Player Matchup

Tiamat
Tiamat
MarcosJester
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,371 Elo+
Party 2
Neith
Neith
SilenceLuna
Neith
Level 29
God Stats
3W - 3L
1,635 SR
Queue Stats
4W - 5L
1,380 Elo+
Party 2
Kumbhakarna
Kumbhakarna
br1ndon
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 110L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
imenttodothat
Baron Samedi
Level 35
God Stats
9W - 10L
1,610 SR
Queue Stats
44W - 65L
1,423 Elo+
Party 2
Ne Zha
Ne Zha
Маразматичка
Ne Zha
Level 49
God Stats
30W - 46L
1,440 SR
Queue Stats
59W - 99L
1,352 Elo+
Solo
Team Averages
Level 42
1,537 SR
1,396 Elo+

VS

Team Averages
Level 49
1,571 SR
1,451 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
BlackNinja1617
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,504 Elo+
Solo
Zeus
Zeus
BlackberryKitten
Zeus
Level 38
God Stats
2W - 3L
1,924 SR
Queue Stats
17W - 18L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
KANEK3
Tsukuyomi
Level 24
God Stats
3W - 3L
1,410 SR
Queue Stats
57W - 57L
1,314 Elo+
Party 1
Vamana
Vamana
uDunMesdUpAaRON
Vamana
Level 67
God Stats
1W - 1L
1,519 SR
Queue Stats
201W - 178L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
5 / 8 / 2
10,453
747
12,425
17,423
7,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 6 / 1
10,725
766
9,794
17,631
5,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
br1ndon
Kumbhakarna
16
1 / 4 / 6
9,882
706
6,650
22,651
28,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
imenttodothat
Baron Samedi
17
4 / 5 / 4
9,811
701
9,049
14,294
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 6 / 2
9,426
673
6,599
11,241
4,339
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
9 / 2 / 8
11,499
821
20,367
12,714
4,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 7
11,754
840
7,857
12,257
13,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 3 / 7
13,520
966
27,437
11,338
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
KANEK3
Tsukuyomi
16
0 / 5 / 2
9,526
680
3,328
11,180
3,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 4 / 5
9,799
700
8,808
16,395
11,012
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
16
Kills
29
29
Deaths
16
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
2
8
6.5
W
6
2
7
4.75
W
13
3
7
5.5
W
Tsukuyomi
KANEK3
Tsukuyomi
0
5
2
0.2
L
Tiamat
5
8
2
0.75
L
5
6
1
0.92
L
Kumbhakarna
br1ndon
Kumbhakarna
1
4
6
1
L
Baron Samedi
imenttodothat
Baron Samedi
4
5
4
1.2
W
1
4
5
0.88
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,517
Damage
67,797
83,240
Taken
63,884
52,260
Mitigated
36,441
7,492
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
20,367
6,879
152
4,884
12,714
4,797
1,675
6,214
6,348
0
51,902
W
7,857
2,246
459
2,980
12,257
13,942
90
4,395
7,620
21,040
0
W
27,437
3,167
0
1,772
11,338
3,483
366
4,176
6,954
81,379
0
W
Tsukuyomi
KANEK3
Tsukuyomi
3,328
701
0
104
11,180
3,207
619
4,327
6,673
0
18,311
L
Tiamat
12,425
787
0
1,098
17,423
7,994
1,311
7,161
10,262
41,170
0
L
9,794
5,434
0
1,735
17,631
5,952
733
9,546
8,085
68
25,309
L
Kumbhakarna
br1ndon
Kumbhakarna
6,650
1,357
0
592
22,651
28,132
0
6,491
16,160
12,673
0
L
Baron Samedi
imenttodothat
Baron Samedi
9,049
705
996
1,199
14,294
5,843
0
6,837
7,457
31,888
0
W
8,808
3,142
0
4,894
16,395
11,012
911
8,038
8,097
18
36,739
L
6,599
2,154
0
1,872
11,241
4,339
0
5,277
5,964
0
21,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,297
Gold Earned
56,098
186
Minions Killed
304
0
Camps Cleared
0
1,113,958
Distance Traveled
1,376,534
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,499
821
71
5
0
271,713
0
W
Fafnir
11,754
840
26
2
0
259,769
3
W
Zeus
13,520
966
110
8
0
263,049
2
W
Tsukuyomi
9,526
680
39
3
0
268,183
2
L
Tiamat
10,453
747
80
6
0
246,043
0
L
Neith
10,725
766
27
2
0
209,438
0
L
Kumbhakarna
9,882
706
19
1
0
292,449
1
L
Baron Samedi
9,811
701
36
3
0
215,441
0
W
Vamana
9,799
700
58
4
0
313,820
2
L
Ne Zha
9,426
673
24
2
0
150,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role