Player Matchup

Sobek
Sobek
Dwalk74
Sobek
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 63L
1,421 Elo+
Solo
Nox
Nox
Hailey20035318
Nox
Level 58
God Stats
3W - 0L
1,715 SR
Queue Stats
96W - 90L
1,427 Elo+
Party 1
Aphrodite
Aphrodite
MwB piggy
Aphrodite
Level 87
God Stats
3W - 1L
1,306 SR
Queue Stats
132W - 128L
1,429 Elo+
Party 1
Nemesis
Nemesis
Restees
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 20L
1,162 Elo+
Solo
Vamana
Vamana
reward-sickly153
Vamana
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 144L
1,434 Elo+
Solo
Team Averages
Level 68
1,504 SR
1,375 Elo+

VS

Team Averages
Level 53
1,550 SR
1,313 Elo+
Ymir
Ymir
MetroBirdman
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 50L
1,194 Elo+
Party 2
Yemoja
Yemoja
MissSlugger
Yemoja
Level 26
God Stats
4W - 5L
1,571 SR
Queue Stats
143W - 124L
1,071 Elo+
Party 2
Fenrir
Fenrir
Osmèth
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
407W - 359L
1,318 Elo+
Party 2
Izanami
Izanami
SweetLindir
Izanami
Level 160
God Stats
4W - 2L
1,873 SR
Queue Stats
487W - 436L
1,512 Elo+
Party 2
Camazotz
Camazotz
tzy156
Camazotz
Level 27
God Stats
1W - 3L
1,308 SR
Queue Stats
202W - 198L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dwalk74
Sobek
19
2 / 2 / 14
13,310
701
17,931
42,653
42,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 2 / 7
12,843
676
9,971
10,445
4,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
MwB piggy
Aphrodite
20
2 / 2 / 13
12,775
672
27,282
19,805
17,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Restees
Nemesis
18
4 / 6 / 10
11,799
621
20,740
26,491
15,451
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 2 / 8
12,237
644
16,364
21,431
20,735
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 6
11,182
589
8,160
24,799
31,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
18
0 / 2 / 9
12,040
634
14,532
16,594
18,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Osmèth
Fenrir
17
2 / 5 / 2
11,437
602
14,153
21,567
28,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
SweetLindir
Izanami
20
12 / 4 / 1
14,613
769
42,888
21,230
10,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
tzy156
Camazotz
18
0 / 2 / 6
10,685
562
15,304
18,679
11,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
16
Kills
14
14
Deaths
17
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dwalk74
Sobek
2
2
14
4.5
W
4
2
7
3.75
L
0
4
6
0.75
L
Yemoja
0
2
9
2.25
W
Aphrodite
MwB piggy
Aphrodite
2
2
13
4.25
L
Fenrir
Osmèth
Fenrir
2
5
2
0.6
W
Nemesis
Restees
Nemesis
4
6
10
1.5
L
Izanami
SweetLindir
Izanami
12
4
1
3.13
W
4
2
8
4
L
Camazotz
tzy156
Camazotz
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,288
Damage
95,037
120,825
Taken
102,869
100,578
Mitigated
100,866
74,486
Healing
47,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dwalk74
Sobek
17,931
1,506
2,097
17,408
42,653
42,353
401
9,211
33,153
29,729
0
W
9,971
1,060
159
1,628
10,445
4,646
1,178
2,017
8,326
34,890
0
L
8,160
1,283
1,476
4,491
24,799
31,957
360
13,770
11,029
13,772
0
L
Yemoja
14,532
2,839
12,605
5,385
16,594
18,010
341
9,927
6,667
24,365
0
W
Aphrodite
MwB piggy
Aphrodite
27,282
3,665
17,795
13,992
19,805
17,393
1,062
5,327
13,952
55,850
0
L
Fenrir
Osmèth
Fenrir
14,153
2,675
381
4,454
21,567
28,432
130
11,476
10,091
0
20,471
W
Nemesis
Restees
Nemesis
20,740
10,600
2,281
5,378
26,491
15,451
1,632
2,882
22,131
0
32,785
L
Izanami
SweetLindir
Izanami
42,888
34,653
1,645
7,651
21,230
10,922
2,233
11,464
9,766
0
98,640
W
16,364
6,438
4,872
8,876
21,431
20,735
1,873
3,255
17,956
0
39,575
L
Camazotz
tzy156
Camazotz
15,304
2,381
2,709
6,889
18,679
11,545
614
8,547
10,132
0
19,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,964
Gold Earned
59,957
202
Minions Killed
180
0
Camps Cleared
0
1,745,195
Distance Traveled
1,660,349
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,310
701
19
1
0
365,759
2
W
Nox
12,843
676
75
4
0
299,514
0
L
Ymir
11,182
589
10
1
0
311,657
0
L
Yemoja
12,040
634
23
1
0
277,851
3
W
Aphrodite
12,775
672
51
3
0
350,435
0
L
Fenrir
11,437
602
9
0
0
379,374
0
W
Nemesis
11,799
621
20
1
0
384,456
1
L
Izanami
14,613
769
130
7
0
273,125
1
W
Vamana
12,237
644
37
2
0
345,031
4
L
Camazotz
10,685
562
8
0
0
418,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role