 4 / 1
6,855
527
6,622
10,699
2,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 6 / 1
7,019
540
2,698
8,203
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Ishanghada
Cliodhna
13
1 / 2 / 0
7,573
583
7,828
9,173
4,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Mxmlcl
Sol
10
0 / 2 / 0
5,805
447
1,375
4,657
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Sanic Punch
Gilgamesh
12
2 / 5 / 1
7,029
541
4,351
9,194
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
19
Kills
8
8
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BNDOBSON
Kuzenbo
1
0
2
2
L
Hou Yi
3
4
1
0.88
L
2
6
1
0.42
L
Cliodhna
Ishanghada
Cliodhna
1
2
0
0.5
L
Sol
Mxmlcl
Sol
0
2
0
0
L
Gilgamesh
Sanic Punch
Gilgamesh
2
5
1
0.5
W
Bakasura
Simplemanbob
Bakasura
5
2
3
3.25
W
Thanatos
SmellyFrog
Thanatos
10
0
2
11
W
Hachiman
Stumpman007
Hachiman
1
5
7
0.9
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,347
Damage
22,874
42,774
Taken
41,926
18,884
Mitigated
15,050
16,499
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BNDOBSON
Kuzenbo
3,320
1,225
0
1,352
8,089
5,976
72
203
7,886
29,897
0
L
Hou Yi
6,622
2,657
0
3,653
10,699
2,663
0
237
10,392
0
44,784
L
2,698
277
0
1,029
8,203
2,282
156
2,639
5,174
44,509
0
L
Cliodhna
Ishanghada
Cliodhna
7,828
534
0
3,961
9,173
4,134
0
3,789
4,959
0
54,882
L
Sol
Mxmlcl
Sol
1,375
452
0
1,261
4,657
1,908
0
462
3,985
26,738
4,341
L
Gilgamesh
Sanic Punch
Gilgamesh
4,351
1,340
0
1,870
9,194
4,063
0
1,517
7,514
0
38,556
W
Bakasura
Simplemanbob
Bakasura
6,004
4,588
0
3,178
12,097
4,473
117
789
11,308
0
47,124
W
Thanatos
SmellyFrog
Thanatos
8,099
2,406
151
8,323
7,614
3,918
0
1,415
6,006
0
45,657
W
Hachiman
Stumpman007
Hachiman
5,600
2,684
0
2,470
9,304
2,882
0
322
8,982
0
53,803
W
5,324
129
0
1,025
5,670
1,635
294
1,178
4,492
62,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,656
Gold Earned
34,281
460
Minions Killed
397
0
Camps Cleared
0
1,351,442
Distance Traveled
1,157,859
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,793
523
57
4
0
261,680
2
L
Hou Yi
6,855
527
62
5
0
221,585
2
L
Raijin
7,019
540
89
7
0
226,443
4
L
Cliodhna
7,573
583
117
9
0
260,762
0
L
Sol
5,805
447
65
5
0
200,820
4
L
Gilgamesh
7,029
541
64
5
0
248,249
0
W
Bakasura
8,214
632
102
8
0
318,895
1
W
Thanatos
8,699
669
81
6
0
278,723
4
W
Hachiman
7,861
605
95
7
0
214,083
1
W
Agni
8,089
622
125
10
0
278,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role