Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bracus777
Izanami
Level 82
God Stats
12W - 20L
1,346 SR
Queue Stats
305W - 319L
1,510 Elo+
Solo
Atlas
Atlas
NoAgonYPL
Atlas
Level 100
God Stats
2W - 1L
1,700 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Anubis
Anubis
Rayker03
Anubis
Level 145
God Stats
27W - 27L
1,631 SR
Queue Stats
512W - 509L
1,465 Elo+
Solo
Team Averages
Level 118
1,535 SR
1,495 Elo+

VS

Team Averages
Level 103
1,534 SR
1,520 Elo+
Artio
Artio
 
Artio
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Baphomet
Poseidon
Level 125
God Stats
16W - 21L
1,479 SR
Queue Stats
69W - 70L
1,484 Elo+
Solo
Ganesha
Ganesha
BeawerCZ
Ganesha
Level 77
God Stats
4W - 3L
1,651 SR
Queue Stats
18W - 19L
1,639 Elo+
Solo
Bakasura
Bakasura
IEUGEN
Bakasura
Level 89
God Stats
1W - 3L
1,542 SR
Queue Stats
160W - 148L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
3 / 0 / 0
4,203
841
1,102
3,461
929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
 
Jing Wei
6
0 / 0 / 1
3,411
682
1,429
1,856
407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Bracus777
Izanami
6
0 / 1 / 1
3,471
694
1,564
2,752
553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
NoAgonYPL
Atlas
6
0 / 0 / 2
3,976
795
2,029
2,635
1,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Rayker03
Anubis
7
0 / 1 / 0
3,873
775
274
1,571
677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
4
0 / 2 / 0
3,229
646
1,411
4,049
2,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
 
Izanami
1
0 / 0 / 0
2,577
515
0
0
0
Poseidon
Baphomet
Poseidon
7
1 / 0 / 0
4,016
803
998
1,647
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
BeawerCZ
Ganesha
6
0 / 0 / 1
3,497
699
1,390
3,072
1,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
IEUGEN
Bakasura
6
1 / 1 / 0
3,484
697
1,586
3,001
928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
2
2
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
0
3
W
Jing Wei
 
Jing Wei
0
0
1
0.5
L
Artio
 
Artio
0
2
0
0
L
Izanami
 
Izanami
0
0
0
0
L
Poseidon
Baphomet
Poseidon
1
0
0
1
L
Ganesha
BeawerCZ
Ganesha
0
0
1
0.5
W
Izanami
Bracus777
Izanami
0
1
1
0.5
L
Bakasura
IEUGEN
Bakasura
1
1
0
1
W
Atlas
NoAgonYPL
Atlas
0
0
2
1
W
Anubis
Rayker03
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,398
Damage
5,385
12,275
Taken
11,769
3,825
Mitigated
4,408
5,139
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,102
460
0
1,349
3,461
929
0
1,085
2,350
0
17,064
W
Jing Wei
 
Jing Wei
1,429
1,305
200
647
1,856
407
208
609
1,247
0
12,840
L
Artio
 
Artio
1,411
187
0
1,395
4,049
2,018
150
1,800
2,020
7,513
0
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
Baphomet
Poseidon
998
329
0
455
1,647
321
0
232
1,415
19,414
0
L
Ganesha
BeawerCZ
Ganesha
1,390
34
0
1,070
3,072
1,141
0
0
3,072
8,930
0
W
Izanami
Bracus777
Izanami
1,564
918
0
1,155
2,752
553
270
342
2,380
0
19,642
L
Bakasura
IEUGEN
Bakasura
1,586
1,055
0
1,104
3,001
928
0
42
2,959
0
8,748
W
Atlas
NoAgonYPL
Atlas
2,029
1,006
0
1,264
2,635
1,259
0
915
1,559
14,280
0
W
Anubis
Rayker03
Anubis
274
42
0
524
1,571
677
0
661
910
20,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,934
Gold Earned
16,803
182
Minions Killed
109
0
Camps Cleared
0
531,025
Distance Traveled
469,707
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,203
841
39
8
0
119,011
2
W
Jing Wei
3,411
682
26
5
0
104,649
2
L
Artio
3,229
646
18
4
0
104,431
0
L
Izanami
2,577
515
0
0
0
1,503
0
L
Poseidon
4,016
803
56
11
0
125,665
2
L
Ganesha
3,497
699
5
1
0
113,359
1
W
Izanami
3,471
694
45
9
0
89,906
2
L
Bakasura
3,484
697
30
6
0
124,749
0
W
Atlas
3,976
795
33
7
0
119,775
2
W
Anubis
3,873
775
39
8
0
97,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role