Player Matchup

Freya
Freya
BruceKeep
Freya
Level 76
God Stats
0W - 2L
1,271 SR
Queue Stats
139W - 128L
1,398 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RagingWhite
Morgan Le Fay
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
36W - 35L
1,308 Elo+
Solo
Skadi
Skadi
SirKrazy
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,060 Elo+
Solo
Bacchus
Bacchus
StrawHatCas
Bacchus
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 72L
1,422 Elo+
Solo
Rama
Rama
killaii
Rama
Level 49
God Stats
5W - 3L
1,547 SR
Queue Stats
111W - 98L
1,399 Elo+
Party 2
Team Averages
Level 57
1,420 SR
1,317 Elo+

VS

Team Averages
Level 76
1,541 SR
1,483 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Aragon7280
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 45L
1,593 Elo+
Party 1
Nike
Nike
CALBOSS_Tdot
Nike
Level 82
God Stats
6W - 6L
1,500 SR
Queue Stats
655W - 655L
1,421 Elo+
Solo
Discordia
Discordia
LuzcidTrap
Discordia
Level 21
God Stats
2W - 0L
1,901 SR
Queue Stats
19W - 14L
1,452 Elo+
Solo
Neith
Neith
fobjessica
Neith
Level 102
God Stats
2W - 1L
1,305 SR
Queue Stats
83W - 78L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BruceKeep
Freya
16
3 / 7 / 2
8,324
595
7,427
14,370
5,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
RagingWhite
Morgan Le Fay
15
3 / 8 / 4
9,181
656
8,474
14,920
5,524
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
SirKrazy
Skadi
17
5 / 10 / 1
10,212
729
10,081
14,656
5,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
StrawHatCas
Bacchus
17
3 / 9 / 5
9,906
708
7,412
14,803
22,757
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
killaii
Rama
18
3 / 9 / 5
9,976
713
9,078
13,933
4,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 3 / 15
10,830
774
8,961
8,372
3,513
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Aragon7280
Tsukuyomi
20
17 / 5 / 13
12,512
894
16,962
14,888
7,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 5 / 18
10,547
753
6,417
13,729
14,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
LuzcidTrap
Discordia
19
7 / 3 / 22
11,538
824
15,209
6,527
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
20
11 / 1 / 18
12,016
858
19,601
10,865
5,334
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
129
17
Kills
43
43
Deaths
17
17
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
15
3.83
W
Tsukuyomi
Aragon7280
Tsukuyomi
17
5
13
4.7
L
Freya
BruceKeep
Freya
3
7
2
0.57
W
4
5
18
2.6
W
Discordia
LuzcidTrap
Discordia
7
3
22
6
L
Morgan Le Fay
RagingWhite
Morgan Le Fay
3
8
4
0.63
L
Skadi
SirKrazy
Skadi
5
10
1
0.55
L
Bacchus
StrawHatCas
Bacchus
3
9
5
0.61
W
Neith
11
1
18
20
L
Rama
killaii
Rama
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,472
Damage
67,150
72,682
Taken
54,381
43,986
Mitigated
33,406
10,007
Healing
18,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,961
326
1,449
2,442
8,372
3,513
428
3,343
5,029
26,551
0
W
Tsukuyomi
Aragon7280
Tsukuyomi
16,962
5,737
381
5,358
14,888
7,670
1,674
6,183
8,705
0
24,749
L
Freya
BruceKeep
Freya
7,427
1,738
665
2,735
14,370
5,715
0
5,319
8,869
11,956
0
W
6,417
578
453
1,451
13,729
14,029
0
4,617
9,112
347
9,278
W
Discordia
LuzcidTrap
Discordia
15,209
395
687
679
6,527
2,860
671
3,803
2,724
29,180
0
L
Morgan Le Fay
RagingWhite
Morgan Le Fay
8,474
530
272
2,707
14,920
5,524
0
5,027
9,817
20,351
0
L
Skadi
SirKrazy
Skadi
10,081
4,199
0
260
14,656
5,191
0
5,877
8,665
0
19,448
L
Bacchus
StrawHatCas
Bacchus
7,412
156
617
936
14,803
22,757
0
5,176
9,489
15,612
0
W
Neith
19,601
8,603
1,094
4,612
10,865
5,334
1,795
5,367
5,498
0
46,958
L
Rama
killaii
Rama
9,078
4,855
300
1,515
13,933
4,799
0
2,944
10,849
0
23,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,599
Gold Earned
57,443
91
Minions Killed
139
0
Camps Cleared
0
939,294
Distance Traveled
1,244,279
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,830
774
45
3
0
245,601
2
W
Tsukuyomi
12,512
894
11
1
0
261,599
0
L
Freya
8,324
595
6
0
0
209,631
0
W
Nike
10,547
753
6
0
0
250,875
1
W
Discordia
11,538
824
27
2
0
253,291
0
L
Morgan Le Fay
9,181
656
20
1
0
160,684
2
L
Skadi
10,212
729
28
2
0
167,720
0
L
Bacchus
9,906
708
10
1
0
208,440
0
W
Neith
12,016
858
50
4
0
232,913
0
L
Rama
9,976
713
27
2
0
192,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role