Player Matchup

Charybdis
Charybdis
CoryB_123
Charybdis
Level 84
God Stats
2W - 4L
1,668 SR
Queue Stats
60W - 88L
1,400 Elo+
Party 1
Zeus
Zeus
Fevero34
Zeus
Level 62
God Stats
4W - 3L
1,522 SR
Queue Stats
71W - 77L
1,536 Elo+
Solo
Fenrir
Fenrir
Prada_4_life
Fenrir
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
224W - 200L
1,530 Elo+
Solo
Tiamat
Tiamat
SamsungFridge--
Tiamat
Level 113
God Stats
0W - 5L
1,100 SR
Queue Stats
73W - 86L
1,487 Elo+
Party 1
Cerberus
Cerberus
kitchenshower
Cerberus
Level 81
God Stats
0W - 3L
1,187 SR
Queue Stats
23W - 40L
1,376 Elo+
Party 1
Team Averages
Level 94
1,395 SR
1,466 Elo+

VS

Team Averages
Level 107
1,524 SR
1,456 Elo+
Ullr
Ullr
JAVIgk
Ullr
Level 76
God Stats
1W - 2L
1,212 SR
Queue Stats
224W - 238L
1,428 Elo+
Solo
Cthulhu
Cthulhu
M4LGIESI4
Cthulhu
Level 127
God Stats
1W - 1L
1,580 SR
Queue Stats
48W - 53L
1,468 Elo+
Solo
Guan Yu
Guan Yu
SLOWLEST
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 192L
1,517 Elo+
Solo
Sol
Sol
igough
Sol
Level 102
God Stats
4W - 7L
1,828 SR
Queue Stats
85W - 111L
1,432 Elo+
Solo
Kali
Kali
sherlock1800284
Kali
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 114L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CoryB_123
Charybdis
16
3 / 3 / 8
10,245
445
10,534
10,614
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
19
6 / 5 / 4
11,810
513
27,783
19,277
8,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
19
7 / 3 / 5
11,462
498
13,955
20,827
8,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 5 / 4
9,937
432
8,084
15,711
7,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
kitchenshower
Cerberus
15
2 / 2 / 9
9,946
432
8,945
21,143
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
JAVIgk
Ullr
18
2 / 6 / 7
11,282
491
5,901
16,965
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
M4LGIESI4
Cthulhu
16
2 / 4 / 9
11,098
483
11,485
19,101
22,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
SLOWLEST
Guan Yu
18
4 / 2 / 7
12,071
525
10,198
22,664
19,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
igough
Sol
19
3 / 4 / 3
12,364
538
16,410
16,730
5,843
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
7 / 3 / 9
13,765
598
22,432
25,445
13,249
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
53
19
Kills
18
18
Deaths
19
30
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CoryB_123
Charybdis
3
3
8
2.33
L
Zeus
6
5
4
1.6
W
Ullr
JAVIgk
Ullr
2
6
7
0.92
W
Cthulhu
M4LGIESI4
Cthulhu
2
4
9
1.63
L
Fenrir
7
3
5
3.17
W
Guan Yu
SLOWLEST
Guan Yu
4
2
7
3.75
L
1
5
4
0.6
W
Sol
igough
Sol
3
4
3
1.13
L
Cerberus
kitchenshower
Cerberus
2
2
9
3.25
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,301
Damage
66,426
87,572
Taken
100,905
43,219
Mitigated
67,981
25,321
Healing
32,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CoryB_123
Charybdis
10,534
3,263
0
3,352
10,614
3,254
770
2,004
8,529
0
60,870
L
Zeus
27,783
3,672
0
6,308
19,277
8,432
771
4,340
14,666
84,483
0
W
Ullr
JAVIgk
Ullr
5,901
3,222
0
5,060
16,965
6,066
3,953
7,215
9,700
0
78,496
W
Cthulhu
M4LGIESI4
Cthulhu
11,485
250
1,234
3,178
19,101
22,880
586
7,975
11,041
40,102
0
L
Fenrir
13,955
3,272
0
5,267
20,827
8,072
0
3,853
16,753
0
88,019
W
Guan Yu
SLOWLEST
Guan Yu
10,198
1,309
1,379
6,084
22,664
19,943
1,000
11,721
10,719
0
55,765
L
8,084
774
230
3,598
15,711
7,010
0
8,166
7,485
62,191
0
W
Sol
igough
Sol
16,410
4,032
555
7,031
16,730
5,843
3,359
7,751
8,716
108,587
526
L
Cerberus
kitchenshower
Cerberus
8,945
746
514
6,052
21,143
16,451
330
9,532
11,481
37,066
0
W
22,432
11,807
0
7,580
25,445
13,249
386
9,472
15,917
0
103,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,400
Gold Earned
60,580
549
Minions Killed
554
0
Camps Cleared
0
2,030,178
Distance Traveled
2,202,915
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,245
445
97
4
0
387,501
1
L
Zeus
11,810
513
126
5
0
364,572
5
W
Ullr
11,282
491
108
5
0
399,197
0
W
Cthulhu
11,098
483
68
3
0
440,237
5
L
Fenrir
11,462
498
112
5
0
447,980
0
W
Guan Yu
12,071
525
93
4
0
448,627
2
L
Tiamat
9,937
432
138
6
0
405,271
4
W
Sol
12,364
538
166
7
0
424,668
8
L
Cerberus
9,946
432
76
3
0
424,854
1
W
Kali
13,765
598
119
5
0
490,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role