Player Matchup

Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AJShadmus
Izanami
Level 154
God Stats
21W - 19L
1,710 SR
Queue Stats
406W - 435L
1,571 Elo+
Solo
Cliodhna
Cliodhna
BananaDeathGod
Cliodhna
Level 154
God Stats
4W - 1L
1,896 SR
Queue Stats
220W - 188L
1,612 Elo+
Solo
Xing Tian
Xing Tian
MayoAddict6167
Xing Tian
Level 140
God Stats
1W - 1L
1,295 SR
Queue Stats
15W - 14L
1,626 Elo+
Solo
Chaac
Chaac
xScarface 916x
Chaac
Level 157
God Stats
3W - 5L
1,362 SR
Queue Stats
292W - 291L
1,570 Elo+
Solo
Team Averages
Level 152
1,552 SR
1,576 Elo+

VS

Team Averages
Level 123
1,492 SR
1,549 Elo+
Jormungandr
Jormungandr
Isaiah M1195
Jormungandr
Level 148
God Stats
8W - 4L
1,193 SR
Queue Stats
337W - 311L
1,572 Elo+
Solo
Neith
Neith
Nawglers44
Neith
Level 107
God Stats
1W - 2L
1,723 SR
Queue Stats
116W - 104L
1,578 Elo+
Solo
Shiva
Shiva
SoloJuegoTanque
Shiva
Level 109
God Stats
11W - 12L
1,528 SR
Queue Stats
122W - 135L
1,521 Elo+
Solo
Hera
Hera
Sorakh234
Hera
Level 125
God Stats
52W - 41L
1,643 SR
Queue Stats
722W - 752L
1,548 Elo+
Solo
Mulan
Mulan
Vezoroze
Mulan
Level 128
God Stats
43W - 44L
1,373 SR
Queue Stats
275W - 292L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 3 / 7
10,791
568
9,150
14,668
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
AJShadmus
Izanami
19
5 / 4 / 1
11,672
614
10,491
11,208
3,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
15
5 / 8 / 3
9,411
495
12,353
18,462
6,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
MayoAddict6167
Xing Tian
15
1 / 3 / 6
8,793
463
6,399
17,129
16,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 1 / 4
10,005
527
9,576
19,893
16,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Isaiah M1195
Jormungandr
13
4 / 3 / 7
8,443
444
9,963
15,150
10,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
17
2 / 3 / 6
10,504
553
8,801
12,257
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 4 / 7
9,441
497
11,986
12,727
8,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
16
9 / 6 / 3
10,632
560
14,831
10,793
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Vezoroze
Mulan
18
1 / 2 / 4
10,594
558
13,598
14,900
8,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
18
Kills
19
19
Deaths
18
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
7
3.17
W
Izanami
AJShadmus
Izanami
5
4
1
1.38
W
Cliodhna
5
8
3
0.81
L
Jormungandr
Isaiah M1195
Jormungandr
4
3
7
2.5
W
Xing Tian
MayoAddict6167
Xing Tian
1
3
6
1.33
L
Neith
2
3
6
1.67
L
3
4
7
1.63
L
Hera
9
6
3
1.75
L
Mulan
Vezoroze
Mulan
1
2
4
1.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,969
Damage
59,179
81,360
Taken
65,827
49,424
Mitigated
34,960
26,798
Healing
13,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,150
525
0
6,793
14,668
6,240
0
4,120
10,515
72,943
3,357
W
Izanami
AJShadmus
Izanami
10,491
7,497
0
3,085
11,208
3,621
3,172
1,933
8,755
0
105,194
W
Cliodhna
12,353
1,121
0
4,427
18,462
6,405
0
9,678
8,738
0
64,501
L
Jormungandr
Isaiah M1195
Jormungandr
9,963
3,071
0
500
15,150
10,913
0
4,430
10,720
38,671
0
W
Xing Tian
MayoAddict6167
Xing Tian
6,399
521
247
3,686
17,129
16,587
0
8,671
8,324
27,916
0
L
Neith
8,801
3,926
0
4,400
12,257
3,535
2,649
2,474
9,783
0
81,672
L
11,986
2,951
475
1,419
12,727
8,467
575
3,125
9,602
0
59,243
L
Hera
14,831
4,234
0
618
10,793
3,157
212
2,800
7,993
56,627
0
L
Mulan
Vezoroze
Mulan
13,598
2,850
0
6,488
14,900
8,888
0
4,051
10,849
2,664
80,485
W
9,576
2,132
0
8,560
19,893
16,571
0
881
18,248
7,580
55,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,672
Gold Earned
49,614
585
Minions Killed
579
0
Camps Cleared
0
1,787,225
Distance Traveled
1,790,625
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,791
568
122
6
0
360,084
6
W
Izanami
11,672
614
180
9
0
340,508
3
W
Cliodhna
9,411
495
108
6
0
344,561
1
L
Jormungandr
8,443
444
56
3
0
339,027
7
W
Xing Tian
8,793
463
21
1
0
367,090
5
L
Neith
10,504
553
156
8
0
322,195
4
L
Shiva
9,441
497
100
5
0
416,575
0
L
Hera
10,632
560
103
5
0
333,992
8
L
Mulan
10,594
558
164
9
0
378,836
10
W
Chaac
10,005
527
154
8
0
374,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role