Player Matchup

Cabrakan
Cabrakan
MetroBirdman
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,161 Elo+
Party 2
Nike
Nike
MissSlugger
Nike
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
143W - 124L
1,047 Elo+
Party 2
Cernunnos
Cernunnos
Osmèth
Cernunnos
Level 28
God Stats
8W - 4L
1,707 SR
Queue Stats
407W - 359L
1,300 Elo+
Party 2
Hercules
Hercules
Restees
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,210 Elo+
Solo
Ganesha
Ganesha
SweetLindir
Ganesha
Level 160
God Stats
14W - 9L
1,797 SR
Queue Stats
487W - 436L
1,490 Elo+
Party 2
Team Averages
Level 53
1,601 SR
1,241 Elo+

VS

Team Averages
Level 109
1,443 SR
1,463 Elo+
Cerberus
Cerberus
CodeDeath87
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 78L
1,498 Elo+
Party 1
Fenrir
Fenrir
FTH_HARAGEQUIT
Fenrir
Level 53
God Stats
3W - 0L
1,464 SR
Queue Stats
85W - 88L
1,387 Elo+
Solo
Scylla
Scylla
FaithedShotz
Scylla
Level 125
God Stats
2W - 3L
1,251 SR
Queue Stats
203W - 224L
1,457 Elo+
Solo
Chaac
Chaac
Knives216638
Chaac
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
calaveroso mag
Cu Chulainn
Level 124
God Stats
5W - 7L
1,500 SR
Queue Stats
230W - 249L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MetroBirdman
Cabrakan
14
1 / 5 / 7
8,895
684
4,776
16,122
23,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
4 / 3 / 6
9,116
701
9,163
13,951
14,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Osmèth
Cernunnos
16
4 / 4 / 6
9,648
742
24,719
13,837
6,193
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Restees
Hercules
17
5 / 3 / 6
9,884
760
11,433
20,537
23,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
SweetLindir
Ganesha
16
0 / 4 / 12
8,865
682
15,008
13,648
7,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CodeDeath87
Cerberus
16
3 / 3 / 14
10,022
771
10,106
16,627
8,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 9
10,393
799
7,561
9,193
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
15
0 / 4 / 11
8,903
685
17,180
8,259
2,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 2 / 9
11,284
868
16,519
17,410
14,995
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
calaveroso mag
Cu Chulainn
17
2 / 3 / 16
10,997
846
12,745
28,077
15,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
78
14
Kills
19
19
Deaths
14
37
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CodeDeath87
Cerberus
3
3
14
3.33
W
6
2
9
5.25
W
Scylla
0
4
11
1.38
W
8
2
9
6.25
L
Cabrakan
MetroBirdman
Cabrakan
1
5
7
0.9
L
4
3
6
2.33
L
Cernunnos
Osmèth
Cernunnos
4
4
6
1.75
L
Hercules
Restees
Hercules
5
3
6
2.67
L
Ganesha
SweetLindir
Ganesha
0
4
12
1.5
W
Cu Chulainn
calaveroso mag
Cu Chulainn
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,099
Damage
64,111
78,095
Taken
79,566
75,969
Mitigated
46,984
23,311
Healing
40,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CodeDeath87
Cerberus
10,106
440
1,625
5,801
16,627
8,747
688
2,301
14,258
18,514
0
W
7,561
2,018
1,167
1,496
9,193
5,040
1,987
3,331
5,785
0
18,224
W
Scylla
17,180
1,375
721
1,807
8,259
2,469
1,440
3,486
4,605
26,268
0
W
16,519
2,736
1,685
8,149
17,410
14,995
1,137
5,621
11,685
0
39,128
L
Cabrakan
MetroBirdman
Cabrakan
4,776
767
0
935
16,122
23,872
438
4,823
10,953
8,164
0
L
9,163
1,081
0
2,596
13,951
14,168
0
4,482
9,223
14
13,471
L
Cernunnos
Osmèth
Cernunnos
24,719
14,496
1,642
4,853
13,837
6,193
675
5,531
8,017
0
38,520
L
Hercules
Restees
Hercules
11,433
4,530
2,231
7,889
20,537
23,963
565
8,437
11,726
3,652
18,204
L
Ganesha
SweetLindir
Ganesha
15,008
1,780
938
2,227
13,648
7,773
0
3,058
10,346
38,356
0
W
Cu Chulainn
calaveroso mag
Cu Chulainn
12,745
2,128
4,061
13,513
28,077
15,733
670
6,422
21,341
0
26,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,408
Gold Earned
51,599
114
Minions Killed
141
0
Camps Cleared
0
996,404
Distance Traveled
1,166,635
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,022
771
30
2
0
246,654
2
W
Fenrir
10,393
799
23
2
0
243,100
0
W
Scylla
8,903
685
25
2
0
223,030
0
W
Chaac
11,284
868
43
3
0
226,957
2
L
Cabrakan
8,895
684
18
1
0
140,631
0
L
Nike
9,116
701
21
2
0
206,624
3
L
Cernunnos
9,648
742
33
3
0
215,896
0
L
Hercules
9,884
760
42
3
0
234,162
1
L
Ganesha
8,865
682
0
0
0
199,091
0
W
Cu Chulainn
10,997
846
20
2
0
226,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role