Player Matchup

Kuzenbo
Kuzenbo
Alcuhaul
Kuzenbo
Level 65
God Stats
12W - 6L
1,776 SR
Queue Stats
321W - 320L
1,476 Elo+
Party 4
Hera
Hera
GutsGoingBerserk
Hera
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
347W - 356L
1,488 Elo+
Party 4
Fafnir
Fafnir
IronicGaston
Fafnir
Level 47
God Stats
3W - 2L
1,536 SR
Queue Stats
111W - 138L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shweetrice
Tsukuyomi
Level 103
God Stats
8W - 6L
1,662 SR
Queue Stats
266W - 261L
1,488 Elo+
Party 4
Rama
Rama
xXMaelstromXx79
Rama
Level 96
God Stats
7W - 3L
1,724 SR
Queue Stats
199W - 209L
1,424 Elo+
Party 1
Team Averages
Level 68
1,640 SR
1,467 Elo+

VS

Team Averages
Level 79
1,441 SR
1,465 Elo+
Sobek
Sobek
NotAnotherRanga
Sobek
Level 109
God Stats
9W - 9L
1,177 SR
Queue Stats
731W - 768L
1,365 Elo+
Party 2
Ah Puch
Ah Puch
OrlandoIzzyYT
Ah Puch
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 4L
1,648 Elo+
Party 3
Zeus
Zeus
Ru2HI2_73
Zeus
Level 146
God Stats
9W - 9L
1,526 SR
Queue Stats
479W - 459L
1,514 Elo+
Solo
Sol
Sol
St8TokStyles
Sol
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 54L
1,189 Elo+
Party 2
Artemis
Artemis
Ytryme23-YT
Artemis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 120L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alcuhaul
Kuzenbo
18
3 / 1 / 16
11,091
792
10,821
24,800
26,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 2 / 17
11,063
790
12,825
8,081
3,493
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
18
7 / 5 / 15
11,949
854
13,791
19,930
24,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Shweetrice
Tsukuyomi
20
10 / 3 / 13
11,601
829
20,915
13,911
6,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
5 / 5 / 12
10,685
763
14,234
12,225
5,425
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 8
10,479
749
8,527
24,188
22,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
18
3 / 4 / 10
10,423
745
11,995
17,854
8,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zeus
19
4 / 4 / 8
11,253
804
18,961
12,314
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 7 / 4
9,532
681
3,351
10,483
3,361
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
Ytryme23-YT
Artemis
16
4 / 7 / 8
9,866
705
18,618
15,322
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
54
30
Kills
16
16
Deaths
30
73
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Alcuhaul
Kuzenbo
3
1
16
11
W
5
2
17
6.75
W
Fafnir
7
5
15
2.9
L
3
8
8
0.88
L
Ah Puch
3
4
10
2
L
Zeus
4
4
8
2
W
Tsukuyomi
Shweetrice
Tsukuyomi
10
3
13
5.5
L
2
7
4
0.57
L
Artemis
Ytryme23-YT
Artemis
4
7
8
1.14
W
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,586
Damage
61,452
78,947
Taken
80,161
67,566
Mitigated
45,036
36,723
Healing
28,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Alcuhaul
Kuzenbo
10,821
4,722
1,794
13,054
24,800
26,887
213
14,522
10,278
21,323
0
W
12,825
2,372
1,757
1,387
8,081
3,493
554
5,609
2,472
24,728
0
W
Fafnir
13,791
1,425
2,050
6,735
19,930
24,820
226
9,010
10,920
21,130
0
L
8,527
205
1,309
5,851
24,188
22,728
0
8,423
15,765
17,706
0
L
Ah Puch
11,995
997
1,047
9,698
17,854
8,113
432
7,917
9,937
30,364
0
L
Zeus
18,961
1,206
1,213
3,793
12,314
4,601
422
8,081
4,233
44,558
0
W
Tsukuyomi
Shweetrice
Tsukuyomi
20,915
3,123
2,223
5,293
13,911
6,941
921
7,979
5,932
0
41,105
L
3,351
939
0
1,478
10,483
3,361
0
5,251
5,232
10,082
0
L
Artemis
Ytryme23-YT
Artemis
18,618
8,539
677
3,560
15,322
6,233
409
7,765
7,557
0
28,608
W
14,234
10,647
789
1,641
12,225
5,425
3,202
5,714
6,511
0
31,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,389
Gold Earned
51,553
140
Minions Killed
153
0
Camps Cleared
0
1,413,637
Distance Traveled
1,182,833
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,091
792
21
2
0
319,072
0
W
Hera
11,063
790
38
3
0
290,501
0
W
Fafnir
11,949
854
7
1
0
274,790
0
L
Sobek
10,479
749
9
1
0
254,669
2
L
Ah Puch
10,423
745
45
3
0
224,593
2
L
Zeus
11,253
804
62
4
0
230,426
4
W
Tsukuyomi
11,601
829
30
2
0
286,239
0
L
Sol
9,532
681
14
1
0
259,304
0
L
Artemis
9,866
705
23
2
0
213,841
3
W
Rama
10,685
763
44
3
0
243,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role