Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Drako62
Chang'e
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 80L
1,582 Elo+
Party 2
Shiva
Shiva
ToxicKaren
Shiva
Level 49
God Stats
2W - 1L
1,541 SR
Queue Stats
25W - 19L
1,496 Elo+
Party 2
Izanami
Izanami
Youri_patategirl
Izanami
Level 16
God Stats
12W - 8L
1,539 SR
Queue Stats
45W - 62L
1,285 Elo+
Party 3
Ullr
Ullr
raulcr50000
Ullr
Level 65
God Stats
18W - 3L
1,215 SR
Queue Stats
123W - 134L
1,491 Elo+
Party 2
Team Averages
Level 64
1,459 SR
1,471 Elo+

VS

Team Averages
Level 87
1,467 SR
1,560 Elo+
Bellona
Bellona
BloodWolv
Bellona
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
186W - 142L
1,658 Elo+
Party 1
Olorun
Olorun
Liamisrandom
Olorun
Level 47
God Stats
0W - 1L
1,690 SR
Queue Stats
81W - 65L
1,621 Elo+
Party 1
Rama
Rama
Skinner92
Rama
Level 47
God Stats
2W - 7L
1,361 SR
Queue Stats
10W - 22L
1,357 Elo+
Solo
Set
Set
WarPiggi
Set
Level 69
God Stats
8W - 5L
1,284 SR
Queue Stats
82W - 75L
1,548 Elo+
Party 1
Sobek
Sobek
thejackster10
Sobek
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 144L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 1 / 9
9,031
502
4,514
13,504
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Drako62
Chang'e
18
11 / 0 / 8
11,637
647
12,219
9,594
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
16
4 / 4 / 12
9,997
555
10,722
14,158
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 7 / 0
9,115
506
3,616
11,184
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 3 / 10
10,960
609
12,130
11,015
4,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BloodWolv
Bellona
11
3 / 5 / 1
8,173
454
7,702
10,586
7,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
7
0 / 6 / 1
6,065
337
2,302
5,263
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
15
7 / 4 / 2
9,207
512
9,804
13,576
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 5 / 1
8,924
496
5,165
12,017
4,360
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 6 / 4
7,972
443
8,626
19,538
17,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
26
Kills
15
15
Deaths
26
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
9
5.5
L
Bellona
BloodWolv
Bellona
3
5
1
0.7
W
Chang'e
Drako62
Chang'e
11
0
8
15
L
Olorun
0
6
1
0.08
L
Rama
7
4
2
2
W
Shiva
4
4
12
2.5
L
3
5
1
0.7
W
0
7
0
0
W
10
3
10
5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,201
Damage
33,599
59,455
Taken
60,980
34,850
Mitigated
34,366
17,767
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,514
994
0
3,786
13,504
14,520
655
3,270
10,154
25,375
2,358
L
Bellona
BloodWolv
Bellona
7,702
2,553
0
2,938
10,586
7,406
40
3,606
6,695
0
38,019
W
Chang'e
Drako62
Chang'e
12,219
1,158
2,543
3,946
9,594
3,172
1,262
1,941
7,569
72,678
0
L
Olorun
2,302
395
0
390
5,263
1,381
0
2,846
2,417
14,505
0
L
Rama
9,804
7,939
275
5,587
13,576
4,039
48
4,040
9,460
0
58,292
W
Shiva
10,722
2,648
1,110
2,823
14,158
9,526
1,143
1,767
12,391
3,411
44,479
L
5,165
1,340
0
3,926
12,017
4,360
0
1,987
9,966
0
57,025
W
3,616
2,240
0
2,950
11,184
3,466
4,501
1,260
9,924
0
66,125
W
12,130
4,865
0
609
11,015
4,166
3,172
2,434
8,489
0
61,915
L
8,626
996
0
4,127
19,538
17,180
473
5,042
14,195
25,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,740
Gold Earned
40,341
443
Minions Killed
369
0
Camps Cleared
0
1,655,366
Distance Traveled
1,393,971
7
Wards Purchased
401
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,031
502
31
2
0
364,157
6
L
Bellona
8,173
454
83
5
0
343,158
268
W
Chang'e
11,637
647
122
7
0
356,950
0
L
Olorun
6,065
337
24
1
0
129,835
2
L
Rama
9,207
512
109
6
0
278,413
4
W
Shiva
9,997
555
73
4
0
333,917
1
L
Set
8,924
496
111
6
0
332,067
125
W
Izanami
9,115
506
120
7
0
279,994
0
W
Ullr
10,960
609
97
5
0
320,348
0
L
Sobek
7,972
443
42
2
0
310,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role