Player Matchup

Gilgamesh
Gilgamesh
Platinum III
Zerók
Gilgamesh
Platinum III
Level 113
God Stats
5W - 0L
2,169 SR
Queue Stats
12W - 3L
2,154 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 113
2,169 SR
2,154 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 91
1,500 SR
1,500 MMR
Kuzenbo
Kuzenbo
Platinum V
 
Kuzenbo
Platinum V
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Zerók
Gilgamesh
20
1 / 2 / 0
15,542
863
21,927
21,853
20,740
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
TsukuyomiAh Muzen CabBastetKaliUllr

VS

Bans
SkadiBellonaVamanaIzanamiChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
2 / 1 / 0
13,403
745
11,132
26,466
32,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
1
0
2
W
Gilgamesh
Zerók
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
11,132
21,853
Taken
26,466
20,740
Mitigated
32,423
4,717
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
11,132
3,864
0
4,485
26,466
32,423
0
270
26,015
77,492
0
W
Gilgamesh
Zerók
Gilgamesh
21,927
7,262
0
4,717
21,853
20,740
2,547
11,860
9,993
0
124,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,542
Gold Earned
13,403
204
Minions Killed
115
12
Camps Cleared
1
342,413
Distance Traveled
352,877
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,403
745
115
6
1
352,877
4
W
Gilgamesh
15,542
863
204
11
12
342,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role