Player Matchup

Aphrodite
Aphrodite
AbandonedRuin
Aphrodite
Level 5
God Stats
6W - 3L
1,832 SR
Queue Stats
26W - 15L
1,682 Elo+
Party 1
Cthulhu
Cthulhu
DMTdemons
Cthulhu
Level 107
God Stats
30W - 27L
1,500 SR
Queue Stats
297W - 343L
1,420 Elo+
Solo
Nu Wa
Nu Wa
LEGENDARY GP
Nu Wa
Level 102
God Stats
11W - 13L
1,500 SR
Queue Stats
105W - 115L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
MANshadow360
Gilgamesh
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Odin
Odin
Ugauga3824
Odin
Level 88
God Stats
1W - 0L
1,754 SR
Queue Stats
18W - 11L
1,644 Elo+
Solo
Team Averages
Level 68
1,617 SR
1,533 Elo+

VS

Team Averages
Level 90
1,514 SR
1,468 Elo+
Discordia
Discordia
 
Discordia
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ErickOPG
Aphrodite
Level 51
God Stats
0W - 2L
1,246 SR
Queue Stats
57W - 57L
1,419 Elo+
Solo
Janus
Janus
Jorhobbit001
Janus
Level 102
God Stats
5W - 9L
1,388 SR
Queue Stats
246W - 256L
1,475 Elo+
Solo
Charybdis
Charybdis
Lone Shabba
Charybdis
Level 58
God Stats
1W - 1L
1,777 SR
Queue Stats
40W - 43L
1,487 Elo+
Solo
Chaac
Chaac
squeaker_queen
Chaac
Level 122
God Stats
10W - 4L
1,659 SR
Queue Stats
201W - 194L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AbandonedRuin
Aphrodite
20
8 / 1 / 14
14,387
1,107
20,923
18,555
14,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
DMTdemons
Cthulhu
20
2 / 0 / 17
14,397
1,107
13,146
18,474
27,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
2 / 0 / 14
13,812
1,062
18,789
7,140
3,174
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MANshadow360
Gilgamesh
20
8 / 2 / 14
14,720
1,132
22,717
22,862
14,979
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
10 / 0 / 12
15,904
1,223
22,531
12,700
13,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
0 / 8 / 2
12,342
949
15,482
21,121
8,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
ErickOPG
Aphrodite
18
1 / 12 / 2
13,050
1,004
11,856
23,720
12,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 2 / 3
12,710
978
7,526
21,548
24,974
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Lone Shabba
Charybdis
16
0 / 0 / 0
9,816
755
0
1,512
575
18
2 / 8 / 1
13,479
1,037
35,725
36,031
30,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
11
30
Kills
3
3
Deaths
30
71
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
8
2
0.13
W
Aphrodite
AbandonedRuin
Aphrodite
8
1
14
15
W
Cthulhu
DMTdemons
Cthulhu
2
0
17
10.5
L
Aphrodite
ErickOPG
Aphrodite
1
12
2
0.17
L
0
2
3
0.75
W
2
0
14
9
L
Charybdis
Lone Shabba
Charybdis
0
0
0
0
W
Gilgamesh
MANshadow360
Gilgamesh
8
2
14
7.5
W
10
0
12
16
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,106
Damage
70,589
79,731
Taken
103,932
73,628
Mitigated
77,547
34,562
Healing
20,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,482
2,871
0
485
21,121
8,168
0
10,340
10,781
40,108
0
W
Aphrodite
AbandonedRuin
Aphrodite
20,923
1,617
13,690
12,270
18,555
14,984
0
8,761
9,241
36,983
0
W
Cthulhu
DMTdemons
Cthulhu
13,146
995
1,021
1,587
18,474
27,392
0
9,490
8,515
24,020
0
L
Aphrodite
ErickOPG
Aphrodite
11,856
1,789
2,120
5,258
23,720
12,970
0
11,933
11,787
29,174
0
L
7,526
425
0
2,055
21,548
24,974
0
9,377
12,171
24,168
0
W
18,789
5,016
311
1,640
7,140
3,174
0
1,600
5,294
45,707
0
L
Charybdis
Lone Shabba
Charybdis
0
0
0
0
1,512
575
0
1,512
0
0
0
W
Gilgamesh
MANshadow360
Gilgamesh
22,717
9,223
1,010
1,509
22,862
14,979
0
9,147
13,077
0
46,956
W
22,531
3,642
293
1,231
12,700
13,099
0
5,082
7,254
492
46,890
L
35,725
4,923
0
10,804
36,031
30,860
0
20,055
15,976
0
74,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,220
Gold Earned
61,397
249
Minions Killed
218
8
Camps Cleared
2
1,227,684
Distance Traveled
875,757
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,342
949
51
4
1
202,564
0
W
Aphrodite
14,387
1,107
53
4
1
260,232
0
W
Cthulhu
14,397
1,107
12
1
0
258,197
0
L
Aphrodite
13,050
1,004
55
4
1
186,218
0
L
Janus
12,710
978
31
2
0
233,647
0
W
Nu Wa
13,812
1,062
69
5
2
190,037
0
L
Charybdis
9,816
755
0
0
0
0
0
W
Gilgamesh
14,720
1,132
54
4
0
265,027
1
W
Odin
15,904
1,223
61
5
5
254,191
0
L
Chaac
13,479
1,037
81
6
0
253,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role