Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SunshineBr93
Fenrir
Level 160
God Stats
4W - 5L
1,442 SR
Queue Stats
124W - 140L
1,428 Elo+
Solo
Neith
Neith
Tedas1552
Neith
Level 55
God Stats
9W - 6L
1,609 SR
Queue Stats
85W - 68L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
elmoha624
Morgan Le Fay
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 247L
1,510 Elo+
Solo
Mercury
Mercury
kadoxline
Mercury
Level 49
God Stats
12W - 18L
1,420 SR
Queue Stats
66W - 66L
1,334 Elo+
Solo
Team Averages
Level 100
1,494 SR
1,450 Elo+

VS

Team Averages
Level 101
1,529 SR
1,497 Elo+
Kali
Kali
 
Kali
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
FredCondenado
Serqet
Level 88
God Stats
2W - 2L
1,774 SR
Queue Stats
292W - 319L
1,461 Elo+
Solo
Ra
Ra
Rodrigo157game
Ra
Level 148
God Stats
6W - 10L
1,344 SR
Queue Stats
102W - 128L
1,377 Elo+
Solo
Rama
Rama
WolfNub
Rama
Level 100
God Stats
2W - 2L
1,525 SR
Queue Stats
70W - 63L
1,442 Elo+
Solo
Thor
Thor
vacadoida
Thor
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
8 / 2 / 2
7,040
704
5,920
7,028
3,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
10
4 / 2 / 6
6,028
603
5,169
6,335
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Tedas1552
Neith
12
6 / 1 / 0
7,012
701
4,763
4,603
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
elmoha624
Morgan Le Fay
12
4 / 1 / 4
6,541
654
4,265
5,682
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
kadoxline
Mercury
9
1 / 4 / 7
5,966
597
3,441
6,821
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
5 / 4 / 1
6,570
657
4,622
9,484
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 5 / 2
5,393
539
2,324
8,716
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 5 / 2
5,253
525
3,674
5,885
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
WolfNub
Rama
10
2 / 2 / 1
6,098
610
3,981
6,223
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
8
0 / 7 / 2
5,052
505
2,012
6,899
1,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
23
Kills
9
10
Deaths
23
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
2
2
4.5
L
Kali
 
Kali
5
4
1
1.38
L
1
5
2
0.4
L
1
5
2
0.4
W
Fenrir
4
2
6
3.5
W
Neith
Tedas1552
Neith
6
1
0
6
L
Rama
WolfNub
Rama
2
2
1
1.25
W
Morgan Le Fay
elmoha624
Morgan Le Fay
4
1
4
6
W
Mercury
kadoxline
Mercury
1
4
7
1.13
L
Thor
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,558
Damage
16,613
30,469
Taken
37,207
11,444
Mitigated
11,181
8,999
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,920
1,262
0
2,474
7,028
3,496
98
1,262
5,670
0
30,259
L
Kali
 
Kali
4,622
2,464
0
3,268
9,484
3,367
0
459
9,025
0
32,878
L
2,324
332
126
1,589
8,716
3,436
0
1,480
7,236
0
10,648
L
3,674
770
32
1,014
5,885
1,546
642
2,002
3,883
21,142
0
W
Fenrir
5,169
229
0
1,812
6,335
2,516
0
310
6,005
0
17,224
W
Neith
Tedas1552
Neith
4,763
2,468
0
2,053
4,603
1,934
1,020
0
4,603
0
43,662
L
Rama
WolfNub
Rama
3,981
3,104
0
2,043
6,223
1,272
0
226
5,997
0
26,760
W
Morgan Le Fay
elmoha624
Morgan Le Fay
4,265
553
0
944
5,682
1,780
0
1,399
3,945
31,914
0
W
Mercury
kadoxline
Mercury
3,441
1,572
0
1,716
6,821
1,718
0
317
6,368
0
21,194
L
Thor
2,012
925
0
375
6,899
1,560
84
98
6,801
0
19,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
28,366
284
Minions Killed
232
0
Camps Cleared
0
976,906
Distance Traveled
945,970
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,040
704
65
7
0
203,223
2
L
Kali
6,570
657
71
7
0
207,225
2
L
Serqet
5,393
539
16
2
0
211,617
1
L
Ra
5,253
525
44
4
0
181,567
0
W
Fenrir
6,028
603
23
2
0
219,634
3
W
Neith
7,012
701
90
9
0
170,757
1
L
Rama
6,098
610
61
6
0
172,198
5
W
Morgan Le Fay
6,541
654
59
6
0
173,796
2
W
Mercury
5,966
597
47
5
0
209,496
0
L
Thor
5,052
505
40
4
0
173,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role