Player Matchup

Ra
Ra
DenteiroPA
Ra
Level 160
God Stats
21W - 24L
1,316 SR
Queue Stats
588W - 606L
1,380 Elo+
Solo
Fenrir
Fenrir
EuAmoAsiaticas
Fenrir
Level 17
God Stats
2W - 2L
1,602 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
Hampper
Ymir
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 54L
1,541 Elo+
Party 1
Team Averages
Level 96
1,473 SR
1,474 Elo+

VS

Team Averages
Level 121
1,610 SR
1,532 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JesusCristoo
Hercules
Level 68
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
홳횒횎횐횘
Anhur
Level 148
God Stats
63W - 64L
1,598 SR
Queue Stats
1,415W - 1,328L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
8,421
842
9,031
4,773
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 6
7,427
743
7,515
9,518
6,711
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Ymir
Hampper
Ymir
12
3 / 0 / 8
8,351
835
2,761
7,363
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 1
6,425
643
4,878
3,102
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
JesusCristoo
Hercules
10
1 / 3 / 0
6,514
651
2,661
9,672
4,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 7 / 1
5,968
597
6,560
9,635
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
1
0.5
W
5
0
6
8
W
3
1
6
6
W
Ymir
Hampper
Ymir
3
0
8
7
L
Hercules
JesusCristoo
Hercules
1
3
0
0.33
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,307
Damage
14,099
21,654
Taken
22,409
14,102
Mitigated
8,931
8,702
Healing
4,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,878
131
0
0
3,102
1,023
0
1,281
1,821
33,099
0
W
9,031
744
1,994
2,946
4,773
1,292
1,139
1,073
3,700
41,572
0
W
7,515
1,760
159
1,479
9,518
6,711
0
2,411
7,107
0
21,129
W
Ymir
Hampper
Ymir
2,761
1,361
0
2,124
7,363
6,099
712
2,077
5,286
17,136
0
L
Hercules
JesusCristoo
Hercules
2,661
462
137
3,293
9,672
4,266
0
6,320
3,352
623
4,679
L
6,560
2,593
0
768
9,635
3,642
0
4,191
5,444
0
13,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
18,907
122
Minions Killed
86
6
Camps Cleared
2
594,001
Distance Traveled
447,916
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,425
643
61
6
0
173,150
1
W
Ra
8,421
842
75
8
3
200,693
1
W
Fenrir
7,427
743
17
2
3
202,127
3
W
Ymir
8,351
835
30
3
0
191,181
1
L
Hercules
6,514
651
8
1
0
147,437
3
L
Anhur
5,968
597
17
2
2
127,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role