Player Matchup

Medusa
Medusa
Boi420
Medusa
Level 48
God Stats
5W - 2L
1,786 SR
Queue Stats
120W - 115L
1,498 Elo+
Solo
Agni
Agni
Fakkepro
Agni
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,361 Elo+
Solo
Horus
Horus
PolPlanas
Horus
Level 88
God Stats
10W - 23L
1,403 SR
Queue Stats
99W - 115L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
micar420
Tsukuyomi
Level 105
God Stats
46W - 55L
1,523 SR
Queue Stats
138W - 155L
1,453 Elo+
Party 1
Erlang Shen
Erlang Shen
voin7778
Erlang Shen
Level 39
God Stats
0W - 3L
1,251 SR
Queue Stats
26W - 35L
1,463 Elo+
Solo
Team Averages
Level 63
1,493 SR
1,442 Elo+

VS

Team Averages
Level 89
1,625 SR
1,637 Elo+
Athena
Athena
DankYeeter69
Athena
Level 104
God Stats
23W - 7L
1,822 SR
Queue Stats
69W - 40L
1,678 Elo+
Party 2
Ymir
Ymir
DiabloLv
Ymir
Level 102
God Stats
1W - 1L
1,576 SR
Queue Stats
23W - 30L
1,387 Elo+
Solo
Heimdallr
Heimdallr
SkinnyCronk
Heimdallr
Level 103
God Stats
14W - 3L
1,725 SR
Queue Stats
180W - 97L
1,640 Elo+
Party 2
Bellona
Bellona
TostyTheMighty
Bellona
Level 119
God Stats
5W - 1L
1,500 SR
Queue Stats
321W - 170L
1,648 Elo+
Party 2
Set
Set
xXshadowbeastXx
Set
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 4L
1,830 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boi420
Medusa
10
0 / 3 / 0
5,823
416
2,285
6,555
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
4 / 4 / 2
7,273
520
6,738
7,713
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
PolPlanas
Horus
10
1 / 0 / 3
6,678
477
2,211
7,687
4,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
micar420
Tsukuyomi
10
1 / 7 / 2
6,108
436
4,013
11,372
2,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
voin7778
Erlang Shen
11
0 / 5 / 0
6,369
455
3,041
9,998
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 1 / 4
7,851
561
5,177
9,300
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
11
0 / 0 / 2
7,176
513
2,631
8,227
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
SkinnyCronk
Heimdallr
14
5 / 0 / 3
8,465
605
7,928
7,556
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 1 / 3
9,564
683
10,774
10,783
9,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 4 / 3
7,527
538
5,261
7,929
4,961
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
19
19
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
Boi420
Medusa
0
3
0
0
W
Athena
2
1
4
4
W
Ymir
0
0
2
1
L
Agni
4
4
2
1.25
L
Horus
PolPlanas
Horus
1
0
3
2.5
W
Heimdallr
SkinnyCronk
Heimdallr
5
0
3
6.5
W
9
1
3
10.5
L
Tsukuyomi
micar420
Tsukuyomi
1
7
2
0.29
L
Erlang Shen
voin7778
Erlang Shen
0
5
0
0
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,288
Damage
31,771
43,325
Taken
43,795
16,502
Mitigated
29,531
11,382
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Boi420
Medusa
2,285
719
0
1,252
6,555
1,274
0
1,110
5,445
0
27,484
W
Athena
5,177
710
0
3,872
9,300
4,257
1,033
1,098
8,036
50,005
0
W
Ymir
2,631
496
0
979
8,227
7,412
58
824
7,260
22,924
1,207
L
Agni
6,738
62
0
1,000
7,713
1,890
0
1,374
6,336
24,920
0
L
Horus
PolPlanas
Horus
2,211
667
656
3,175
7,687
4,226
0
1,361
6,326
0
15,862
W
Heimdallr
SkinnyCronk
Heimdallr
7,928
3,344
0
2,897
7,556
2,974
2,267
272
7,280
0
62,078
W
10,774
3,372
0
4,625
10,783
9,927
0
675
10,032
0
62,967
L
Tsukuyomi
micar420
Tsukuyomi
4,013
798
0
2,618
11,372
2,965
0
3,725
7,647
0
30,092
L
Erlang Shen
voin7778
Erlang Shen
3,041
1,624
0
2,681
9,998
6,147
0
153
9,845
0
33,034
W
5,261
1,854
0
164
7,929
4,961
948
3,012
4,449
0
25,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,251
Gold Earned
40,583
298
Minions Killed
394
0
Camps Cleared
0
1,440,597
Distance Traveled
1,448,116
11
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,823
416
78
6
0
267,857
2
W
Athena
7,851
561
92
7
0
347,584
0
W
Ymir
7,176
513
36
3
0
264,982
9
L
Agni
7,273
520
54
4
0
292,829
1
L
Horus
6,678
477
27
2
0
296,968
6
W
Heimdallr
8,465
605
99
7
0
267,778
7
W
Bellona
9,564
683
126
9
0
302,887
9
L
Tsukuyomi
6,108
436
59
4
0
282,281
0
L
Erlang Shen
6,369
455
80
6
0
300,662
2
W
Set
7,527
538
41
3
0
264,885
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role